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panchio

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Posts posted by panchio

  1. THIRD

     

    How to disable a STOLEN mobile phone?

     

    To check your Mobile phone's serial number, key in the following digits on your phone: * # 0 6 #. A 15 digit code will appear on the screen. This number is unique to your handset.

    Write it down and keep it somewhere safe.

    When your phone get stolen, you can phone your service provider and give them this code.

    They will then be able to block your handset so even if the thief changes the SIM card, your phone will be totally useless.

    You probably won't get your phone back, but at least you know that whoever stole it can't use/sell it either.

    If everybody does this, there would be no point in people stealing mobile phones.

     

     

    There are some ways to Change the IMEI number too, but its illegal by the way....

  2. Erol! you are wrong here:

     

    # ---------------------------------------------------------------------------

    # Punishment

    # ---------------------------------------------------------------------------

    # Player punishment for illegal actions:

    # 1 - broadcast warning to gms only

    # 2 - kick player

    # 3 - kick & ban player(default)

    # 4 - jail player (define minutes of jail with param: 0 = infinite)

    # Default: 3

    DefaultPunish = 3 <--

     

    # This setting typically specifies the duration of the above punishment.

    # Default: 0

    DefaultPunishParam = 0 <--

     

    Default player punishment isnt Kick & Ban...... its the number 2! " Just kick "

  3. Event explanation

    As many of you know, this event treat about something hided (a npc on this case). 3 Clues about his position are gave out and the players must find it. First on find it, win the event

     

    Heres a little engine which automate the Hide and Seek event. At l2jmods.properties you can edit many aspects of the event. How to add zones and clues ?. Usind data/hideandseek/HideAndSeek.xml, followind this structure:

     

    Code:

     

    <id value="0">
       <zone value="Behind the Giran's Magic Shop" />
       <x value="83451" />
       <y value="150270" />
       <z value="-3533" />
       <npcId value="85555" />
       <rewardId value="57" />
       <rewardAmount value="1000000" />
       <clue1 value="Im at Giran Castle Town!" />
       <clue2 value="I hear how potions are cooked!" />
       <clue3 value="Near here, symbols are drawed!" />
    </id>

     

    Created and Tested in

    - L2JServer 3729

    - L2JDp 6815

     

    Download Hide & Seek

     

    Credits: B1ggBoss

    i found it in ragezone  :D

  4. I have the same problem !

     

    General protection fault!

     

    History: UStruct::SerializeBinGC <- UObject::Serialize <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial105) <- ObjectTestReach <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial105) <- UStruct::SerializeBinGC <- UObject::Serialize <- (ShadowProjector Transient.ShadowProjector557) <- AActor::Serialize <- ObjectTestReach <-

  5. man u are wrong...

     

    Code:

     

    <zone id="11041" type="Town" shape="Cuboid" minZ="-1900" maxZ="-2050">

    <stat name="name" val="My Cool Town" />

    <stat name="townId" val="33" />

    <stat name="spawnX" val="19495" />

    <stat name="spawnY" val="254006" />

    <stat name="spawnZ" val="-2026" />

    </zone>

     

     

    Thats not correct..... MINZ > MAXZ

    This is Correct ........ MINZ < MAXZ

     

     

    it should be:

    Code:

     

    <zone id="11041" type="Town" shape="Cuboid" minZ="-2050" maxZ="-1900">

    <stat name="name" val="My Cool Town" />

    <stat name="townId" val="33" />

    <stat name="spawnX" val="19495" />

    <stat name="spawnY" val="254006" />

    <stat name="spawnZ" val="-2026" />

    </zone>

     

    Z is the ground so its invested

     

     

     

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