
kostas852456
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ok i edited...sr i hadnt read the rules!!
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Server is pvp and the rates are the following : L2 Server Rates 4000x Exp 4000x SP 5000x Adena (check l2server info ingame cuz they havent update it in site) L2 Enchant Rates Safe : +5 Max : + 30 Normal Scroll : 78% Blessed Scroll : 82% the link of the server is: www.l2micro.com General specification: # Auto-learn skills. # DAILY Updates - Active Development. # Respect to our community. # Active GMs. # 100% Balanced - 100% Uptime. # NO LAG - NO RESTARTS. # Increased weight limit for characters. # Alliances consist of a maximum of 6 clans. # Daily Events. # Mostly of the skills are working (We work hard to daily implement more). # Smart and Powerful Spawn PK Guard. # Limited and Fair Donations. # Automated Remote Backups Daily, so there is no chance of any data loss. # Mana Potions with Custom Reuse Delay # Wedding Priest at Giran and Aden town. # Global Gatekeeper. # Leveling GK. # Flagged Players Cant Use Gatekeepers. # Custom Game Courency and Custom Global Drops. # Fully working Gracia Final Clan System. # Vitality System Fully Working. # Custom Commands in Game for Players # Duel System fully working. (1v1 and Party Duel) # Limited Buff Slots. # Augmentation fully working. # No Clan Penalties. # Custom TvT Event every 2h joinable with command .join and .leave # Subclasses. # Noblesse. # Olympiad fully working. # Hero System and hero skills. # Retail-like clan halls. # Sieges 100%. # Full GM-Shop (all you need is there) # General buffs, songs and dances last 3 hours. # Prophecies / CoV / Gift of Queen/Kamael last 3 minutes. # Automatic classmaster # General Buffs in NPC buffers. # Gmshop, Buffer and Gk spawned in all towns. L2 Server Hardware # AMD Phenom 3,4GHz # 8GB Ram DDR3 # 1st HDD 500 GB # 2nd HDD 250 GB # 5TB Bandwith # 100 Mbps Uplink # Windows 2003 Server JOIN and tell your friends to join too this server is new and well builded!!!!ty :)
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[UPDATED][Share]Website Collection
kostas852456 replied to AnsS's topic in Server Development Discussion [L2J]
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also check if there are any registries from mysql..if they still exist remove them.
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Need help on installing Buffer on Gracia PT2 L2Jfree.
kostas852456 replied to Exte.'s question in Request Server Development Help [L2J]
fixed..:p -
i changed buffz to buffs...the same..:/..i forgot to mention that I am using tags not trunk...in tags,eclipse doesnt help me to fix the errors...in trunk it helps me but i cant compile trunk cause it says that [iNFO] Unable to find resource 'l2jfree:l2j-commons:pom:1.3.0' in repository cen tral (http://repo1.maven.org/maven2) Downloading: http://www.l2jfree.com:8080/archiva/repository/internal//l2jfree/l2 j-mmocore/1.3.0/l2j-mmocore-1.3.0.pom and it continues say thinks like that..:/... there is the error again: C:\Users\kostas\Desktop\workspace2\Core Version 1.2.11\src\main\java\com\l2jfree \gameserver\handler\voicedcommandhandlers\Buffs.java:[7,43] cannot find symbol symbol : class SkillType location: class com.l2jfree.gameserver.model.L2Skill C:\Users\kostas\Desktop\workspace2\Core Version 1.2.11\src\main\java\com\l2jfree \gameserver\handler\voicedcommandhandlers\Buffs.java:[12,39] cannot find symbol symbol : class L2BuffTemplate location: package com.l2jfree.gameserver.templates C:\Users\kostas\Desktop\workspace2\Core Version 1.2.11\src\main\java\com\l2jfree \gameserver\handler\voicedcommandhandlers\Buffs.java:[30,18] cannot find symbol symbol : class L2BuffTemplate location: class com.l2jfree.gameserver.handler.voicedcommandhandlers.Buffs C:\Users\kostas\Desktop\workspace2\Core Version 1.2.11\src\main\java\com\l2jfree \gameserver\handler\voicedcommandhandlers\Buffs.java:[30,64] cannot find symbol symbol : class L2BuffTemplate location: class com.l2jfree.gameserver.handler.voicedcommandhandlers.Buffs C:\Users\kostas\Desktop\workspace2\Core Version 1.2.11\src\main\java\com\l2jfree \gameserver\handler\voicedcommandhandlers\Buffs.java:[54,17] cannot find symbol symbol : class L2BuffTemplate location: class com.l2jfree.gameserver.handler.voicedcommandhandlers.Buffs C:\Users\kostas\Desktop\workspace2\Core Version 1.2.11\src\main\java\com\l2jfree \gameserver\handler\voicedcommandhandlers\Buffs.java:[90,64] cannot find symbol symbol : variable SkillType location: class com.l2jfree.gameserver.handler.voicedcommandhandlers.Buffs and as i told you it doesnt happen only with this voice command....it happens with all voice commands and i am making the changes correctly!!:/
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i did it...the same error...(It does not only happen with those codes...i cant put other codes too ex: online playets commands,commands for tvt and others...all of them say that cannot find symbol.... I tried to fix it with eclipse by going to red marks but it doesnt say anything that can help me...
