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Nakein23

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Posts posted by Nakein23

  1. 2 hours ago, AlisaCodeDragon said:

     

    ( в греческом зале в греческом зале ) 

    spacer.png

    you need to compile this package-LineageWarrior. u and then connect it to your compiler (project )

    so that you can build your npc packages .

     

    Oh, thank you!!!!!

     

     

    @NevesOma close this topic. 

  2. 8 minutes ago, NevesOma said:

    e_u093_a:

    LineageEffectsTextures.utx - here you can find textures for this move click.

     

    It's editable, not easy, but possible.

    Example of my works:

     

    THX but i search not textures. i have decompile lineageEffect. i wanna make new package .u with move click and add him in client, but dunno already where i can search him. 

  3. 11 minutes ago, NevesOma said:

    Use English with Russian so that other forum participants understand what is at stake.

    As I already wrote, you cannot import a VertexMesh into the editor. You can compile it through the UCC  as @CriticalError wrote above.

     

    Example of code for compilling:

     

    class 2HS_SpAtk07 extends Actor;

    #exec MESH IMPORT MESH=2HS_SpAtk07 ANIVFILE=2HS_SpAtk07_a.3d DATAFILE=2HS_SpAtk07_d.3d
    #exec MESH ORIGIN MESH=2HS_SpAtk07 X=0 Y=0 Z=0 YAW=0 PITCH=0 ROLL=0

    #exec MESH SEQUENCE MESH=2HS_SpAtk07 SEQ=2HS_SpAtk07

    #exec MESHMAP SCALE MESHMAP=2HS_SpAtk07 X=1 Y=1 Z=1

    Oh thank you very much 🙂

  4. 13 hours ago, NevesOma said:

    So in simple way you can not do it. In order to add them back, you need to compile them all in the new the same file using Unreal Scripts codes.

    Да это понятно, что через компилятор ее в пакет нужно, спасибо большое, я хотел узнать, какой формат должен быть на выходе из 3ds max, для импорта в анреал. 

  5. 10 hours ago, Blitzkrieg said:

    You can add effects to hats with additionaleffect.dat (in your screenshot, there are already some hats with effects such as the pumpkin with light).

     

    But the whole process is very limited because as I said, you can use only the effects that are inside lineageeffect.u .

    Ok, thank you, if i added classes in LineageEffects, he was works? Only another .u file effects doesn’t work? 

  6. decided to adapt the new effects of the Cloaks (wings) from the new chronicles on HF 5, compiled the .u package, added lines to the additionaleffect.dat, but there was no result. 21718 - FRINTEZZA CLOAK - ADDED EFFECT IN THIS CLOAK

    321.png

     

    222.png

     

    but when i add this effect in npcgrp - on agathion and summon him effect work

     

    555.png

     

     

    how i can added effect on armor/ accessories? 

     

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