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Lineage2Conflict

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  1. go to my topic, there you will find my skype id and you can add me for discussion
  2. From now you can benefit for developer phone number and call the developer anytime for any question or support!
  3. Hello community, I am leaving the lineage2 interlude business and i would like to pass my project to someone intrested to continue it. Platform: Java Chronicle: Interlude Server can fit any server type from x1 to x9999 For extra payments i can reconfigure the server as you desire Here i present you Playinnova Server Project x100 Beeing a fan of playinera and l2sublimity i have created this server with the following features: http://www.playinnova.com/features.html Everything inside work similar to PTS Retail Interlude Server Geoengine adapted from High Five Chronicle I am Selling Source Code + Compiled Version + Database backup / Support will be free from me, for future assistance you will have to pay a nominal fee. L2 Innova - We took the best from Interlude and Classic chronicles! There are many chronicles of L2, we have collected the best of all and created the best MMORPG for you! For the most part, the Innova version is based on the Interlude and Classic versions. CONTACT ME IN SKYPE: l2conflict.server@gmail.com
  4. Could you please make a screenshoot and post it? because i see it and it looks very good.
  5. As long as i can see it is well presented and decribed
  6. Yes every skill is working perfect! Copy paste of what my friend?
  7. Thank you for your supporting our project by playing it. I assure everyone of you that you will have a great time and have lots of fun! :)
  8. Thank you MrPro for your review we will check it as soon as possible and fix the connection problem with our community page
  9. We present you our Custom PvP Interlude Server GRAND OPENING: 13 05 2020 | 20:00 GMT+2 WEBSITE: http://l2conflict.com/ GAME FEATURES L2 Conflict is a interlude customed PvP server, so it has some features, such as Rates, Configurations, Npcs, Modified and Differentiated Areas and Drops. We provide this information here. All game hunting areas exclusively drop Adena, equipment and Ancient Adena, varying only by their level. The other drops, considered disposable on a PvP server (materials, containers, parts, etc.) have been completely removed from the game. Next we will list the high level hunting zones, which have more specific drops. Server Configuration Experience (EXP) 9000x Skill Points (SP) 9000x Adena 1x Drop Items 1x Drop Seal Stones Removed Quest Adena 1x Quest Drop Items 1x Spoil 1x Weight Limit 10x Manor 5x Extract Fish 5x Enchants Safe Enchant 3 Max Enchant 20 Normal Scroll Chance 75% Blessed Scroll Chance 75% and does not crystalize Giant Scroll Chance 50% and maintain enchant Augments 1 active and 1 passive High-Grade LS 15% Top-Grade LS 20% Awakening-Grade LS 100% Maximum Level 85 Duraton of Buffs, Dances and Songs 2 hours Maximum Buffs Slots 40 Minimal Debuff Chance 10% Maximum Debuff Chance 90% Maximum Debuff Slots 6 Geodata and Pathnodes Actived Sub-Class Quest Disabled Sub-Class Maximum Level 85 Class Master Actived Offline Shop Mode Actived Auto Learn Skills Actived Auto Loot Items Actived Auto Loot Items Raid & Grand Boss Disabled Vote System Actived Champion System Actived Wedding System Actived PvP War Zone Actived Olympiad Hero 1 week Olympiad Start Time 18:00 GMT+2 Olympiad Max Enchant All Item Count by 6 Custom Items We have added equipments from Hellbound chronicle. Icarus Weaonary Dynasty Armory Dynasty Armory With Mastery Upgrade Dynasty Armory With Masterwork Foundation Upgrade Dynasty Jewelry Custom Items Depending on the Epic Jewel you wish to have (Normal, Improved or Blessed), you must trade to Morgomir a combination of the Battleground Items and previous Epic Jewel version. Epic Jewelry Exchanger Stage 1 Stage 2 Stage 3 Ring of Core Normal Ring of Core Improved Ring of Core Blessed Orfen Earring Normal Orfen Earring Improved Orfen Earring Blessed Queen Ant Ring Normal Queen Ant Ring Improved Queen Ant Ring Blessed Baium Ring Normal Baium Ring Improved Baium Ring Blessed Depending on the Talisman you wish to have (Hunter, Slaughterer, Conquerer, or Outlaw), you must trade to Morgomir a combination of the low-grade Talismans. Talisman Exchange Required Outcome Talisman - Abundance War Talisman - Abundance Tactics Talisman - Abundance Morale Talisman - Abundance Hunter Talisman - Abundance War Talisman - Abundance Tactics Talisman - Abundance Physique Talisman - Abundance Slaughterer Talisman - Abundance War Talisman - Abundance Morale Talisman - Abundance Physique Talisman - Abundance Conquerer Talisman - Abundance Tactics Talisman - Abundance Morale Talisman - Abundance Physique Talisman - Abundance Outlaw You can buy Elemental Shirts from our Store Morgomir or find them at battleground, monsters