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tonmp

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Posts posted by tonmp

  1. hello my problem is that

     

    i do everythhing what is in the guid

     

    but when i want to login on walker FIRST

     

    i got in Free Tibet(l2 Fork )

     

     

    12:06:15 - Debug build

    12:06:15 - Using Proxy: False

    12:06:15 - Starting... SOCKS[1999] LOCAL[2106] OOG[2107]

    12:06:53 - New local connection[2106]

    12:06:53 - Local LS connection->Handle

    12:06:56 - End of Local:LS connection

    12:06:56 - New local connection[2106]

    12:06:57 - Local LS connection->Handle

    12:07:52 - End of Local:LS connection

    12:07:52 - New local connection[2106]

    12:07:52 - Local LS connection->Handle

    12:07:55 - End of Local:LS connection

    12:07:55 - New local connection[2106]

    12:07:56 - Local LS connection->Handle

    12:07:59 - End of Local:LS connection

    12:07:59 - New local connection[2106]

    12:07:59 - Local LS connection->Handle

    12:08:04 - End of Local:LS connection

    12:08:04 - New local connection[2106]

    12:08:05 - Local LS connection->Handle

     

     

    and i dont know what to do

     

    nearly same for me, just i got error no connection waiting when i log in with l2 client.

     

    (3 secs after i logged in with walker) and i don't know thats because of 10.7.1 walker, or because of wrong token offset for 10.7.1

  2. 18:21:53 - Local listen thread exit

    18:21:53 - Remote listen thread exit

    18:21:53 - Established connection - Remote IP '89.163.146.236' Remote Port '7777'

    18:21:53 - New SOCKS connection for 89.163.146.236:7777

    18:21:54 - Proxy kicked~

    18:21:54 - Proxy GS connection->Add to queue

    18:21:54 - Error! No remote connection is waiting

    18:22:16 - End of Local:LS connection

     

    WHYYY????

     

    proxifier running(and set up), c5toil running, l2fork running walker started with token.exe, proxying gameserver port 3333

     

    login in walker, log in client, select server ok(BEFORE WALKER TIMEOUT), and ^^

  3. no.

     

    The .Net framework is a core component of vista. It's you not following the guide properly

     

     

    So its bugged. Cuz as i said, i followed the guide, about 30 times, and same problem, l2fork don't give a shit about the walker, when its running and waiting for connection.

     

    Walker connects to fork, i see the connections in tcpview, and when i select server, and click ok, then l2fork disconnects walker(saying no remote connection waiting), and l2fork connects to gameserver alone.

     

    walkerxu8.th.png

     

    this screenshot about 3 seconds after i clicked ok. L2 fork is connected, and l2walker is disconnecting, cuz l2fork don't give nothing to it.

  4. then you have to change your offset in options.ini

     

    0053D4A8 for 10.7.1

     

    i tried, nothing changed

     

    20:37:44 - Established connection - Remote IP '89.163.146.236' Remote Port '7777'

    20:37:44 - New SOCKS connection for 89.163.146.236:7777

    20:37:45 - Proxy kicked~

    20:37:45 - Proxy GS connection->Add to queue

    20:37:45 - Error! No remote connection is waiting

    20:37:58 - End of Local:LS connection

  5. user, pw to walker, click login. It writes link login server succeeded. Then write user password in bakeice client. agree, select server.

     

    17:32:44 - Error! No remote connection is waiting

    17:32:44 - End of Local:LS connection

     

    then after few seconds walker writes >Login LoginServer Timeout.

     

    And i thought about, if i don't write nothing to login server proxy, then it probably trying to login to real server. Don't we need to write there something?

