
Dippindots
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Rates: ______________________________ XP: 50x SP: 50x Party Xp: 2x Party SP: 2x Pet XP: 15x Adena: 50x Items Drop: 50x Raid Drop: 5x Respawn Raid: 4h (Except for GrandBosses) Spoil: 25x Manor: 10x Quest Drop/Reward: 10x Epic Boss Jewel Drop: 2x Weight Limit: 10x Normal Enchant Rate: 66% Blessed Enchant Rate: 70% Safe Enchant: 4 Max Enchant: 16 Elemental Rate: 50% ONLY STONE CRYSTAL 0% Buffs / Dance / Song 3h ============================================================= Features: ______________________________ -Full Olympiad System / Monthly Heroes -TvT Event 6 times a day -20-80 Champion -Accessory Shop (for ADENA) -Wedding System -Offline Trade/Craft -Mana Potion (500 mana resuse 5 sec) -Auto Learn SKill(except Forgotten Skills) -Auto Loot -Class Change at Class Master without quest -Sub Class Without Quest -3 Sub Class max lvl 80 -Subskill Certification -Vitality System Retial Like -Fame System(fortress 100fame/5min, siege 500/5min) -Item Shop up to A grade, shots up to S grade(Enchant Scroll,Forgotten Scrolls,etc.) -Blue mob drop/spoil -Professional Geodata, newest Freya version - fully supporting all new zones -Seed of Annihilation working -Hellbound working -Gracia Working www.l2-limit.com
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i added scripts\custom\555_NPCBUFFER in to script.cfg, there isn't any xml
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Hello there! I have some problems seting up a buffer for my server. ( rin4a's buffer ) I get every time error in gameserver Anyone can help me? import sys from java.lang import System from java.util import Iterator from com.l2jserver import Config from com.l2jserver.gameserver.model.quest import State from com.l2jserver.gameserver.model.quest import QuestState from com.l2jserver.gameserver.model.quest.jython import QuestJython as JQuest from com.l2jserver.gameserver.instancemanager import QuestManager from com.l2jserver import L2DatabaseFactory from com.l2jserver.gameserver.datatables import SkillTable from com.l2jserver.gameserver.datatables import ItemTable from com.l2jserver.gameserver.model.actor.instance import L2PcInstance from com.l2jserver.gameserver.model.actor.instance import L2PetInstance from com.l2jserver.gameserver.model.actor.instance import L2SummonInstance from com.l2jserver.gameserver.network.serverpackets import SetSummonRemainTime from com.l2jserver.gameserver.network.serverpackets import SetupGauge QUEST_ID = 555 QUEST_NAME = "NPCBuffer" QUEST_DESCRIPTION = "custom" QUEST_LOADING_INFO = str(QUEST_ID)+"_"+QUEST_NAME NPC_ID = 555 TITLE_NAME = "Rin4a's Buffer" SCRIPT_RELOAD = True ENABLE_VIP_BUFFER = False VIP_ACCESS_LEVEL = 50 ENABLE_BUFF_SECTION = True ENABLE_SCHEME_SYSTEM = True ENABLE_HEAL = True ENABLE_BUFFS = True ENABLE_RESIST = True ENABLE_SONGS = True ENABLE_DANCES = True ENABLE_CHANTS = False ENABLE_OTHERS = True ENABLE_SPECIAL = True ENABLE_CUBIC = True ENABLE_BUFF_REMOVE = True ENABLE_BUFF_SET = True BUFF_WITH_KARMA = False FREE_BUFFS = True TIME_OUT = True TIME_OUT_TIME = 10 MIN_LEVEL = 1 BUFF_REMOVE_PRICE = 10000 HEAL_PRICE = 10000 BUFF_PRICE = 10000 RESIST_PRICE = 10000 SONG_PRICE = 10000 DANCE_PRICE = 10000 CHANT_PRICE = 10000 OTHERS_PRICE = 10000 SPECIAL_PRICE = 10000 CUBIC_PRICE = 10000 BUFF_SET_PRICE = 10000 SCHEME_BUFF_PRICE = 10000 SCHEMES_PER_PLAYER = 4 CONSUMABLE_ID = 57 MAX_SCHEME_BUFFS = Config.BUFFS_MAX_AMOUNT MAX_SCHEME_DANCES = Config.DANCES_MAX_AMOUNT def rebuildMainHtml(st) : MAIN_HTML_MESSAGE = "<html><head><title>"+TITLE_NAME+"</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br>"; MESSAGE = "" bottonA="Auto Buff";bottonB="Heal Me";bottonC="Rem. Buffs";i=0;j=0;Temp="<tr><td> </td> <td> </td></tr>";TRS = Temp.split(" ") if st.getInt("Pet-On-Off") == 1: bottonA="Auto Buff Pet";bottonB="Heal My Pet";bottonC="Rem. Pet Buffs" MAIN_HTML_MESSAGE += "<button value=\"Pet Options\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " buffpet 0 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" else: MAIN_HTML_MESSAGE += "<button value=\"Char Options\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " buffpet 1 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" if ENABLE_BUFF_SECTION == True : if ENABLE_BUFFS == True : if i>2:i=0 MESSAGE += TRS[i]+"<button value=\"Buffs\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect view_buffs 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"+TRS[i+1] i+=2;j+=1 if ENABLE_RESIST == True : if i>2:i=0 MESSAGE += TRS[i]+"<button value=\"Resist\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect view_resists 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"+TRS[i+1] i+=2;j+=1 if ENABLE_SONGS == True : if i>2:i=0 MESSAGE += TRS[i]+"<button value=\"Songs\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect view_songs 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"+TRS[i+1] i+=2;j+=1 if ENABLE_DANCES == True : if i>2:i=0 MESSAGE += TRS[i]+"<button value=\"Dances\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect view_dances 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"+TRS[i+1] i+=2;j+=1 if ENABLE_CHANTS == True : if i>2:i=0 MESSAGE += TRS[i]+"<button value=\"Chants\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect view_chants 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"+TRS[i+1] i+=2;j+=1 if ENABLE_SPECIAL == True : if i>2:i=0 MESSAGE += TRS[i]+"<button value=\"Special\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect view_special 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"+TRS[i+1] i+=2;j+=1 if ENABLE_OTHERS == True : if i>2:i=0 MESSAGE += TRS[i]+"<button value=\"Others\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect view_others 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"+TRS[i+1] i+=2;j+=1 if ENABLE_CUBIC == True: if i>2:i=0 MESSAGE += TRS[i]+"<button value=\"Cubics\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect view_cubic 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"+TRS[i+1] i+=2;j+=1 if ENABLE_BUFF_SET == True : if i>2:i=0 MESSAGE += TRS[i]+"<button value=\""+bottonA+"\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " castBuffSet 0 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"+TRS[i+1] i+=2;j+=1 if ENABLE_HEAL == True : if i>2:i=0 MESSAGE += TRS[i]+"<button value=\""+bottonB+"\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " heal 0 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"+TRS[i+1] i+=2;j+=1 if ENABLE_BUFF_REMOVE == True: if i>2:i=0 MESSAGE += TRS[i]+"<button value=\""+bottonC+"\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " removeBuffs 0 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"+TRS[i+1] i+=2;j+=1 if j == 1: MAIN_HTML_MESSAGE+= MESSAGE + "<br>" else: MAIN_HTML_MESSAGE+= "<table>" + MESSAGE + "</table><br>" if ENABLE_SCHEME_SYSTEM == True : MAIN_HTML_MESSAGE += generateScheme(st) if st.getPlayer().isGM() : MAIN_HTML_MESSAGE += "<br><button value=\"Manage Buffs\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect manage_buffs 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" MAIN_HTML_MESSAGE += "<br><font