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pirama

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Everything posted by pirama

  1. gia client tha soy apantisoyn edw
  2. den to gnorizw ayto to pack an thes anikse ta sql soy kai kane c/p ena npc edw na sto diskw h apla bale INSERT INTO `npc` VALUES <----- kai sto telos -----> ; xrisimopihse kapio npc poy exeis idi sto server soy kai allakse tin id
  3. ftiakse ena sql kai grapse ayto mesa INSERT INTO `npc` VALUES ('31228','31228','Roy the Cat','0','Event Manager','0','Monster.cat_the_cat','9.00','16.00','70','male','L2ClassMaster','40','3862','1493','11.85','2.78','40','43','30','21','20','10','490','10','1335','470','780','382','278','333','0','0','88','132','0','7','0'); an thes na perasis ki allo npc kai na min soy sbini kati allo tha bazis INSERT INTO `npc` VALUES mprosta kai sto telos ; to npc poy soy dinw einai gia interlude acis an exeis kapio allo pack isos na min kani
  4. simfonw apolitos enoeite pos den lew oti tha eperna ena pack apo ta parapano gia na sikosw server Xoris na to doylepsw prota ... tin parapano lista tin ekana me tin logiki (to pio pack theli ligoteri doylia) se sxesi me ta alla :)
  5. aCis > L2jServer >Frozen gia emena afti einai h sira toys aCis exei arketa fix L2jServer misoteliomeno edw kai arketa xronia alla stathero L2jFrozen skata to exoyn kani ftiaxnoyn kati baraei error se kati allo ( isos kai gia ayto to klisoyn , an to klisoyn )
  6. aytos edw einai enas arketa kalos Server omos tha prepei na kanis compile me to eclipse ( gia na to kanis ayto prepei na diabasis ta Topic apo pano ) an thes gia arxi kateyase ayton edw ton server molis ton ekana Compile Server den exei tpt mesa alla mporis na arxisis na mathenis apo edw :)
  7. gia pio client thes server?
  8. oi eteries poy lene einai gia na filoksenisoyn to pack soy .. dld aytoi soy dinoyn ena pc me kalo internet etsi oste na mporoyn na sindeonte arketa atoma xoris na exoyn lag ( nai yparxoyn , alla yparxoyn kai kales kai moyfa ... theli psaksimo ) twra pame sto pack ton server mas dld ( ayto mporis na mathis na ton ftiaxnis kai monos soy kai na sikosis kai ayrio enan server kai free ) aytos o server tha exei problimata omos poy tha prepei na ta ftiaksis ( h na mathis na ftiaxnis h na plirosis gia na sta ftiaksoyn alloi ) an thes na kanis kati sobarw koita mathe 5-10 pragmata gt kai pack na agorasis an exei kapio problima tha eisai kremasmenos apo kapion allo na sto ftiaksi ( opote pali tha prepei na plirosis an den kseris tpt ) kai opote mpori o allos tha sto ftiaksi... ayto einai ena geniko plano gia toys l2 server ... oti allo thes rota :)
  9. re c thes sobari doylia alla eisai poli biastikos ( zita na soy pane to topic soy sto Help ) gia na aniksis enan L2 server ekei poy patises na ftiaksis to Topic ligo pio kato kai aristera exei 6 Topic poy lene gia to pos na aniksis l2 server :) isoyn konta alla soy ksefige :P
  10. eyxaristoyme :)
  11. se eyxaristoyme :) nai tha mporoysa ( an iksera :P ) an kataferw na mathw tha kanw update :)
  12. nai tha mporoysa ( an iksera :P ) an kataferw na mathw tha kanw update :) (kapios na to delete an to di ekana katalathos diplo post )
