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Everything posted by FactorX
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/* * Copyright (C) 2004-2016 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.network.clientpackets; import java.util.logging.Level; import java.util.logging.LogRecord; import java.util.logging.Logger; import com.l2jserver.Config; import com.l2jserver.gameserver.handler.ChatHandler; import com.l2jserver.gameserver.handler.IChatHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.L2World; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.effects.L2EffectType; import com.l2jserver.gameserver.model.events.EventDispatcher; import com.l2jserver.gameserver.model.events.impl.character.player.OnPlayerChat; import com.l2jserver.gameserver.model.events.returns.ChatFilterReturn; import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.ActionFailed; import com.l2jserver.gameserver.util.Util; /** * This class ... * @version $Revision: 1.16.2.12.2.7 $ $Date: 2005/04/11 10:06:11 $ */ public final class Say2 extends L2GameClientPacket { private static final String _C__49_SAY2 = "[C] 49 Say2"; private static Logger _logChat = Logger.getLogger("chat"); public static final int ALL = 0; public static final int SHOUT = 1; // ! public static final int TELL = 2; public static final int PARTY = 3; // # public static final int CLAN = 4; // @ public static final int GM = 5; public static final int PETITION_PLAYER = 6; // used for petition public static final int PETITION_GM = 7; // * used for petition public static final int TRADE = 8; // + public static final int ALLIANCE = 9; // $ public static final int ANNOUNCEMENT = 10; public static final int BOAT = 11; public static final int L2FRIEND = 12; public static final int MSNCHAT = 13; public static final int PARTYMATCH_ROOM = 14; public static final int PARTYROOM_COMMANDER = 15; // (Yellow) public static final int PARTYROOM_ALL = 16; // (Red) public static final int HERO_VOICE = 17; public static final int CRITICAL_ANNOUNCE = 18; public static final int SCREEN_ANNOUNCE = 19; public static final int BATTLEFIELD = 20; public static final int MPCC_ROOM = 21; public static final int NPC_ALL = 22; public static final int NPC_SHOUT = 23; private static final String[] CHAT_NAMES = { "ALL", "SHOUT", "TELL", "PARTY", "CLAN", "GM", "PETITION_PLAYER", "PETITION_GM", "TRADE", "ALLIANCE", "ANNOUNCEMENT", // 10 "BOAT", "L2FRIEND", "MSNCHAT", "PARTYMATCH_ROOM", "PARTYROOM_COMMANDER", "PARTYROOM_ALL", "HERO_VOICE", "CRITICAL_ANNOUNCE", "SCREEN_ANNOUNCE", "BATTLEFIELD", "MPCC_ROOM" }; private static final String[] WALKER_COMMAND_LIST = { "USESKILL", "USEITEM", "BUYITEM", "SELLITEM", "SAVEITEM", "LOADITEM", "MSG", "DELAY", "LABEL", "JMP", "CALL", "RETURN", "MOVETO", "NPCSEL", "NPCDLG", "DLGSEL", "CHARSTATUS", "POSOUTRANGE", "POSINRANGE", "GOHOME", "SAY", "EXIT", "PAUSE", "STRINDLG", "STRNOTINDLG", "CHANGEWAITTYPE", "FORCEATTACK", "ISMEMBER", "REQUESTJOINPARTY", "REQUESTOUTPARTY", "QUITPARTY", "MEMBERSTATUS", "CHARBUFFS", "ITEMCOUNT", "FOLLOWTELEPORT" }; private String _text; private int _type; private String _target; @Override protected void readImpl() { _text = readS(); _type = readD(); _target = (_type == TELL) ? readS() : null; } @Override protected void runImpl() { if (Config.DEBUG) { _log.info("Say2: Msg Type = '" + _type + "' Text = '" + _text + "'."); } L2PcInstance activeChar = getClient().getActiveChar(); if (activeChar == null) { return; } if ((_type < 0) || (_type >= CHAT_NAMES.length)) { _log.warning("Say2: Invalid type: " + _type + " Player : " + activeChar.getName() + " text: " + String.valueOf(_text)); activeChar.sendPacket(ActionFailed.STATIC_PACKET); activeChar.logout(); return; } if (_text.isEmpty()) { _log.warning(activeChar.getName() + ": sending empty text. Possible packet hack!"); activeChar.sendPacket(ActionFailed.STATIC_PACKET); activeChar.logout(); return; } // Even though the client can handle more characters than it's current limit allows, an overflow (critical error) happens if you pass a huge (1000+) message. // July 11, 2011 - Verified on High Five 4 official client as 105. // Allow higher limit if player shift some item (text is longer then). if (!activeChar.isGM() && (((_text.indexOf(8) >= 0) && (_text.length() > 500)) || ((_text.indexOf(8) < 0) && (_text.length() > 105)))) { activeChar.sendPacket(SystemMessageId.DONT_SPAM); return; } if (Config.L2WALKER_PROTECTION && (_type == TELL) && checkBot(_text)) { Util.handleIllegalPlayerAction(activeChar, "Client Emulator Detect: Player " + activeChar.getName() + " using l2walker.", Config.DEFAULT_PUNISH); return; } if (activeChar.isCursedWeaponEquipped() && ((_type == TRADE) || (_type == SHOUT))) { activeChar.sendPacket(SystemMessageId.SHOUT_AND_TRADE_CHAT_CANNOT_BE_USED_WHILE_POSSESSING_CURSED_WEAPON); return; } if (activeChar.isChatBanned() && (_text.charAt(0) != '.')) { if (activeChar.getEffectList().getFirstEffect(L2EffectType.CHAT_BLOCK) != null) { activeChar.sendPacket(SystemMessageId.YOU_HAVE_BEEN_REPORTED_SO_CHATTING_NOT_ALLOWED); } else { for (int chatId : Config.BAN_CHAT_CHANNELS) { if (_type == chatId) { activeChar.sendPacket(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED); } } } return; } if (activeChar.isJailed() && Config.JAIL_DISABLE_CHAT) { if ((_type == TELL) || (_type == SHOUT) || (_type == TRADE) || (_type == HERO_VOICE)) { activeChar.sendMessage("You can not chat with players outside of the jail."); return; } } if ((_type == PETITION_PLAYER) && activeChar.isGM()) { _type = PETITION_GM; } if (Config.LOG_CHAT) { LogRecord record = new LogRecord(Level.INFO, _text); record.setLoggerName("chat"); if (_type == TELL) { record.setParameters(new Object[] { CHAT_NAMES[_type], "[" + activeChar.getName() + " to " + _target + "]" }); } else { record.setParameters(new Object[] { CHAT_NAMES[_type], "[" + activeChar.getName() + "]" }); } _logChat.log(record); } if (_text.indexOf(8) >= 0) { if (!parseAndPublishItem(activeChar)) { return; } } final ChatFilterReturn filter = EventDispatcher.getInstance().notifyEvent(new OnPlayerChat(activeChar, L2World.getInstance().getPlayer(_target), _text, _type), ChatFilterReturn.class); if (filter != null) { _text = filter.getFilteredText(); } // Say Filter implementation if (Config.USE_SAY_FILTER) { checkText(); } final IChatHandler handler = ChatHandler.getInstance().getHandler(_type); if (handler != null) { handler.handleChat(_type, activeChar, _target, _text); } else { _log.info("No handler registered for ChatType: " + _type + " Player: " + getClient()); } } private boolean checkBot(String text) { for (String botCommand : WALKER_COMMAND_LIST) { if (text.startsWith(botCommand)) { return true; } } return false; } private void checkText() { String filteredText = _text; for (String pattern : Config.FILTER_LIST) { filteredText = filteredText.replaceAll("(?i)" + pattern, Config.CHAT_FILTER_CHARS); } _text = filteredText; } private boolean parseAndPublishItem(L2PcInstance owner) { int pos1 = -1; while ((pos1 = _text.indexOf(8, pos1)) > -1) { int pos = _text.indexOf("ID=", pos1); if (pos == -1) { return false; } StringBuilder result = new StringBuilder(9); pos += 3; while (Character.isDigit(_text.charAt(pos))) { result.append(_text.charAt(pos++)); } int id = Integer.parseInt(result.toString()); L2Object item = L2World.getInstance().findObject(id); if (item instanceof L2ItemInstance) { if (owner.getInventory().getItemByObjectId(id) == null) { _log.info(getClient() + " trying publish item which doesnt own! ID:" + id); return false; } ((L2ItemInstance) item).publish(); } else { _log.info(getClient() + " trying publish object which is not item! Object:" + item); return false; } pos1 = _text.indexOf(8, pos) + 1; if (pos1 == 0) // missing ending tag { _log.info(getClient() + " sent invalid publish item msg! ID:" + id); return false; } } return true; } @Override public String getType() { return _C__49_SAY2; } @Override protected boolean triggersOnActionRequest() { return false; } } Here it's my code..(untouched)=L2jServer
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i still understand..maybe i`m stupid or i`m bored. i don;t know
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It's a simple edit in java...isn't complicated..i no need full pack..:( if you want to help me is good. If not...that's it
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https://www.facebook.com/VercettiOfficial/videos/1997489273828281/ look here...first of video...and look at first chat (up). I want something like that
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I want to show you something..like i want
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ok..you give me that code...but where i have to put? to end of code?
