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panchio

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Posts posted by panchio

  1.  

    1) The error is this, report on L2j forum: (Problem with skill)

    Quote

    Once your apply the core part, no one can't use most of the reinforcement skills, and toggle skills by the normal methods. It doesn't matter if you are in the event, or in a town, or in a arena, the only way to use those skills is pressing SHIFT + click.

    2) The negative aspect is that the event is not automatic:

     

    Quote

    As TvT with specific hours 15.00 16.00 ecc ecc

     

    Or As CTF with ctf.py

     

    I hope that the coder of DM can help our.

     

    Bye, i remember -> Good Share!

     

     

    Ye i had this problem too =/ waiting for fix

  2. Im gonna try to explain How to create whatever zone you want in pvp instance For L2jSERVER! and sorry for my english, i do my best....

     

    First of all you will need the coordinates of the area to change, I recommend using a table area, because it is easier.

     

    For example(This is for SQL)

    If i wanna change the last room of Garden of Eva to pvp zone. So then i must insert something like this:

     

    Insert into zone_vertices values

    ('27200','1','83345','259124');

    Insert into zone_vertices values

    ('27200','2','87637','259251');

    Insert into zone_vertices values

    ('27200','3','87793','254877');

    Insert into zone_vertices values

    ('27200','4','83437','254708');

     

    As u can see there are this fields:

    (ID, order, X , Y);

    ID = Whatever... just check if its not already taken.

     

    Order = The order can be from 0 to 3 for a table, from 0 to 4 for a pentagon..etc or from 1 to 4 for a table too..

     

    X = Coordinates in X (Just move your char in game to a corner of the area you want to transform and write the command /loc and u will see the coord from that point)

     

    Y = Coordinates in Y (Just move your char in game to a corner of the area you want to transform and write the command /loc and u will see the coord from that point)

     

    Once you have that, so u can edit the Zone.xml  in gameserver\data\zones. You must insert here the type of zone, Z coord and respawn point when somebody die there. for example i added into Arenas Area.

     

    <!-- Arenas -->

    <zone id="11010" type="Arena" shape="Cuboid" minZ="-3800" maxZ="-3600">

    <stat name="name" val="Giran Arena"/>

    <stat name="spawnX" val="73890"/>

    <stat name="spawnY" val="142656"/>

    <stat name="spawnZ" val="-3778"/>

    </zone>

    <zone id="11011" type="Arena" shape="Cuboid" minZ="-3700" maxZ="-3500">

    <stat name="name" val="Gludin Arena"/>

    <stat name="spawnX" val="-86979"/>

    <stat name="spawnY" val="142402"/>

    <stat name="spawnZ" val="-3643"/>

    </zone>

    <zone id="11012" type="Arena" shape="NPoly" minZ="-3500" maxZ="-3300">

    <stat name="name" val="Coliseum"/>

    <stat name="spawnX" val="147451"/>

    <stat name="spawnY" val="46728"/>

    <stat name="spawnZ" val="-3410"/>

    </zone>

    <zone id="11013" type="Arena" shape="Cuboid" minZ="-3600" maxZ="-3500">

    <stat name="name" val="Monster Track"/>

    <stat name="spawnX" val="12312"/>

    <stat name="spawnY" val="182752"/>

    <stat name="spawnZ" val="-3558"/>

    </zone>

    <zone id="27200" type="Arena" shape="NPoly" minZ="-17500" maxZ="-16500">

    <stat name="name" val="PVP ZONE"/>

    <stat name="spawnX" val="81236"/>

    <stat name="spawnY" val="148638"/>

    <stat name="spawnZ" val="-3469"/>

    </zone>

    <!-- Towns -->

    <zone id="11020" type="Town" shape="NPoly" minZ="-3800" maxZ="-3300">

    <stat name="name" val="Giran Castle Town"/>

    <stat name="townId" val="9"/>

    <stat name="redirectTownId" val="11"/>

    <stat name="taxById" val="3"/>

    <stat name="spawnX" val="81236"/>

    <stat name="spawnY" val="148638"/>

    <stat name="spawnZ" val="-3469"/>

    </zone>

     

     

     

     

    Explaining...

     

    <zone id="27200" type="Arena" shape="NPoly" minZ="-17500" maxZ="-16500">

    <stat name="name" val="PVP ZONE"/>

    <stat name="spawnX" val="81236"/>

    <stat name="spawnY" val="148638"/>

    <stat name="spawnZ" val="-3469"/>

    </zone>

     

    Zone id ="The id that u used before in sql"

    type="Arena" <--- it doesnt change

    shape="Npoly"<--- it doesnt change

    minZ="You can see this coord using /loc in game, its the last number x,y,z. "

    maxZ="Same like MinZ, This is used if there are reliefs or mountains within the area" for example if u are in 214123, -41254, -3500 so then u move to another corner and the coords are 254123, -41254, -3300 <-- that means ur in a higher place so then u must put MinZ="-3500" and maxZ="-3300"

    stat name="name"<--- it doesnt change

    val="PVP ZONE" change it for whatever u want.

    Giran Respawn COORDs.-

          <stat name="spawnX" val="81236"/>

    <stat name="spawnY" val="148638"/>

    <stat name="spawnZ" val="-3469"/>

     

    Maybe this could helps you, i haven't seen a kind of guide like this.

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