  13. ayto edw to npc einai ena npc opoy poylaei skill kai perni ta PvP soy einai ftiagmeno gia aCis pack logo ton skill Download create on net.sf.l2j.gameserver.model.actor.instance L2PVPSkillManagerInstance.java ===================================================================================== package net.sf.l2j.gameserver.model.actor.instance; import net.sf.l2j.gameserver.datatables.SkillTable; import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage; import net.sf.l2j.gameserver.templates.chars.L2NpcTemplate; public class L2PVPSkillManagerInstance extends L2NpcInstance { public L2PVPSkillManagerInstance(int objectId, L2NpcTemplate template) { super(objectId, template); } @Override public void onBypassFeedback(L2PcInstance player, String command) { int skillId1 = 7100; // Focus Passive Custom skill int skillId1Level = 6; // lvl 6 int skillId1PvpCount = 200; // perni 200 PvP int skillId2 = 7101; // Haste Passive Custom Skill int skillId2Level = 6; // lvl 6 int skillId2PvpCount = 200; // perni 200 pvp int skillId3 = 7102; // Acume Passive Custom Skill int skillId3Level = 3; // lvl 3 int skillId3PvpCount = 200; // perni 200 PvP int skillId4 = 7103; // Max Cp,Hp,Mp Passive Custom skill int skillId4Level = 3; // lvl 3 int skillId4PvpCount = 200; // perni 200 PvP int skillId5 = 7104; // Wild Magic int skillId5Level = 3; // lvl 3 int skillId5PvpCount = 200; // perni 200 PvP final String[] subCommand = command.split("_"); if (player == null ) return; if (player.getPvpKills() == 0) { player.sendMessage("You cannot use this npc without PvP."); return; } if (command.startsWith("skill1")) { if (player.getPvpKills() >= skillId1PvpCount) { player.setPvpKills(player.getPvpKills() - skillId1PvpCount); player.addSkill(SkillTable.getInstance().getInfo(skillId1, skillId1Level), true); player.broadcastUserInfo(); } else player.sendMessage("Not enough PvPs."); } else if (command.startsWith("skill2")) { if (player.getPvpKills() >= skillId2PvpCount) { player.setPvpKills(player.getPvpKills() - skillId2PvpCount); player.addSkill(SkillTable.getInstance().getInfo(skillId2, skillId2Level), true); player.broadcastUserInfo(); } else player.sendMessage("Not enough PvPs."); } else if (command.startsWith("skill3")) { if (player.getPvpKills() >= skillId3PvpCount) { player.setPvpKills(player.getPvpKills() - skillId3PvpCount); player.addSkill(SkillTable.getInstance().getInfo(skillId3, skillId3Level), true); player.broadcastUserInfo(); } else player.sendMessage("Not enough PvPs."); } else if (command.startsWith("skill4")) { if (player.getPvpKills() >= skillId4PvpCount) { player.setPvpKills(player.getPvpKills() - skillId4PvpCount); player.addSkill(SkillTable.getInstance().getInfo(skillId4, skillId4Level), true); player.broadcastUserInfo(); } else player.sendMessage("Not enough PvPs."); } else if (command.startsWith("skill5")) { if (player.getPvpKills() >= skillId5PvpCount) { player.setPvpKills(player.getPvpKills() - skillId5PvpCount); player.addSkill(SkillTable.getInstance().getInfo(skillId5, skillId5Level), true); player.broadcastUserInfo(); } else player.sendMessage("Not enough PvPs."); } else if(command.startsWith("Chat")) { if(subCommand[1].isEmpty() || subCommand[1] == null) return; NpcHtmlMessage html = new NpcHtmlMessage(getObjectId()); html.setFile("data/html/default/"+subCommand[1]); html.replace("%objectId%", String.valueOf(getObjectId())); player.sendPacket(html); } } } create html on data/html/default 101.htm =============================================================================== <html> <head> <title>PvP Shop Manager</title> </head> <body> <tr> <center><img src="L2UI_CH3.inventory_outline_over" width=0.1 height=20></center> </tr> <center><img src="sek.gui001" width=258 height=64.2></center> <br> <center><font color="LEVEL">Hello strainger </font></center> <tr> <br> <center><img src="L2UI_CH3.inventory_outline_over" width=100 height=3></center> </tr> <br> <br> <tr><td></td></tr> <center><button value="Skill List" action="bypass -h npc_%objectId%_Chat_104-1.htm" width=88 height=15 back="l2ui.SystemWindowButton" fore="l2ui.SystemWindowButton_click"></td> <tr><td></td></tr> <br> <br> <tr> <center><img