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what is this blabla? :)
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now i post the project...someone help me?
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Hi Bogdy1, To make your server from 0, you can try to compile. Here it's link with how you can make that. http://www.l2jserver.com/forum/viewtopic.php?t=32261
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l2jserver is the project. and here it`s my Say2.java (untouched, clean) /* * Copyright (C) 2004-2016 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.network.clientpackets; import java.util.logging.Level; import java.util.logging.LogRecord; import java.util.logging.Logger; import com.l2jserver.Config; import com.l2jserver.gameserver.handler.ChatHandler; import com.l2jserver.gameserver.handler.IChatHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.L2World; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.effects.L2EffectType; import com.l2jserver.gameserver.model.events.EventDispatcher; import com.l2jserver.gameserver.model.events.impl.character.player.OnPlayerChat; import com.l2jserver.gameserver.model.events.returns.ChatFilterReturn; import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.ActionFailed; import com.l2jserver.gameserver.util.Util; /** * This class ... * @version $Revision: 1.16.2.12.2.7 $ $Date: 2005/04/11 10:06:11 $ */ public final class Say2 extends L2GameClientPacket { private static final String _C__49_SAY2 = "[C] 49 Say2"; private static Logger _logChat = Logger.getLogger("chat"); public static final int ALL = 0; public static final int SHOUT = 1; // ! public static final int TELL = 2; public static final int PARTY = 3; // # public static final int CLAN = 4; // @ public static final int GM = 5; public static final int PETITION_PLAYER = 6; // used for petition public static final int PETITION_GM = 7; // * used for petition public static final int TRADE = 8; // + public static final int ALLIANCE = 9; // $ public static final int ANNOUNCEMENT = 10; public static final int BOAT = 11; public static final int L2FRIEND = 12; public static final int MSNCHAT = 13; public static final int PARTYMATCH_ROOM = 14; public static final int PARTYROOM_COMMANDER = 15; // (Yellow) public static final int PARTYROOM_ALL = 16; // (Red) public static final int HERO_VOICE = 17; public static final int CRITICAL_ANNOUNCE = 18; public static final int SCREEN_ANNOUNCE = 19; public static final int BATTLEFIELD = 20; public static final int MPCC_ROOM = 21; public static final int NPC_ALL = 22; public static final int NPC_SHOUT = 23; private static final String[] CHAT_NAMES = { "ALL", "SHOUT", "TELL", "PARTY", "CLAN", "GM", "PETITION_PLAYER", "PETITION_GM", "TRADE", "ALLIANCE", "ANNOUNCEMENT", // 10 "BOAT", "L2FRIEND", "MSNCHAT", "PARTYMATCH_ROOM", "PARTYROOM_COMMANDER", "PARTYROOM_ALL", "HERO_VOICE", "CRITICAL_ANNOUNCE", "SCREEN_ANNOUNCE", "BATTLEFIELD", "MPCC_ROOM" }; private static final String[] WALKER_COMMAND_LIST = { "USESKILL", "USEITEM", "BUYITEM", "SELLITEM", "SAVEITEM", "LOADITEM", "MSG", "DELAY", "LABEL", "JMP", "CALL", "RETURN", "MOVETO", "NPCSEL", "NPCDLG", "DLGSEL", "CHARSTATUS", "POSOUTRANGE", "POSINRANGE", "GOHOME", "SAY", "EXIT", "PAUSE", "STRINDLG", "STRNOTINDLG", "CHANGEWAITTYPE", "FORCEATTACK", "ISMEMBER", "REQUESTJOINPARTY", "REQUESTOUTPARTY", "QUITPARTY", "MEMBERSTATUS", "CHARBUFFS", "ITEMCOUNT", "FOLLOWTELEPORT" }; private String _text; private int _type; private String _target; @Override protected void readImpl() { _text = readS(); _type = readD(); _target = (_type == TELL) ? readS() : null; } @Override protected void runImpl() { if (Config.DEBUG) { _log.info("Say2: Msg Type = '" + _type + "' Text = '" + _text + "'."); } L2PcInstance activeChar = getClient().getActiveChar(); if (activeChar == null) { return; } if ((_type < 0) || (_type >= CHAT_NAMES.length)) { _log.warning("Say2: Invalid type: " + _type + " Player : " + activeChar.getName() + " text: " + String.valueOf(_text)); activeChar.sendPacket(ActionFailed.STATIC_PACKET); activeChar.logout(); return; } if (_text.isEmpty()) { _log.warning(activeChar.getName() + ": sending empty text. Possible packet hack!"); activeChar.sendPacket(ActionFailed.STATIC_PACKET); activeChar.logout(); return; } // Even though the client can handle more characters than it's current limit allows, an overflow (critical error) happens if you pass a huge (1000+) message. // July 11, 2011 - Verified on High Five 4 official client as 105. // Allow higher limit if player shift some item (text is longer then). if (!activeChar.isGM() && (((_text.indexOf(8) >= 0) && (_text.length() > 500)) || ((_text.indexOf(8) < 0) && (_text.length() > 105)))) { activeChar.sendPacket(SystemMessageId.DONT_SPAM); return; } if (Config.L2WALKER_PROTECTION && (_type == TELL) && checkBot(_text)) { Util.handleIllegalPlayerAction(activeChar, "Client Emulator Detect: Player " + activeChar.getName() + " using l2walker.", Config.DEFAULT_PUNISH); return; } if (activeChar.isCursedWeaponEquipped() && ((_type == TRADE) || (_type == SHOUT))) { activeChar.sendPacket(SystemMessageId.SHOUT_AND_TRADE_CHAT_CANNOT_BE_USED_WHILE_POSSESSING_CURSED_WEAPON); return; } if (activeChar.isChatBanned() && (_text.charAt(0) != '.')) { if (activeChar.getEffectList().getFirstEffect(L2EffectType.CHAT_BLOCK) != null) { activeChar.sendPacket(SystemMessageId.YOU_HAVE_BEEN_REPORTED_SO_CHATTING_NOT_ALLOWED); } else { for (int chatId : Config.BAN_CHAT_CHANNELS) { if (_type == chatId) { activeChar.sendPacket(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED); } } } return; } if (activeChar.isJailed() && Config.JAIL_DISABLE_CHAT) { if ((_type == TELL) || (_type == SHOUT) || (_type == TRADE) || (_type == HERO_VOICE)) { activeChar.sendMessage("You can not chat with players outside of the jail."); return; } } if ((_type == PETITION_PLAYER) && activeChar.isGM()) { _type = PETITION_GM; } if (Config.LOG_CHAT) { LogRecord record = new LogRecord(Level.INFO, _text); record.setLoggerName("chat"); if (_type == TELL) { record.setParameters(new Object[] { CHAT_NAMES[_type], "[" + activeChar.getName() + " to " + _target + "]" }); } else { record.setParameters(new Object[] { CHAT_NAMES[_type], "[" + activeChar.getName() + "]" }); } _logChat.log(record); } if (_text.indexOf(8) >= 0) { if (!parseAndPublishItem(activeChar)) { return; } } final ChatFilterReturn filter = EventDispatcher.getInstance().notifyEvent(new OnPlayerChat(activeChar, L2World.getInstance().getPlayer(_target), _text, _type), ChatFilterReturn.class); if (filter != null) { _text = filter.getFilteredText(); } // Say Filter implementation if (Config.USE_SAY_FILTER) { checkText(); } final IChatHandler handler = ChatHandler.getInstance().getHandler(_type); if (handler != null) { handler.handleChat(_type, activeChar, _target, _text); } else { _log.info("No handler registered for ChatType: " + _type + " Player: " + getClient()); } } private boolean checkBot(String text) { for (String botCommand : WALKER_COMMAND_LIST) { if (text.startsWith(botCommand)) { return true; } } return false; } private void checkText() { String filteredText = _text; for (String pattern : Config.FILTER_LIST) { filteredText = filteredText.replaceAll("(?i)" + pattern, Config.CHAT_FILTER_CHARS); } _text = filteredText; } private boolean parseAndPublishItem(L2PcInstance owner) { int pos1 = -1; while ((pos1 = _text.indexOf(8, pos1)) > -1) { int pos = _text.indexOf("ID=", pos1); if (pos == -1) { return false; } StringBuilder result = new StringBuilder(9); pos += 3; while (Character.isDigit(_text.charAt(pos))) { result.append(_text.charAt(pos++)); } int id = Integer.parseInt(result.toString()); L2Object item = L2World.getInstance().findObject(id); if (item instanceof L2ItemInstance) { if (owner.getInventory().getItemByObjectId(id) == null) { _log.info(getClient() + " trying publish item which doesnt own! ID:" + id); return false; } ((L2ItemInstance) item).publish(); } else { _log.info(getClient() + " trying publish object which is not item! Object:" + item); return false; } pos1 = _text.indexOf(8, pos) + 1; if (pos1 == 0) // missing ending tag { _log.info(getClient() + " sent invalid publish item msg! ID:" + id); return false; } } return true; } @Override public String getType() { return _C__49_SAY2; } @Override protected boolean triggersOnActionRequest() { return false; } }