will drop boxes and opening them you may have a chance to get one of those above. This items will help you build your game strategy. Knight Shirt Mastered Rogue Shirt Mastered Wizard Shirt Mastered COMBAT & SKILLS Skills are the legendary powers that define heroes: the ground-shaking strikes, waves of flame, and frightful invocations that flash across the battlefield, scattering groups of minor demons and wracking Hell’s most murderous lieutenants with pain. Each class has its own unique skills, specialized to complement that class’s particular talents. For example, the DreadNought can use the Rush skill to reach in the back of enemy and spin in an arc and attack all adjacent enemies at one time, perfect for taking on an entire group of monsters or heroes and smashing them into gory paste. Some skills are defensive in nature, while others are utility-focused. The overwhelming majority of your skills, however, are attack skills, suited for killing different types or numbers of enemies quickly. Duelist / DreadNought / Fortune Seeker / Maestro / Titan / Grand Khauatari Final Secret - For 30 seconds, you call upon your hidden reserves to increase your skills power and ordinary attack damage by 30% during PvP. PvP-Rush: Shock Blast - Instantly rush the targeted player while sacrifices HP to release a shock wave at distant enemies that inflicts damage and cancels their target status. Temporarily throws them into a state of shock which greatly reduces their P. Def. and M. Def.. Critical attack is possible. Shield defense is ignored. Over-hit is possible. Usable when equipped with a spear. Power 2072. Protection of Elemental - Resistance to elemental attributes + 20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily. Protection of Alignment - Resistance to tendency attributes + 20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily. Protection of Rune - Magic resistance against buff cancel and de-buff attack + 15%. When damage is incurred, has a chance of additionally increasing M. Def. and Attribute Resistance momentarily. Fury of the Ancients - Ancients know when a warrior is in danger. When damage is incurred, has a chance of additionally increasing Atk.Spd. by 3% momentarily. Vampirism of the Ancients - Ancients know when a warrior is in danger. When damage is incurred, has a chance of additionally increasing life steal power by 10% momentarily. Power of the Ancients - Ancients know when a warrior is in danger. When damage is incurred, has a chance of additionally increasing P.Atk. by 5% momentarily. Phoenix Knight / Hell Knight / Eva Templar / Shillien Templar Combat Aura - Increases user's P. Atk. by 5% and Atk. Spd. by 5% for 20 minutes. Protection of Elemental - Resistance to elemental attributes + 20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily. Protection of Alignment - Resistance to tendency attributes + 20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily. Protection of Rune - Magic resistance against buff cancel and de-buff attack + 15%. When damage is incurred, has a chance of additionally increasing M. Def. and Attribute Resistance momentarily. Fury of the Ancients - Ancients know when a warrior is in danger. When damage is incurred, has a chance of additionally increasing Atk.Spd. by 3% momentarily. Fighter Defensive - Gods protect you to feel less pain. When damage is incurred, has a chance of additionally increasing P.Def. by 3% momentarily. Fighter Barrier - Gods protect you to feel less pain. When damage is incurred, has a chance of additionally increasing M.Def. by 3% momentarily. Hell Knight / Eva Templar / Shillien Templar Prestige of a Knight - Because you ware judged wrong by the Gods, your fighting ability with one-handed swords significantly increases. Increases knight P.Def and M.Def by 30%, Crt. Dmg. by 25%, Crt. Rate by 500 and Mov. Speed by 20 for 60 seconds. This skill is only available when your HP is at 30% or lower. Ghost Hunter Ghost Walking - Infiltrates the battlefield like a ghost. For 30 seconds, increases Speed by 33, Evasion by 15, vital point attack rate by 40%, physical skill Evasion Rate by 60%, and Resistance to buff canceling attacks by 90. Wind Rider Wind Riding - Storms the battlefield riding the Wind. For 30 seconds, increases Speed by 50, Evasion by 20, vital point attack rate by 20%, physical skill Evasion Rate by 75%, and Resistance to buff canceling attacks by 80. Adventurer Exciting Adventure - Feels extreme excitement during a melee. For 30 seconds, increases Speed by 20, Evasion by 15, vital point attack rate by 30%, physical skill Evasion Rate by 40%, and Resistance to buff canceling attacks by 90. Wind Rider / Ghost Hunter / Adventurer Protection of Elemental - Resistance to elemental attributes + 20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily. Protection of Alignment - Resistance to tendency attributes + 20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily. Protection