src="L2UI_CH3.inventory_outline_over" width=100 height=3></center> </tr> <tr> <center><img src="L2UI_CH3.inventory_outline_over" width=0.1 height=10></center> </tr> <center><font color="fcd209">Lineage II Pirama</font></center> <br> <center><img src="sek.ui03" width=210 height=50></center> <center><font color="fcd209"></font></center> </body> </html> create html 101-1.htm =============================================================================== <html><title>PvP Shop Manager</title> <body> <br> <br> <center><font color="LEVEL">You Need 200 PvP For 1 Passive Skill</font></center><br><br> <tr><td></td></tr> <tr> <center><img src="L2UI_CH3.inventory_outline_over" width=100 height=3></center> </tr> <br> <center><button value="Focus" action="bypass -h npc_%objectId%_skill1" width=88 height=15 back="l2ui.SystemWindowButton" fore="l2ui.SystemWindowButton_click"></td> <tr><td></td></tr> <br> <tr><td></td></tr> <center><button value="Haste" action="bypass -h npc_%objectId%_skill2" width=88 height=15 back="l2ui.SystemWindowButton" fore="l2ui.SystemWindowButton_click"></td> <tr><td></td></tr> <br> <tr><td></td></tr> <center><button value="Acumen" action="bypass -h npc_%objectId%_skill3" width=88 height=15 back="l2ui.SystemWindowButton" fore="l2ui.SystemWindowButton_click"></td> <tr><td></td></tr> <br> <tr><td></td></tr> <center><button value="Wild Magic" action="bypass -h npc_%objectId%_skill5" width=88 height=15 back="l2ui.SystemWindowButton" fore="l2ui.SystemWindowButton_click"></td> <tr><td></td></tr> <br> <tr><td></td></tr> <center><button value="Cp/Hp/Mp" action="bypass -h npc_%objectId%_skill4" width=88 height=15 back="l2ui.SystemWindowButton" fore="l2ui.SystemWindowButton_click"></td> <tr><td></td></tr> <tr> <br> <center><img src="L2UI_CH3.inventory_outline_over" width=100 height=3></center> </tr> <br> <br> <br> <tr><td></td></tr> <center><button value="Return" action="bypass -h npc_%objectId%_Chat _104.htm" width=88 height=15 back="l2ui.SystemWindowButton" fore="l2ui.SystemWindowButton_click"></td> <tr><td></td></tr> </body></html> create sql file ========================================================================= INSERT INTO `npc` VALUES ('101','31324','Trader','1','Skill Trade','1','NPC.a_casino_FDarkElf','8.00','23.00','70','female','L2PVPSkillManager','40','3862','1493','11.85','2.78','40','43','30','21','20','10','0','0','1314','470','780','382','278','333','0','0','55','132','0','7','0'); ayta edw ta bazete sto system sto arxio skillgpr ========================================================================= 7100 1 2 0 -1 0 0.00000000 0 icon.skill1077 0 0 0 0 -1 -1 7100 2 2 0 -1 0 0.00000000 0 icon.skill1077 0 0 0 0 -1 -1 7100 3 2 0 -1 0 0.00000000 0 icon.skill1077 0 0 0 0 -1 -1 7100 4 2 0 -1 0 0.00000000 0 icon.skill1077 0 0 0 0 -1 -1 7100 5 2 0 -1 0 0.00000000 0 icon.skill1077 0 0 0 0 -1 -1 7100 6 2 0 -1 0 0.00000000 0 icon.skill1077 0 0 0 0 -1 -1 7101 6 2 0 -1 0 0.00000000 0 icon.skill1086 0 0 0 0 -1 -1 7101 1 2 0 -1 0 0.00000000 0 icon.skill1086 0 0 0 0 -1 -1 7101 2 2 0 -1 0 0.00000000 0 icon.skill1086 0 0 0 0 -1 -1 7101 3 2 0 -1 0 0.00000000 0 icon.skill1086 0 0 0 0 -1 -1 7101 4 2 0 -1 0 0.00000000 0 icon.skill1086 0 0 0 0 -1 -1 7101 5 2 0 -1 0 0.00000000 0 icon.skill1086 0 0 0 0 -1 -1 7101 6 2 0 -1 0 0.00000000 0 icon.skill1086 0 0 0 0 -1 -1 7102 1 2 0 -1 0 0.00000000 0 icon.skill1085 0 0 0 0 -1 -1 7102 2 2 0 -1 0 0.00000000 0 icon.skill1085 0 0 0 0 -1 -1 7102 3 2 0 -1 0 0.00000000 0 icon.skill1085 0 0 0 0 -1 -1 7103 1 2 0 -1 0 2.50000000 0 icon.skill1363 0 0 0 0 -1 -1 7103 2 2 0 -1 0 2.50000000 0 icon.skill1363 0 0 0 0 -1 -1 7103 3 2 0 -1 0 2.50000000 0 icon.skill1363 0 0 0 0 -1 -1 7104 1 2 0 -1 0 4.00000000 0 icon.skill1303 0 0 0 0 -1 -1 7104 2 2 0 -1 0 4.00000000 0 icon.skill1303 0 0 0 0 -1 -1 7104 3 2 0 -1 0 4.00000000 0 icon.skill1303 0 0 0 0 -1 -1 ayta edw ta bazete sto system sto arxio skillname-e ========================================================================== 7100 1 a,Focus\0 a,Effect 6.