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Need help on installing Buffer on Gracia PT2 L2Jfree.
kostas852456 replied to Exte.'s question in Request Server Development Help [L2J]
By the way i have a problem with buffers in l2jfree...when i press the show list for buffs,for example show me the buffs,it goes nowhere ..it stays in show my buffs section and it doesnt show the buffs.. -
Need help on installing Buffer on Gracia PT2 L2Jfree.
kostas852456 replied to Exte.'s question in Request Server Development Help [L2J]
add at the end of the line of your scripts.cfg: custom\9999_NPCBuffer\__init__.py -
Here is the problem exactly: C:\Users\kostas\Desktop\workspace2\Core Version 1.2.11\src\main\java\com\l2jfree \gameserver\handler\VoicedCommandHandler.java:[23,59] cannot find symbol symbol : class Buffs location: package com.l2jfree.gameserver.handler.voicedcommandhandlers C:\Users\kostas\Desktop\workspace2\Core Version 1.2.11\src\main\java\com\l2jfree \gameserver\handler\VoicedCommandHandler.java:[51,35] cannot find symbol symbol : class Buffs location: class com.l2jfree.gameserver.handler.VoicedCommandHandler Here is my Buffs.java: /* This program is free software; you can redistribute it and/or modify */ package com.l2jfree.gameserver.handler.voicedcommandhandlers; import javolution.util.FastList; import com.l2jfree.gameserver.datatables.BuffTemplateTable; import com.l2jfree.gameserver.handler.IVoicedCommandHandler; import com.l2jfree.gameserver.model.L2Skill.SkillType; import com.l2jfree.gameserver.model.actor.instance.L2PcInstance; import com.l2jfree.gameserver.network.SystemMessageId; import com.l2jfree.gameserver.network.serverpackets.MagicSkillUse; import com.l2jfree.gameserver.network.serverpackets.SystemMessage; import com.l2jfree.gameserver.templates.L2BuffTemplate; /** * @author v * */ public class Buffz implements IVoicedCommandHandler { //private static final Log _log = LogFactory.getLog(Wedding.class); private static String[] _voicedCommands = { "fighterbuff","magebuff" }; /* (non-Javadoc) * @see com.l2jfree.gameserver.handler.IUserCommandHandler#useUserCommand(int, com.l2jfree.gameserver.model.L2PcInstance) */ public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target) { if(activeChar!=null) { FastList<L2BuffTemplate> _templateBuffs = new FastList<L2BuffTemplate>(); boolean _wasInvul=false; if(command.startsWith("fighterbuff")) _templateBuffs = BuffTemplateTable.getInstance().getBuffTemplate(98); else _templateBuffs = BuffTemplateTable.getInstance().getBuffTemplate(99); if (_templateBuffs == null || _templateBuffs.size() == 0) return false; activeChar.setTarget(activeChar); //is this really need? double _mp=activeChar.getStatus().getCurrentMp(); //to disable mp consuming // for those who is invulnerable if(activeChar.isInvul()&&activeChar.isGM()) { _wasInvul=true; activeChar.setIsInvul(false); } for (L2BuffTemplate _buff:_templateBuffs) { if ( _buff.checkPlayer(activeChar)) { // regeneration ^^ //is this really need? activeChar.getStatus().setCurrentMp(_mp); String _name=""; // some more functions depending on _buff name if(_buff.getName().equalsIgnoreCase("RestoreHpMp")) { MagicSkillUse msu = new MagicSkillUse(activeChar, activeChar, _buff.getSkillId(), _buff.getSkillLevel(), 110, 0); activeChar.broadcastPacket(msu); activeChar.getStatus().setCurrentHpMp(activeChar.getMaxHp(), activeChar.getMaxMp()); _name="Health and Mana Restoration"; } else if(_buff.getName().equalsIgnoreCase("Heal")) { MagicSkillUse msu = new MagicSkillUse(activeChar, activeChar, _buff.getSkillId(), _buff.getSkillLevel(), 110, 0); activeChar.broadcastPacket(msu); activeChar.getStatus().setCurrentHp(activeChar.getMaxHp()); _name="Health Restoration"; } else if(_buff.getName().equalsIgnoreCase("Mana")) { MagicSkillUse msu = new MagicSkillUse(activeChar, activeChar, _buff.getSkillId(), _buff.getSkillLevel(), 110, 