of Rune - Magic resistance against buff cancel and de-buff attack + 15%. When damage is incurred, has a chance of additionally increasing M. Def. and Attribute Resistance momentarily. Fury of the Ancients - Ancients know when a warrior is in danger. When damage is incurred, has a chance of additionally increasing Atk.Spd. by 3% momentarily. War Shadow Step - Kain protect his soldiers. When damage is incurred, has a chance of additionally increasing running speed by 40 momentarily. Assasin Eye - Kain protect his soldiers. When damage is incurred, has a chance of additionally increasing evazion by 6 and vitality point attack success by 10% momentarily. Sagittarius / Moonlight Sentinel / Ghost Sentinel Skill Fire Stance - For 20 minutes when a bow or crossbow is equiped, increases your skills power attack damage by 100% during PvP, physical skills reuse time by 25% and Atk.Spd. by 10%. Dead Eye Stance - For 20 minutes when a bow or crossbow is equiped, increases your P.Atk. by 35%, accuracy by 5 and Atk. Spd. by 10%. Sniping - For 20 minutes when a bow or crossbow is equiped, increases your P.Atk. by 10%, Atk.Spd. by 10% and P.Def./M.Def. by 10%. Ultimate Bow Master - For 30 seconds, you call upon your hidden reserves to increase your skills power attack damage by 100% during PvP, physical skills reuse time by 25% , speed by 20 and Atk. Spd. by 10%. Protection of Elemental - Resistance to elemental attributes + 20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily. Protection of Alignment - Resistance to tendency attributes + 20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily. Protection of Rune - Magic resistance against buff cancel and de-buff attack + 15%. When damage is incurred, has a chance of additionally increasing M. Def. and Attribute Resistance momentarily. Fury of the Ancients - Ancients know when a warrior is in danger. When damage is incurred, has a chance of additionally increasing Atk.Spd. by 3% momentarily. War Shadow Step - Kain protect his soldiers. When damage is incurred, has a chance of additionally increasing running speed by 40 momentarily. Sniper Eye - Kain protect his soldiers. When damage is incurred, has a chance of additionally increasing accuracy by 6, skills pvp power by 100% and skills coldown by 10% momentarily. Arcana Lord / Spectral Master / Elemental Master Summoner Enlightenment - User receives mystical enlightenment for 10 seconds, increasing P. Def. by 100%, M. Def. by 100%, Heal by 40%, Casting Spd. by 50% and magic Critical Rate by 50%, and decreasing MP consumption by 90%. Mystic Muse / Archmage / Soultaker / Dominator / Storm Screamer Wizard Enlightenment - User receives mystical enlightenment for 10 seconds, increasing M. Atk. by 40%, Casting Spd. by 50% and magic Critical Rate by 50%, and decreasing MP consumption by 90%. Arcan Vitality - Instills the force of Arcan. Increases user magic attack power by 30% for 20 minutes. Eva Saint / Cardinal / Hierophant / Shillen Saint / Doomcryer Cleric Enlightenment - User receives mystical enlightenment for 10 seconds, increasing M. Atk. by 10%, Heal by 40%, Casting Spd. by 50% and magic Critical Rate by 50%, and decreasing MP consumption by 90%. All Mystic Classes Protection of Elemental - Resistance to elemental attributes + 20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily. Protection of Alignment - Resistance to tendency attributes + 20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily. Protection of Rune - Magic resistance against buff cancel and de-buff attack + 15%. When damage is incurred, has a chance of additionally increasing M. Def. and Attribute Resistance momentarily. Wizzard Wisdom - Arcan know when a wizzard is in danger. When damage is incurred, has a chance of additionally increasing M.Atk. by 5% momentarily. Arcan Fast Spell - Arcan know when a wizzard is in danger. When damage is incurred, has a chance of additionally increasing M.Atk.Spd. by 3% momentarily. Magician Will - ,Arcan know when a wizzard is in danger. When damage is incurred, has a chance of additionally increasing magic critical chance, mana regeneration and reduce mana consumption momentarily. Mystic Muse Seed of Water - Instills the force of water for the last 20 minutes. You can stack only one element force, by reciving the power of another element, the current power will be replaced by the new one. Blizzard - Massive wintry double attack inflicts devastating damage and instantly reduces enemy's Speed. Effect 3. Power 350. Requires Seed of Water. Aura Symphony - By using your element force, Unleashes an attack to inflict significant damage. Power 350. Elemental Symphony - Unleashes an attack that will inflict great damage. In order to use this skill you will need your element seed force. Power 500. Storm Screamer Seed of Wind - Instills the force of wind for the last 20 minutes. You can stack only one element force, by reciving the power