\0 a,none\0 a,none\0 7100 2 a,Focus\0 a,Effect 6.\0 a,none\0 a,none\0 7100 3 a,Focus\0 a,Effect 6.\0 a,none\0 a,none\0 7100 4 a,Focus\0 a,Effect 6.\0 a,none\0 a,none\0 7100 5 a,Focus\0 a,Effect 6.\0 a,none\0 a,none\0 7100 6 a,Focus\0 a,Effect 6.\0 a,none\0 a,none\0 7101 1 a,Haste\0 a,Effect 6.\0 a,none\0 a,none\0 7101 2 a,Haste\0 a,Effect 6.\0 a,none\0 a,none\0 7101 3 a,Haste\0 a,Effect 6.\0 a,none\0 a,none\0 7101 4 a,Haste\0 a,Effect 6.\0 a,none\0 a,none\0 7101 5 a,Haste\0 a,Effect 6.\0 a,none\0 a,none\0 7101 6 a,Haste\0 a,Effect 6.\0 a,none\0 a,none\0 7102 1 a,Acumen\0 a,Effect 3.\0 a,none\0 a,none\0 7102 2 a,Acumen\0 a,Effect 3.\0 a,none\0 a,none\0 7102 3 a,Acumen\0 a,Effect 3.\0 a,none\0 a,none\0 7103 1 a,Max/Cp/Hp/Mp\0 a,Effect 3.\0 a,none\0 a,none\0 7103 2 a,Max/Cp/Hp/Mp\0 a,Effect 3.\0 a,none\0 a,none\0 7103 3 a,Max/Cp/Hp/Mp\0 a,Effect 3.\0 a,none\0 a,none\0 7104 1 a,Wild Magic\0 a,Effect 3.\0 a,none\0 a,none\0 7104 2 a,Wild Magic\0 a,Effect 3.\0 a,none\0 a,none\0 7104 3 a,Wild Magic\0 a,Effect 3.\0 a,none\0 a,none\0 Server\gameserver\data\xml\skills 7100-7110.xml =========================================================================== <?xml version='1.0' encoding='utf-8'?> <list> <skill id="7100" levels="6" name="Focus"> <table name="#rCrit"> 86.7 82.2 77.8 73.3 68.9 64.5 </table> <table name="#magicLvl"> 46 49 52 55 58 61 </table> <set name="target" val="TARGET_SELF" /> <set name="skillType" val="BUFF" /> <set name="operateType" val="OP_PASSIVE" /> <set name="magicLvl" val="#magicLvl" /> <for> <add order="0x40" stat="rCrit" val="#rCrit" /> </for> </skill> <skill id="7101" levels="6" name="Haste"> <table name="#pAtkSpd"> 1.08 1.07 1.07 1.07 1.06 1.06 </table> <table name="#magicLvl"> 46 49 52 55 58 61 </table> <set name="target" val="TARGET_SELF" /> <set name="skillType" val="BUFF" /> <set name="operateType" val="OP_PASSIVE" /> <set name="magicLvl" val="#magicLvl" /> <for> <mul order="0x30" stat="pAtkSpd" val="#pAtkSpd" /> </for> </skill> <skill id="7102" levels="3" name="Acumen"> <table name="#pvpBonus"> 1 1.05 1.05 </table> <table name="#magicLvl"> 64 64 70 </table> <set name="target" val="TARGET_SELF" /> <set name="skillType" val="BUFF" /> <set name="operateType" val="OP_PASSIVE" /> <set name="magicLvl" val="#magicLvl" /> <for> <mul order="0x30" stat="mAtkSpd" val="1.15" /> <mul order="0x30" stat="pvpPhysDmg" val="#pvpBonus" /> <mul order="0x30" stat="pvpPhysSkillsDmg" val="#pvpBonus" /> <mul order="0x30" stat="pvpMagicalDmg" val="#pvpBonus" /> </for> </skill> <skill id="7103" levels="3" name="Max/Cp/Hp/Mp"> <table name="#pvpBonus"> 1 1.05 1.05 </table> <table name="#magicLvl"> 64 64 70 </table> <set name="target" val="TARGET_SELF" /> <set name="skillType" val="BUFF" /> <set name="operateType" val="OP_PASSIVE" /> <set name="magicLvl" val="#magicLvl" /> <for> <mul order="0x30" stat="maxMp" val="1.3" /> <mul order="0x30" stat="maxHp" val="1.3" /> <mul order="0x30" stat="maxCp" val="1.3" /> <mul order="0x30" stat="pvpPhysDmg" val="#pvpBonus" /> <mul order="0x30" stat="pvpPhysSkillsDmg" val="#pvpBonus" /> <mul order="0x30" stat="pvpMagicalDmg" val="#pvpBonus" /> </for> </skill> <skill id="7104" levels="3" name="Wild Magic"> <table name="#pvpBonus"> 1 1.05 1.05 </table> <table name="#magicLvl"> 64 64 70 </table> <set name="target" val="TARGET_SELF" /> <set name="skillType" val="BUFF" /> <set name="operateType" val="OP_PASSIVE" /> <set name="magicLvl" val="#magicLvl" /> <for> <mul order="0x30" stat="mCritRate" val="2" /> <mul order="0x30" stat="pvpPhysDmg" val="#pvpBonus" /> <mul order="0x30" stat="pvpPhysSkillsDmg" val="#pvpBonus" /> <mul order="0x30" stat="pvpMagicalDmg" val="#pvpBonus" /> </for> </skill> </list> Credits: valanths1990 ( gia ton code ) Credits: Me ( gia ta ypolipa :P )