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Who know how add teleport in pm's?
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Ok SweeTs, i compiled...now i have project in eclipse..how i can do that?
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Ok SweeTs. Thank you
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And in this case i don;t know if he work (he=code).
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Sorry tazerman2 but I do not know what to do if I did not compile the server in eclipse. It's preconfigured server..
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For now..i work in my server. (Fully customized) and i want to make tvt's more interesting) and i try to make something special..like. when i start tvt (or any event) when i make announcement with "Started event. Pm me for instant Teleport"
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I can't do alone cuz i don't know what i do. Then i need little help. (This take 5 min max with a good developer). Anyway..thanks for your answers
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And how i can do this?
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pm=autoteleport...maybe now you understand
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man..i mean...when if event...who pm me i want to teleport to me
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how is it possible when the event is, the players who give me a PM to teleport where I am? Must be edited in Ecclipse? It's a java code? and how i can find the code. Thanks
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Help Cloak stats help
FactorX replied to FactorX's question in Request Server Development Help [L2J]
[22:13:12] WARN: Cannot create item 21716 java.lang.NumberFormatException: For input string: "0x10" at java.lang.NumberFormatException.forInputString(Unknown Source) at java.lang.Integer.parseInt(Unknown Source) at java.lang.Integer.parseInt(Unknown Source) at l2r.gameserver.engines.DocumentBase.attachFunc(DocumentBase.java:269) at l2r.gameserver.engines.DocumentBase.parseTemplate(DocumentBase.java:2 56) at l2r.gameserver.engines.items.DocumentItem.parseItem(DocumentItem.java :132) at l2r.gameserver.engines.items.DocumentItem.parseDocument(DocumentItem. java:83) at l2r.gameserver.engines.DocumentBase.parse(DocumentBase.java:175) at l2r.gameserver.engines.DocumentEngine.loadItems(DocumentEngine.java:1 26) at l2r.gameserver.data.xml.impl.ItemData.load(ItemData.java:128) at l2r.gameserver.data.xml.impl.ItemData.reload(ItemData.java:382) at handlers.admincommandhandlers.AdminReload.useAdminCommand(AdminReload .java:201) at l2r.gameserver.network.clientpackets.SendBypassBuildCmd.runImpl(SendB ypassBuildCmd.java:87) at l2r.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameCli entPacket.java:71) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) with your command -
Help Cloak stats help
FactorX replied to FactorX's question in Request Server Development Help [L2J]
this value must be in cloak? -
Hi all....first of all i want to thanks all developers for help me with good answers. I want to add stats for Cloak of Zaken. Any stats i add in game doesn't have Effect. for exemple i try to add Speed. So this is syntax <add stat="runSpd" val="150" /> Value it`s just exemple. in game i type //reloaditem (no errors in gameserver) and cloak doesn;t have effect for Speed. What is wrong? Thanks