of another element, the current power will be replaced by the new one. Demon Wind - A devastating double-wind attack. Temporarily reduces cursed enemy's HP regeneration. Power 350. Requires Seed of Wind. Aura Symphony - By using your element force, Unleashes an attack to inflict significant damage. Power 350. Elemental Storm - Unleashes an attack that will inflict great damage. In order to use this skill you will need your element seed force. Power 500. Archamage Seed of Fire - Instills the force of fire for the last 20 minutes. You can stack only one element force, by reciving the power of another element, the current power will be replaced by the new one. Inferno - Devastating double fire attack. Flames reduce enemy's HP. Effect 10. Power 350. Requires Seed of Fire. Aura Symphony - By using your element force, Unleashes an attack to inflict significant damage. Power 350. Elemental Assault - Unleashes an attack that will inflict great damage. In order to use this skill you will need your element seed force. Power 500. Sword Muse Song of Purification - Provides an 30% chance of removing your de-buff charms. And for the next 2 minutes, increases Resistance to de-buff attacks by 30% and increases the power of received HP recovery magic by 30%. Song of Elemental - Increases user's resistance to Fire, Water, Wind and Earth attacks by 30 for 2 minutes. Additionally increases MP consumption when singing while song/dance is in effect. Battle Whisper - For 2 minutes, increases the user's P. Atk. by 15%, Critical Damage by 10%, and Atk. Spd. by 10%. Increases the additional MP consumption when singing while sing/dance effect lasts. Protection of Elemental - Resistance to elemental attributes + 20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily. Protection of Alignment - Resistance to tendency attributes + 20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily. Protection of Rune - Magic resistance against buff cancel and de-buff attack + 15%. When damage is incurred, has a chance of additionally increasing M. Def. and Attribute Resistance momentarily. Fury of the Ancients - Ancients know when a warrior is in danger. When damage is incurred, has a chance of additionally increasing Atk.Spd. by 3% momentarily. Vampirism of the Ancients - Ancients know when a warrior is in danger. When damage is incurred, has a chance of additionally increasing life steal power by 10% momentarily. Power of the Ancients - Ancients know when a warrior is in danger. When damage is incurred, has a chance of additionally increasing P.Atk. by 5% momentarily. Fighter Defensive - Gods protect you to feel less pain. When damage is incurred, has a chance of additionally increasing P.Def. by 3% momentarily. Fighter Barrier - Gods protect you to feel less pain. When damage is incurred, has a chance of additionally increasing M.Def. by 3% momentarily. Spectral Dancer Defense Motion - For 2 minutes, increases your P. Def. by 25%, Evasion by 3, and M. Def. by 10%. Increases the additional MP consumption when dancing while sing/dance effect lasts. Dance of Blade Storm - For 15 seconds, increases your Resistance to bows by 45 and Resistance to crossbows by 25. Decreases M. Atk. by 99%. Additionally increases MP consumption when singing while song/dance is in effect. Requires a dualsword. Dance of Berserker - Decreases user's P. Def., M. Def. and Evasion, and increases their P. Atk., M. Atk., Atk. Spd., Casting Spd. and Speed for 2 minutes. Dance of Alignment - Increases user's resistance to Holy or Dark attacks by 30 for 2 minutes. Additionally increases MP consumption when dancing while song/dance is in effect. Requires a dualsword. Protection of Elemental - Resistance to elemental attributes + 20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily. Protection of Alignment - Resistance to tendency attributes + 20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily. Protection of Rune - Magic resistance against buff cancel and de-buff attack + 15%. When damage is incurred, has a chance of additionally increasing M. Def. and Attribute Resistance momentarily. Fury of the Ancients - Ancients know when a warrior is in danger. When damage is incurred, has a chance of additionally increasing Atk.Spd. by 3% momentarily. Vampirism of the Ancients - Ancients know when a warrior is in danger. When damage is incurred, has a chance of additionally increasing life steal power by 10% momentarily. Power of the Ancients - Ancients know when a warrior is in danger. When damage is incurred, has a chance of additionally increasing P.Atk. by 5% momentarily. Fighter Defensive - Gods protect you to feel less pain. When damage is incurred, has a chance of additionally increasing P.Def. by 3% momentarily. Fighter Barrier - Gods protect you to feel less pain. When damage is incurred, has a chance of additionally increasing M.Def. by 3% momentarily.
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