0); activeChar.broadcastPacket(msu); activeChar.getStatus().setCurrentMp(activeChar.getMaxMp()); _name="Mana Restoration"; } else if(_buff.getName().equalsIgnoreCase("CP")) { MagicSkillUse msu = new MagicSkillUse(activeChar, activeChar, _buff.getSkillId(), _buff.getSkillLevel(), 110, 0); activeChar.broadcastPacket(msu); activeChar.getStatus().setCurrentCp(activeChar.getMaxCp()); _name="Combat Points Restoration"; } else if (_buff.getSkill().getSkillType() == SkillType.SUMMON) activeChar.doCast(_buff.getSkill()); else { // if this buff is first buff of this category - show animation if(_templateBuffs.getFirst()==_buff){ MagicSkillUse msu = new MagicSkillUse(activeChar, activeChar, _buff.getSkillId(), _buff.getSkillLevel(), 200, 0); activeChar.broadcastPacket(msu); try{ Thread.sleep(200);//is this really need? }catch (Exception f) {} } // buff process :D _buff.getSkill().getEffects(activeChar, activeChar); } //text part SystemMessage sm = new SystemMessage(SystemMessageId.YOU_FEEL_S1_EFFECT); if (_name.equalsIgnoreCase("")||_name==null) sm.addSkillName(_buff.getSkill().getId()); else sm.addString(_name); activeChar.sendPacket(sm); sm = null; } else return false; } if(_wasInvul&&activeChar.isGM()) { activeChar.setIsInvul(true); _wasInvul=false; } return true; } else return false; } /* (non-Javadoc) * @see com.l2jfree.gameserver.handler.IUserCommandHandler#getUserCommandList() */ public String[] getVoicedCommandList() { return _voicedCommands; } } and my VoicedCommandHandler.java: /* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jfree.gameserver.handler; import javolution.util.FastMap; import org.apache.commons.logging.Log; import org.apache.commons.logging.LogFactory; import com.l2jfree.Config; import com.l2jfree.gameserver.handler.voicedcommandhandlers.*; import com.l2jfree.gameserver.handler.voicedcommandhandlers.Buffs; /** * This class ... * * @version $Revision: 1.1.4.5 $ $Date: 2005/03/27 15:30:09 $ */ public class VoicedCommandHandler { private final static Log _log = LogFactory.getLog(ItemHandler.class.getName()); private static VoicedCommandHandler _instance; private FastMap<String, IVoicedCommandHandler> _datatable; public static VoicedCommandHandler getInstance() { if (_instance == null) _instance = new VoicedCommandHandler(); return _instance; } private VoicedCommandHandler() { _datatable = new FastMap<String, IVoicedCommandHandler>(); registerVoicedCommandHandler(new CastleDoors()); registerVoicedCommandHandler(new Hellbound()); registerVoicedCommandHandler(new Banking()); registerVoicedCommandHandler(new VersionInfo()); registerVoicedCommandHandler(new Buffs()); if (Config.ALLOW_WEDDING) { registerVoicedCommandHandler(new Wedding()); } _log.info("VoicedCommandHandler: Loaded " + _datatable.size() + " handlers."); } public void registerVoicedCommandHandler(IVoicedCommandHandler handler) { String[] ids = handler.getVoicedCommandList(); for (String element : ids) { if (_log.isDebugEnabled()) _log.debug("Adding handler for command " + element); _datatable.put(element, handler); } } public IVoicedCommandHandler getVoicedCommandHandler(String voicedCommand) { String command = voicedCommand; if (voicedCommand.indexOf(" ") != -1) { command = voicedCommand.substring(0, voicedCommand.indexOf(" ")); } if (_log.isDebugEnabled()) _log.debug("getting handler for command: " + command + " -> " + (_datatable.get(command) != null)); return _datatable.get(command); } /** * @return */ public int size() { return _datatable.size(); } }
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Hello...i compile my l2jfree core(exactly:1.2.11) succesfuly by deafault but i have a problem compiling l2jfree core after applying patches...it says that cannot find symbols(at my .java files)...also at the files i have modified,there is a red exclamation point and in .java files for example my Buffs.java there is a qestion mark...can anyone help me with this? :-\