  14. ayto edw einai ena npc opoy kani ta PvP coins kai to antistrofo Download create on net.sf.l2j.gameserver.model.actor.instance L2PVPManagerInstance.java ===================================================================================== package net.sf.l2j.gameserver.model.actor.instance; import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage; import net.sf.l2j.gameserver.templates.chars.L2NpcTemplate; public class L2PVPManagerInstance extends L2NpcInstance { public L2PVPManagerInstance(int objectId, L2NpcTemplate template) { super(objectId, template); } @Override public void onBypassFeedback(L2PcInstance player, String command) { int itemId = 25000; // item id int itemA-beep-t = 100; // A-beep-t of items that will give or give int pvpA-beep-t = 100; // A-beep-t of pvps to take or give final String[] subCommand = command.split("_"); if (player == null ) return; if (command.startsWith("pvpToCoin")) { if (player.getPvpKills() >= pvpA-beep-t) { player.setPvpKills(player.getPvpKills() - pvpA-beep-t); player.addItem("pvpToCoin", itemId, itemA-beep-t, player, true); player.broadcastUserInfo(); } else player.sendMessage("Not enough PvPs."); } else if (command.startsWith("coinToPvp")) { if (player.getInventory().getItemByItemId(itemId).getCount() >= itemA-beep-t) { player.setPvpKills(player.getPvpKills() + pvpA-beep-t); player.destroyItemByItemId("coinToPvp", itemId, itemA-beep-t, player, true); player.broadcastUserInfo(); } else player.sendMessage("Not enough coins."); } else if(command.startsWith("Chat")) { if(subCommand[1].isEmpty() || subCommand[1] == null) return; NpcHtmlMessage html = new NpcHtmlMessage(getObjectId()); html.setFile("data/html/default/"+subCommand[1]); html.replace("%objectId%", String.valueOf(getObjectId())); player.sendPacket(html); } } } create html on data/html/default 102.htm =============================================================================== <html> <head> <title>PvP Shop Manager</title> </head> <body> <tr> <center><img src="L2UI_CH3.inventory_outline_over" width=0.1 height=20></center> </tr> <center><img src="sek.gui001" width=258 height=64.2></center> <br> <center><font color="LEVEL">Hello strainger </font></center> <tr> <br> <center><img src="L2UI_CH3.inventory_outline_over" width=100 height=3></center> </tr> <br> <br> <tr><td></td></tr> <center><button value="Exchange" action="bypass -h npc_%objectId%_Chat_104-2.htm" width=88 height=15 back="l2ui.SystemWindowButton" fore="l2ui.SystemWindowButton_click"></td> <tr><td></td></tr> <br> <br> <tr> <center><img src="L2UI_CH3.inventory_outline_over" width=100 height=3></center> </tr> <tr> <center><img src="L2UI_CH3.inventory_outline_over" width=0.1 height=10></center> </tr> <center><font color="fcd209">Lineage II Pirama</font></center> <br> <center><img src="sek.ui03" width=210 height=50></center> <center><font color="fcd209"></font></center> </body> </html> create html 102-1.htm =============================================================================== <html><title>PvP Shop Manager</title> <body> <br> <br> <center><font color="LEVEL">Exchange Your PvP : 100 PvP = 100 PvPCoin's</font></center><br><br> <tr><td></td></tr> <tr> <center><img src="L2UI_CH3.inventory_outline_over" width=100 height=3></center> </tr> <br> <center><button