color=\"303030\">Edited by Z!T!oN</font>" MAIN_HTML_MESSAGE += "</center></body></html>" return MAIN_HTML_MESSAGE def generateScheme(st) : schemeName = [] schemeId = [] HTML = "" conn=L2DatabaseFactory.getInstance().getConnection() rss = conn.prepareStatement("SELECT * FROM buffer_scheme_list WHERE player_id="+str(st.getPlayer().getObjectId())) action=rss.executeQuery() while (action.next()) : try : schemeName += [action.getString("scheme_name")] schemeId += [action.getString("id")] except : print "Query error!" try : conn.close() except : pass if len(schemeName) > 0: MESSAGE = "" i=0;j=0;Temp="<tr><td> </td> <td> </td></tr>";TRS = Temp.split(" ") while i <= len(schemeName) - 1: if j>2:j=0 MESSAGE += TRS[j]+"<button value=\""+schemeName[i]+"\" action=\"bypass -h Quest "+QUEST_LOADING_INFO+" cast "+schemeId[i]+" x x\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"+TRS[j+1] i+=1;j+=2 if i == 1: HTML+= MESSAGE + "<br>" else: HTML+= "<table>" + MESSAGE + "</table><br>" if len(schemeName) < SCHEMES_PER_PLAYER : HTML += "<table><tr><td><button value=\"Create\" action=\"bypass -h Quest "+QUEST_LOADING_INFO+" create_1 x x x\" width=85 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td>" else : HTML += "<table width=100><tr>" if len(schemeName) > 0 : HTML += "<td><button value=\"Edit\" action=\"bypass -h Quest "+QUEST_LOADING_INFO+" edit_1 x x x\" width=85 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td>" HTML += "<td><button value=\"Delete\" action=\"bypass -h Quest "+QUEST_LOADING_INFO+" delete_1 x x x\" width=85 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr></table>" else : HTML += "</tr></table>" return HTML def reloadPanel(st) : HTML_MESSAGE = "<html><head><title>"+TITLE_NAME+"</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br>" HTML_MESSAGE += "<font color=\"303030\">"+TITLE_NAME+"</font><br>" HTML_MESSAGE += "<img src=\"L2UI.SquareGray\" width=250 height=1><br>" HTML_MESSAGE += "<table width=260 border=0 bgcolor=444444>" HTML_MESSAGE += "<tr><td><br></td></tr>" HTML_MESSAGE += "<tr><td align=\"center\"><font color=\"FFFFFF\">This option can be seen by GMs only and it<br1>allow to update any changes made in the<br1>script. You can disable this option in<br1>the settings section within the Script.<br><font color=\"LEVEL\">Do you want to update the SCRIPT?</font></font></td></tr>" HTML_MESSAGE += "<tr><td></td></tr></table><br>" HTML_MESSAGE += "<img src=\"L2UI.SquareGray\" width=250 height=1><br><br>" HTML_MESSAGE += "<button value=\"Yes\" action=\"bypass -h Quest "+QUEST_LOADING_INFO+" reloadscript 1 0 0\" width=50 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" HTML_MESSAGE += "<button value=\"No\" action=\"bypass -h Quest "+QUEST_LOADING_INFO+" reloadscript 0 0 0\" width=50 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" HTML_MESSAGE += "</center></body></html>" return HTML_MESSAGE def getitemname(st,itemval): conn=L2DatabaseFactory.getInstance().getConnection() itemidList = conn.prepareStatement("SELECT * FROM etcitem WHERE item_id="+str(itemval)) il=itemidList.executeQuery() val = "No Name" if il : il.next() try : val = il.getString("name") except : pass try : conn.close() except: pass return val def getBuffCount(scheme) : count = 0 conn=L2DatabaseFactory.getInstance().getConnection() rss = conn.prepareStatement("SELECT * FROM buffer_scheme_contents WHERE scheme_id=\""+str(scheme)+"\"") action=rss.executeQuery() while (action.next()) : try : count += 1 except : count = 0 try : conn.close() except : pass return count def