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unfor6iven

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  1. Hey there guys, i was wondering if someone could help me out adapting something... I am currently using free l2jsunrise for h5 (downloaded like few days ago)... And i wanted to adapt this "fake players" stuff to my private server: https://github.com/Elfocrash/L2jRoboto The thing is that i dont know where to place that stuff =/ The adapting itself i think i might be able to pull it off, since it probably consists in changing for ex. "l2jserver" to "l2jsunrise" or something similar... Can someone give me out a hand??? =9 Sorry for my bad english, and thanks in advance =)
  2. Fixed it!!! I found out that in the config files there was an error regarding "custom coin" =) Thanks anyway =D
  3. im using l2jsunrise free datapack for high five... i have made a item my custom coin, it every time i restart or shutdown the server, all of those coins dissapear... and for now, i think this is the only item that dissapears... here's the xml item code for it.... <item id="3481" type="EtcItem" name="Dragon Coin"> <set name="icon" val="icon.etc_magic_coin_gold_i00" /> <set name="material" val="STEEL" /> <set name="is_stackable" val="true" /> <set name="is_sellable" val="false" /> </item>
  4. same error... installed java version... java 10.0.2 java(TM) SE Development Kit 10.0.2
  5. like i had said... i had java 10... atm i am unninstalling... and gonna install again to see if it was some error in the installation... but srsly i doubt it... ill post something in a bit, after i try it...
  6. guys i downloaded the pack l2jmobius for h5, did everything and now the server is running... but im having a error with the scripts and i have no idea of what i should do... and there's no scripts.cfg in gameserver/data... the error is this: [24/08 10:14:26] Handlers Loaded... [24/08 10:14:34] Failed to execute script list! java.lang.NullPointerException at com.l2jmobius.gameserver.scripting.java.JavaExecutionContext.executeScripts(JavaExecutionContext.java:173) at com.l2jmobius.gameserver.scripting.ScriptEngineManager.executeScriptList(ScriptEngineManager.java:260) at com.l2jmobius.gameserver.GameServer.<init>(GameServer.java:346) at com.l2jmobius.gameserver.GameServer.main(GameServer.java:489) When loading the scripts, when it gets to the "Handlers" it gives me that error... and if i try to reload the scripts ingame with the command "//reload quest", i get the error: [24/08 10:20:24] Reloading all server scripts. [24/08 10:20:31] Failed loading scripts.cfg, no script going to be loaded! java.lang.NullPointerException at com.l2jmobius.gameserver.scripting.java.JavaExecutionContext.executeScripts(JavaExecutionContext.java:173) at com.l2jmobius.gameserver.scripting.ScriptEngineManager.executeScriptList(ScriptEngineManager.java:260) at com.l2jmobius.gameserver.instancemanager.QuestManager.reloadAllScripts(QuestManager.java:100) at handlers.admincommandhandlers.AdminReload.useAdminCommand(AdminReload.java:121) at com.l2jmobius.gameserver.handler.AdminCommandHandler.lambda$useAdminCommand$0(AdminCommandHandler.java:125) at com.l2jmobius.commons.concurrent.RunnableWrapper.run(RunnableWrapper.java:38) at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.base/java.lang.Thread.run(Unknown Source) [24/08 10:20:31] QuestManager: Loaded: 0 quests. [24/08 10:20:31] QuestManager: Loaded: 0 scripts. can someone help me out please??? thanks guys
  7. Dude you sir... You are an awesome person!!! Thanks =)
  8. Can someone help me to adjust this DeLevel NPC to the Latest Release of L2jserver??? At this moment i have tried all i can think off, and cant get rid of these 4 errors... As far as i have been trying to fix it, comparing it to other files like this one, i think my problem is in these lines... private static String ItemName = ItemTable.getInstance().getItemByItemId(ItemConsumeId).getItemName(); for(SkillData sk : player.getAllSkills()) player.removeSkill(sk); if (npcId = npcid) If someone could help me would be awesome... Thanks in advance =9
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