value="Get Coin's" action="bypass -h npc_%objectId%_pvpToCoin" width=88 height=15 back="l2ui.SystemWindowButton" fore="l2ui.SystemWindowButton_click"></td> <tr><td></td></tr> <br> <tr><td></td></tr> <center><button value="Get PvP's" action="bypass -h npc_%objectId%_coinToPvp" width=88 height=15 back="l2ui.SystemWindowButton" fore="l2ui.SystemWindowButton_click"></td> <tr><td></td></tr> <br> <tr> <br> <center><img src="L2UI_CH3.inventory_outline_over" width=100 height=3></center> </tr> <br> <br> <br> <tr><td></td></tr> <center><button value="Return" action="bypass -h npc_%objectId%_Chat _104.htm" width=88 height=15 back="l2ui.SystemWindowButton" fore="l2ui.SystemWindowButton_click"></td> <tr><td></td></tr> </body></html> create sql file ========================================================================= INSERT INTO `npc` VALUES ('102','31324','Trader','1','PvP Trade','1','NPC.a_casino_FDarkElf','8.00','23.00','70','female','L2PVPManager','40','3862','1493','11.85','2.78','40','43','30','21','20','10','0','0','1314','470','780','382','278','333','0','0','55','132','0','7','0'); ayta edw ta bazete sto system sto arxio ectitemgrp ========================================================================= 2 25000 0 5 4 1 0 DropItems.coin_m00 DropItemsTex.coin_t00 DropItemsTex.coin_t01 icon.etc_adena_i00 0 0 3 0 0 1 1 ItemSound2.itemdrop_etc_money_2 3 0 0 ayta edw ta bazete sto system sto arxio itemname-e ========================================================================== 25000 PvPCoin's a, -1 a, a, a, a, 0 0 0 a, Server\gameserver\data\xml\items 25000-25001.xml =========================================================================== <?xml version="1.0" encoding="UTF-8"?> <list> <item id="25000" type="EtcItem" name="PvPCoin"> <set name="material" val="gold" /> <set name="price" val="1" /> <set name="is_stackable" val="true" /> </item> </list> Credits: valanths1990 ( gia ton code ) Credits: Me ( gia ta ypolipa :P)
  15. prepei na enoeis pos na aniksis tis 3 mpares an katalaba kala an den to exei to system soy prepei na kateyasis kapio poy to exei gia na dis an to exei des stin proti foto stin proti mpara aristera sto noymero 1 ligo aristera akoma exei 2 belakia ena pros ta pano ena pros ta kato elaxista pio aristera exei allo ena diplo belaki poy dixni pros ta pano pata se ayto kai tha aniksi alli mia mpara an to patisis kai deyteri fora tha aniksi kai h triti an to ksana parisis klinoy kai meta pali apo tin arxi... ( an den exei tetio bouton to system soy pes moy na soy stilw to diko moy )
  16. file moy o Zaken o 83 lvl einai instance opote den exei oyte sta rb_spawnlist spawn oute stin apli spawnlist ... kane ena .sql axrio grapse ayto edw mesa DELETE FROM spawnlist WHERE npc_id = "29098"; anikse tin db soy pata sta Tables deksi klic kai pata sto Execute SQL File... meta pata stis .... kai bres to sql poy eftiakses meta pata start kai eisai etimos
  17. o zaken an den kano lathos den exei spawn stin spawnlist ( fortoni apo to script an den kanw lathos ) alla kai pali allo na sbisi 1 spawn kai na to ksana bali xirokinita allo osa extra exei ston server :)
  18. poli wraia ( plaka exoyn ) :) ty
  19. tha simfonisw me ton valanth (idika an den exeis custom spawnlist gia na npc poy logika exeis bali ston server) to na sbisis oloi tin spawnlist tha itan katastrofi kai tha se girnoyse polles wres piso ( re paidia prosoxi me to ti protinete den sas fteei tpt to paidi na ksana liosi sta spawn epidi ekane ena lathos ) :( eyxome na min tin exei sbisi akoma....
  20. klidoste kai edw lithike
  21. kai na skeytite to pouloysan ayto to pack ... omg ...
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