-
Posts
29 -
Credits
0 -
Joined
-
Last visited
-
Days Won
1 -
Feedback
0%
Content Type
Articles
Profiles
Forums
Store
Posts posted by OlidnaD
-
-
On 10/18/2021 at 9:58 PM, KejbL said:
1235 1 1 0 34 900 1 4.00000000 1 f 101995 icon.skill1235 0 0 0 a,none\0 0 9 11 0 a,none\0
It didn't work, as this skill was made with the animations for a classic server apparently it doesn't work on a lower version.
-
3 hours ago, KejbL said:
send here u skillgrp or add "101995" for u skilleffeckt id...
1235 1 1 0 34 900 1 4.00000000 1 f 1235 icon.skill1235 0 0 0 a,none\0 0 9 11 0 a,none\0
-
Classic skillgrp structure is very different from H5, it didn't work. Y_Y
-
2 hours ago, KejbL said:
use files from this clan patch too ?
u need copy LineageSkillEffect.u from patch bcs inside this files is effekt for hydro - blue balls
Yes, copy all files from patch and add effect 101995 to my skillgrp, bur nothing hapens.
-
2 hours ago, KejbL said:
bcs they edit file for skill effekt
1235 28 0 1 0 1 69 900 1 4.00000000 0.00000000 0.00000000 0 1 0 0 0 1 11137 101995 81701 6 0 0 0 6 0 9 11
here is id for new effekt for hydro
Thank you very much!
Unfortunately when I added it to H5, the skill has no effect (invisible), only person cast animation
-
2 hours ago, KejbL said:
server name ? i think u must add this effekt to LineageSkillEffect.u for u server...
La2dream, clan patch.
-
1 hour ago, NevesOma said:
Hello, for High FIve need to do additional changes, it works not like in Interlude a bit. When I have free time I will do this skill for High Five and post here. This skill are from patch for clans from interface.
I saw this skill on a Classic server too, but adms encrypted their files.
-
-
@Celestine
There is a subtle "freezy" when you gain experience. -
There is no download because the interface is limited to the nickname of the buyer.
-
I want to know if there is an interface that does not have something that automates the game, aesthetic change that makes the interlude look like the classic without autofarm / autoaugment / autoenchant.
Thx -
If you want to buy the interface from that person, be careful, he says it is lifelong but it is not, he says that the version you bought is not current, creates a new version and wants to sell again for that.
I had bought it with the promise of being "lifelong" and today he wants to charge me for "a more current version", there are no more "updates" for the one I bought. lol
If anyone wants my Skype conversation with him I will make it available.
L2NPHRN INTERFACE I DO NOT RECOMMEND. -1
- 1
- 2
-
-
-
Is it the _period property that handles the buff duration?
Ya.
int temp = template.period; if (_skill.getId() > 2277 && _skill.getId() < 2286) { if (_effected instanceof L2SummonInstance || (_effected instanceof L2PcInstance && ((L2PcInstance) _effected).getPet() != null)) temp /= 2; } if (env.isSkillMastery()) temp *= 2; _period = temp;
-
Have situation where buffs double the time and the relog problem don't happen. even making the same, does not work.
if (env.isSkillMastery()) temp *= 2;
I tried to do as follows.
if (_skill.isAioSkill() && (AioManager.getInstance().hasAioPrivileges(_effector.getObjectId()))) temp = 7620;
-
You don't need to fix it.
You can do it two ways as it been said. Either you edit skills xml for time you want. Or you create new skills whitch ones AIO uses and set the time you want in there.
And if you want to use Sweets code, then you need to look around and find code part and then to make it work.
You need to be trying and show some kind a progress, dont just ask for custom fixes.
I've tried every way but I am not aware enough to get, I tried and failed.
-
You can do this in two ways. Either on the fly by checking where the buff comes from while it is cast or adding another set of the same buffs in the database and client and edit more stats than just the time.
Sweets, plaese help me, how i can fix it?
-
L2Effect
if (_effector.isAio()) _period = time_in_sec; else _period = temp;
But, you have to store the time on logout. Otherwise it's gonna be replaced with default on relog.
His method really works, but how do you keep it long after the relog?
-
Hello community,
I want to know if there is any way to make the buffs used by AIO has a different time from normal buffs with changes in Java.
I managed to get them to be in party (L2Skill.java -.> TARGET_ONE case), provided they are used by AIO, but could not change the time. -
Trusted, thank you!
Custom Hydro Blast to H5
in [Request] Client Dev Help
Posted
Appreciate your help♥! I'll wait for the adaptation of the @NevesOma.