getBuffType(id) : conn=L2DatabaseFactory.getInstance().getConnection() act = conn.prepareStatement("SELECT buffType FROM buffer_buff_list WHERE buffId=? LIMIT 1") act.setInt(1, int(id)) rs=act.executeQuery() val = "none" if rs : rs.next() try : val = rs.getString("buffType") except : val = "none" try : conn.close() except: pass return val PS. Im useing L2Brick Server! I Haven't posted the all the py code becouse i cant use only 25.000 characters in topics. Buffer Forum Link : http://maxcheaters.com/forum/index.php?topic=188080.0 Buffer Download Link : http://www.megaupload.com/?d=MQZ6W8PQ Someone said something about " Change imports " . But i dont know what to change :(
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Error on: C:\Users\HaH\Desktop\Server\gameserver\data\scripts\custom\2011_BlesseNBuffer\__L2j_Blesse__.py.error.log Line: -1 - Column: -1 Traceback (innermost last): File "__L2j_Blesse__.py", line 2, in ? ImportError: no module named l2
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[GUIDE] : Ig walker IN WINDOWS 7 .(private servers)
Dippindots replied to ALEX2005GR's topic in Botting [English]
All credits go to this tutorial ALEX2005GR Forum Maxcheaters. Republish the tutorial and added images to better understand the links to download the required files This tutorial is intended to correct the problem of using L2Walker IG on Windows 7 operating systems. Performing the following steps you can use any version of Windows 7 on your L2Walker IG. First you must download L2Walker, according to the chronicle of the server you play. Below is the links of some versions of L2Walker, and their chronicles: C6 Interlude: L2Walker IG 1.79.rar Kamael : L2Walker 2.05 Hellbound: L2Walker IG 2.09 Gracia PT1/PT2: L2Walker IG 2.09 Gracia PT1/PT2 PS: I will not mention Gracia Final/Epilogue, it is already 2.17 L2Walker IG compatible with Windows 7!!! After downloaded the L2Walker IG according to the chronicle you play it, just unzip the file and add all files from the system within the L2Walker IG the server you play. Now do the PEditor Download: Download PEditor Once downloaded, unzip the file. Then open the PEditor.exe. Upon opening, you will see a screen like the image below. Click browse. At the next screen, go to the Lineage II system folder, and select the file ogg.dll and then click OPEN. In this next screen, click on the directory. Now click on imports. In this next screen, click the right mouse button on blank area and select Add Import. Now make the edits according to the steps below: DLL Name: Enter l2walker.dll Function Name: Enter the letter "a" to and then click the + symbol. Soon to make a screen like the image below. Click OK and close all other windows. Now go to your system folder of Lineage II, and open the L2.exe, once the loading screen, just press the HOME key on the keyboard, which the L2Walker IG screen will appear. WARNING: DO NOT OPEN THE L2WALKER.EXE, WHY WILL NOT RUN. OPEN ONLY L2.exe! -
[Guide] L2Walker IG for Lineage II Freya!!!
Dippindots replied to MasterWalker's topic in Botting [English]
Why i get Verify Fail ? And i did exact like u said!? -
others ?
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l2victoria got like 100 ppl on...to low
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im trying to find a fresh server, opened at least one mounth. L2world x20 is an old one....
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im trying to find a gracia final/epilogue, l2j server, and nice one, with at last 400 players. Not 200x adena, i need a mid rate, retail-like system, no costum...