     

     

    tcpview

     

    click on walker login:

    TCP criticalerror:mzap localhost:51779 ESTABLISHED

    TCP localhost:51779          criticalerror:mzap ESTABLISHED

     

     

    Then login with client:

    TCP criticalerror:1999 localhost:51787 ESTABLISHED

    TCP criticalerror:51781 localhost:51782 ESTABLISHED

    TCP criticalerror:51782 localhost:51781 ESTABLISHED

    TCP criticalerror:51783 localhost:1999 ESTABLISHED

    TCP criticalerror:51784 dn-login.ath.cx:mzap ESTABLISHED

     

    Then select server, these connections above exept the first two, are closing, and new connections

     

    TCP criticalerror:51785 localhost:51786 ESTABLISHED

    TCP criticalerror:51786 localhost:51785 ESTABLISHED

    TCP criticalerror:51787 localhost:1999 ESTABLISHED

    TCP criticalerror:51788 89.163.146.236:7777 ESTABLISHED

     

     

     

     

     

  6. it is working..

    and why ur talking like that smart ass -.-

    read the guide twice b4 u start making some of your "smart" comments.. now i see where you got -1 karma -.-

     

    @ hax0r , dunno bro.. never had this error b4... it weird.. maybe ur using vista or something? am using xp sp2 and never got it

     

    what smart comments? I asked to tell what is remote server, and how the walker knows that client logged i. It's secret or what? BTW i did everything as the guide writes, i read it 6 times, and i get the same.

  7. there you go I made my c5->il module an independant exe

     

    http://www.mediafire.com/?n42nw14xmul

     

    If you wish to change port, make a file called "C5toIL.cfg" in the same folder as C5toIL.exe and put ONLY your port number in it

     

    what's this port 3333? walker input port? And what is the output port?

     

    15:19:08 - Proxy GS connection->Add to queue"

    15:19:08 - Error! No remote connection is waiting

     

     

    15:19:33 - End of Local:LS connection"

     

    What's this errror? If i start login walker before i login with client, or if i do it with login with client, then walker, its same. WHAT REMOTE connection?

     

    Where can i get token.exe? And where can i get working 10.7.4? Cuz from here the 10.7.4 not working, just cpu 100% and nothing, but 10.7.1 working.

  8. 18:52:44 - New local connection[2107]

    18:52:44 - Local GS connection->Add to queue

    18:52:44 - Local connection waiting

    18:52:50 - Established connection - Remote IP '85.14.217.252' Remote Port '2106'

    18:52:50 - New SOCKS connection for 85.14.217.252:2106

    18:52:51 - Proxy LS connection->Handle

    18:52:55 - Removed a SOCKS:LS connection

    18:52:55 - Remote listen thread exit

    18:52:55 - Local listen thread exit

    18:52:55 - Established connection - Remote IP '89.163.146.236' Remote Port '7777'

    18:52:55 - New SOCKS connection for 89.163.146.236:7777

    18:52:56 - Proxy kicked~

    18:52:56 - Proxy GS connection->Add to queue

    18:52:56 - New pair

    18:52:56 - Removed a gameconnection

    18:52:56 - Remote:Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.

     

    What is this?

     

    I did this: start proxifier, gameguard.des -> localhost, start l2fork, l2wpc, walker, dn l2. Set in oogwalker 127.0.0.1 2007 to gameserver, log in with normal client, oogwalker writes login server succeded, then i get that error in l2fork above ^

     

     

    turksauron! your wpc listening at what port? If if you did this, it's not too hard to make it to save login packets, and replace login packets of l2walker with the saved login packets :)

  9. I've take a look at DN login packets. They aren't encrypted, or only the pass, and user was encryped. There are +3  unknown packets at login, what didn't exist when c4 was. But the old packets are looks same, just they contain some additional data in packet, where was a lot of 00s in c4 packet.

    There was a packet modifier program, what i used to outgame bot when c4 (for save the encrypted password, and replace the walkers unencrypted pass with the saved encrypted one when login), that was the walker patcher 5.04 by sauron. With that you could analise the packet too. It translated the raw data to readable data, and for that it used T2packets.xml and some ini files, to seperate the data of raw packets. But it's only working for c4/c5 packet, and not for interlude. Is there there an updated version of this file for interlude packets?

  10. i dont know how the protections works, but i got a crypthinit packet when i try to get dragon networks's packets, and l2phx gets error :S

     

    and with my packet watcher program, i can see, l2 always change incoming port when i join to server.

     

    2106 login server, 7777 gameserver. This is not new...

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