cedrico
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Posts posted by cedrico
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hello and welcome
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"fast adena" is different for each servers, in Dragon network, for player LV40-60 go kill olmahum for olmahum fur, normally they drop 3-6 furs, each fur worth 50k in the market (Infinity 5x) so U can earn 200m when U reach 61, that's enoght to buy A grade weapon.
yep depends on server and features
on DN i use same way with a summoner which eat 90% XP (then no end farm = no end money ^^)
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just a question linked to STR influence for "activate" this skill mastery :
what do you think about the use of +4STR dye for obtaining said effect (not only for mana pots^^) ? chance of sucess will be very increased with these tatoo ?
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reply to see
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dragon network powaaa
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finally with several trials ;D
mirage own all
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use summon which eat 90 % of XP, or sin eater ^^ :P
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10 euro for it
lol on DN you may have more than 3 SOM with 10 euros ^^
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thanks that is very usefull
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that s work on DN !
ty :D
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m4T> LOL :D ;D
btw if you need help for other item in relation with it i have this
maxcheateruser> lol 2 (i was in my job office without work ^^ / je bossais j'avais rien a faire ^^)
btw for me reinforce a team is my main goal, and social too
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yep it is true, guys here are helpfull and quiet ;D
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PB is just a classical serie with "magical powder" but is always the same with classical features of US series... btw not so interesting (escape, treason, caught ...)
Lost is just a piece of scams: authors change each season and there is absolutly no big plot but just several adaptations without a real story :P
(X-files at least was in the hand of one guy for scenari and said guy had in mind one complete and definitive story, from start to the end ...)
btw real series was TWIN PEAKS ;D just awesome!
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in IL, soul cry 1-10 are in shop
sell your own no at high price before the slide ^^
an other point to clarify for me: possible to exchange B grades with mammon in IL; but dunnow ...
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rofl
i summarize lazy cheater ::)
MAIN MOTIVATIONS ARE:
Advancement: powerful, progression, lvl
Mecanics: optimization, analyse, gameplay
Competition: challenge, domination
Socializing: friends, help others
Teamwork: collaboration, reinforce the group, play in party
Discovery: exploration, quest...
Roleplaying: evolute in a medfan world
Customization: apparence, accessoiry, items
Escapism: relax, escape irl ...
what are yours ? ^^
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read this
Nick Yee, [pdf] Motivations of Play in Online Games, 2007
interesting ^^
that speaks about main motivations of player to invest time in MMORPG (competition, teamwork, socializing, customization, escapism...). serious search made by a sociologist...
i know that this forum is the realm of cheaters who want "by essence" be at the top of competition and roooxing ^^ but btw I hope that it is not only the case ::) ;D
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Apocalypse Now
Reservoir Dogs
;)
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cp2020
cyberpunk FTL !!!! :)
i play paper RPG since 15 years ^^
and warhammer was the worst paper rpg
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Ppl should care by them selves too.Good clan is when it's full of you're friends.Then it's really fun to play.
yep but difficulties begin when a lot of new comers are introduced in the clan and to find a best way to do not make a wall between friends and newcomer and to integrate both ... thats the essense of my answer ^^
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RPG paper call of cthulhu for making your own scary adventure :)
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elvish name generator : http://www.chriswetherell.com/elf/ ;D
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i think that in 3 years MMORPG gamestyle will be revolutioned once again...
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A dagger needs 3 things: runspeed, survivability (evasion & HP/CP) and crit damage
TH has the most HP/CP, it has Dash and crit damage equal of the AW at pre-lvl 78, lowest evasion, lowest natural runspeed.
AW has the least HP/CP and the highest damage output at 78+, second highest evasion, second highest runspeed
PW has the middle amount of HP, highest natural runspeed and second highest damage at 78+,
So basically, AW has the highest damage, TH has the highest HP/CP, Plains Walker is the in the middle and it has the highest runspeed and evasion.
but as I read in an other forum:
"Well there are no facts on which of the daggers is better, only opinions.
If I'd say that it's a fact that Plains Walker is the best because it has a high survivability with 2nd highest damage, someone will come and say how great AW is because of the highest damage and hex. At which some point someone will come shouting out that an AW is a glass cannon and that TH is best because it has the highest amount of HP, dash and mirage. At which point both the pro-PW and pro-AW ppl will say that TH sucks because it has no Focus Death. etc etc."
thats all folks^^
but IMO in any cases as usual stuffs>buffs>skills
settings for destroyers/summoners
in General Discussion [English]
Posted
i am not sure to well understand :-\
btw if you want to tank with your ES (while your merrow kills) you need heavy and transfer pain active. it will result to a high loss of mana and you will be out of mana quickly...
Moreover after several merrow strikes, mobs will go on merrow ... and with your low lvl mana and heavy armor... that would be complicated ^^
in any case, i am interested to main advantages of ES since i am tanking into account to use it as bot follower for my SPS; mainly of course for reuse time buff of seraphim. But i dont know exactly if this is so interesting in Interlude at high lvl
(of course SE and PP are better for bot follower, but we already have it ^^ and i have a high lvl ES ...)