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Im searching for a good server with rates x20 - x50 max, with nice comunity, from A to s80 to be craftable and it must be OPENED FROM AT LAST ONE MOUNTH leave here a msg please or private msg me with the link, TY
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Server Rates: Epilogue Exp : 50 SP: 50 Party XP / SP : 1.5 Drop Items: 30 Drop Spoil: 25 Drop Adena: 30 Drop Quest: 15 Quest Reward: 10 Drop Boss: 5 RateDropManor : 10 Dualbox allowed Autoloot PvP kind items,skills 100% Masterwork kind items , skills 100% Sub Class - skills 100% Autolern skills 81-83 Class Changer Npc Skill enchants 90-95% fixed 76-81 lvl Sub class without quest max 3 max lvl 85 Trader at town - max B grade Buffer at town - full buff 2 hours Mammons at town - 24/7 Global GateKeeper - All Catacombs and Necropolis Subclass free Mana potions ( 500MP ) 2 Hours buffs Pahtfinder Kamaloka (solo kama)- Retail Party Kamalokas - Retail Olympiad system - Heroes every month Fortress Siege - Retail Castle Siege - every 2 week Crystal Caverns - Retail Skills - 100% Talismans 100% Quests S,S80 kind items 100% Hellbound Quests - 100% Offline shops Vitality System with Retail Formula. Enchant Rate : 66% (Normal Enchant) Enchant Rate : 75% (Bless Enchant) Safe Enchant : 4 Max Enchant : 16 Dungeons Events Crystal Caverns Dark Cloud Mansion Tully Shop Naia Tower Steel Citadele Hellbound Town Medals event Team vs Team Capture The Flag Hide And Seek Monster Rush Buffer - full buffs at npc buffer Trader - all you need max B grade Teleporter - Only in Catacombs/Necropolis Merchant Mammon - in town Blacksmith Mammon - in town Wedding manager Specs : * CPU: Intel Core i7-975 Quadcoreincl. Hyper-Threading Technology * RAM: 16Gb DDR3 RAM * HDD: 3 x 1500 GB SATA-II HDD (Software-RAID 5) * 92 GBit Bandwidth * Operating System: Ubuntu 9.10 karmic x64 minimal. join us http://l2styx.com
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How can i add access level 1 to all players that joins my server?
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Added KE Zone * Fixed Olympiad manager * Fixed Raid Boss Drops * Fixed Baium/Antharas/Valakas respawn time * Fixed Ant Queen Nurse Respawn time * Fixed S80/S84 multisell from GMShop
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Can't you see i have filled up all those points? U dont need to say that to me, just look more carefull , lol! And you call yourself Donator?
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Welcome To Lineage ][ Lords of Down - Epilogue Server We present you : XP : 500x SP : 250x Adena : 100x Party XP : 2x Party SP : 2x Epic RB Drops : 3x Feature: * All RBs are Level 79+ and have custom Drops! ( Fun killing RBs ) * GM Shop - FULL [ No Grade-Vasper ] * Buffer - FULL buffs * Raid Boss Events * TvT Events * Buffs Last for 2h * Olympiad every 15 Days * Much more ! Join ... Visit and JOIN NOW : http://lordsofwar.sytes.net/
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[Request] L2 Server Pack - Working Hellbound / Gracia
Dippindots replied to Dippindots's question in Request Server Development Help [L2J]
If is privat how can i google it ? :P Anyway havent found nothing related to L2jDream PS. I forgot to mention that i want to open a L2J Epilogue Serv Fully working -
[Request] L2 Server Pack - Working Hellbound / Gracia
Dippindots replied to Dippindots's question in Request Server Development Help [L2J]
A full working pack for an low rate server. All quest working ( hellbound / gracia ) drops/spoil , etc. Fully working... -
[Request] L2 Server Pack - Working Hellbound / Gracia
Dippindots replied to Dippindots's question in Request Server Development Help [L2J]
And what is the price for this kind of work? -
Hello, i am looking for someone that can share a l2jserver or other pack, that hellbound / gracia ( quests, mobs, drops ) are working . I want to open a L2J low rate server and i tested some server packs , all have this problem, hellbound/gracia quests are missing ( doesn't work ). Anyone can help me out with this problem?
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Looks nice THX!
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[SHARE] Simple and E107 L2J Status
Dippindots replied to Orgyilkos's topic in Server Development Discussion [L2J]
Nice share i realy like it ! :D THx -
i guess you posted this in a wrong section