Jump to content

DjFlooRyN

Members
  • Posts

    22
  • Credits

  • Joined

  • Last visited

  • Feedback

    0%

About DjFlooRyN

Contact Methods

  • Website URL
    http://djflorin3xl.hi5.com
  • Yahoo
    DjFlooRyN

Profile Information

  • Gender
    Male
  • Location
    Bistrita

DjFlooRyN's Achievements

Newbie

Newbie (1/16)

0

Reputation

  1. server : APD Gaming ip: 217.26.67.54 :7777 acc: testbot psw: 12345 i tryed with proxyfier , l2walker allows me to select server and after i press ok windows quits instalntly. l2net it works with loopback adapter when i enter affter 1 min i take crush , (i dont see hp , name of character .) if u can sugest me an ideea it will be great.
  2. Server :APD Gaming Chronicle : Interlude , L2off platform ServerAddr=217.26.67.54 l2walker affter new patch allows me to enter until i select chars,after that windows closes fast.
  3. in this case : EXEName=l2.exe SaveExt=usa Port=7777 Class=LineageWarrior.MFighter ServerAddr=server2.aodgaming.com IsL2NetLogin=True ................ Where the l2 server ini have an adres betwen clasical ip adres ..how i can conect with l2net...eny ideea are welcome ;D
  4. big .thanx . problem resolved ...it's incredible how important is 2 lines in host....the best ...ady... :)
  5. l2j ..........could not initialize class java.awt.rectangle http://tracker.xplor.ro/bitbucket.php?id=4867&fid=332AW16O9C9OOL2DV3FN i search 2-3 h on forum but i did't sow something like this ...sry if this problems is solved ..in other post
  6. http://tracker.xplor.ro/bitbucket.php?id=4861&fid=3U80849TPA5905C1W4Q3 can somebody give me a clue at this error
  7. why ....if i replace with my wan ip ...people from outside ...wil can't log in ...now with this config ..works perfectly from outside....
  8. server . prop # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2jfree.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # =================================================================================================== # ================================================================ # General server setting!!! REQUIRED to configure to everyone!!! # ================================================================ # Bind ip of the gameserver, use 0.0.0.0 to bind on all available IPs GameserverHostname = * GameserverPort = 7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname = 78.97.2.248 # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname = 192.168.2.105 # Note: You can define server hostname for each network in subnets.properties # The Loginserver host and port LoginPort = 9014 LoginHost = 192.168.2.105 # This is the server id that the gameserver will request (i.e. 1 is Bartz) RequestServerID = 1 # If set to true, the login will give an other ID to the server if the requested ID is allready reserved AcceptAlternateID = True # Database info Driver = com.mysql.jdbc.Driver # Driver = org.hsqldb.jdbcDriver # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver URL = jdbc:mysql://localhost/l2jdb # URL = jdbc:hsqldb:hsql://localhost/l2jdb # URL = jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login = root Password =root MaximumDbConnections = 50 # Datapack root directory, defaults to current directory from which the server is started # DatapackRoot = H:/workEclipse/L2J Free/trunk/L2_DataPack_CT2 # Define character name template # These ones are regular expressions, visit http://www.regular-expressions.info for details # Note: Checking lengths are done server side, but keep it in pattern for future purposes # Character name ( Default [A-Za-z0-9\-]{3,16} ) CnameTemplate = [A-Za-z0-9\-]{3,16} # Pet name ( Default [A-Za-z0-9\-]{3,16} ) PetNameTemplate = [A-Za-z0-9\-]{3,16} # Clan and ally name ( [A-Za-z0-9 \-]{3,16} ) ClanAllyNameTemplate = [A-Za-z0-9 \-]{3,16} # Title ( [A-Za-z0-9 \-\\[\\]\<\>\(\)\!\|]{3,16} ) TitleTemplate = [A-Za-z0-9 \-\\[\\]\<\>\(\)\!\|]{3,16} # Maximum number of chars per account - 0 = illimited - default = 7 CharMaxNumber = 7 # Define how many players are allowed to play simultaneously on your server. MaximumOnlineUsers = 100 # Minimum and maximum protocol revision that server allow to connect. # You must keep MinProtocolRevision <= MaxProtocolRevision. MinProtocolRevision = 1 MaxProtocolRevision = 999 # --------------------------------------------- # Safe Reboot configuration # --------------------------------------------- # This will prevent some exploit during restart/shutdown process SafeReboot = True # To use following options, SafeReboot must be set to True # Time in seconds before server complete shutdown/reboot, when # following striction take effect SafeRebootTime = 10 # Disable item enchant SafeRebootDisableEnchant = True # Disable players teleportations SafeRebootDisableTeleport = False # Disable craft and crystallize SafeRebootDisableCreateItem = False # Disable trades and shops SafeRebootDisableTransaction = False # Disable actions between players SafeRebootDisablePcIteraction = False # Disable actions on NPC SafeRebootDisableNpcIteraction = False # Flood Protection # If enabled players which send more then PACKETLIMIT packets in PACKETTIMELIMIT ms will get kicked FloodProtection = False PacketLimit = 500 PacketTimeLimit = 1100 # ================================================================ # CT1 Legacy # ================================================================ CT1LegacyMode = False L.Server.prop # ================================================================ # General login server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname=78.97.2.248 # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname=192.168.2.105 # Bind ip of the loginserver, use 0.0.0.0 to bind on all available IPs LoginServerHostname=192.168.2.105 LoginServerPort=2106 GMMinLevel=100 # The port, ip on which login will listen for GameServers LoginHostname=192.168.2.105 LoginPort=9014 # If set to true any GameServer can register on your login's free slots AcceptNewGameServer = True # If false, the licence (after the login) will not be shown ShowLicence = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login=root Password=root # Useable values: "True" - "False", use this option to choose whether accounts will be created # automatically or not. AutoCreateAccounts=True # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic) # (0 = disable) IpUpdateTime=0 # ============================================================== # Test server setting, shoudnt be touched in online game server # ============================================================== Debug = False Assert = False Developer = False # Enforce GG Authorization from client # Login server will kick client if client bypassed GameGuard authentication ForceGGAuth=False #FloodProtection. time in ms EnableFloodProtection=True FastConnectionLimit=15 NormalConnectionTime=700 FastConnectionTime=350 MaxConnectionPerIP=50 #Ban management # number of attempt before a user is banned when he fails his login LoginTryBeforeBan=10 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) LoginBlockAfterBan=600 router ports:2106,7777,9014,
  9. i have the same ..problem ...but diference betwen this cause and my ...is my server works perfectly from outside .and from lan i can't log in i see server light ping 9999 .....
  10. man ...can explain me pls ..set.ini ....what i need to do ...game server have one ip i see in cmd>netstat ..and other ip for login server ...if i put login ip it works log but after 1 succes i take failed ... 88.198.59.104 and 7777 port frist ip for game server i take one succes and one faild 23:28:57 »¶Ó­ĘąÓĂĐĐŐߡŁwww.ToWalker.com 23:28:57 Link LoginServer Succeed. 23:29:18 ->Login LoginServer Fail. 3:30:58 »¶Ó­ĘąÓĂĐĐŐߡŁwww.ToWalker.com 23:30:58 Link LoginServer Succeed. 23:31:01 Login LoginServer Success. 23:31:01 上次登录服务器[01] 23:31:01 服务器[07]当前在线率:0.00%,能否登陆:否 23:31:04 ->Login LoginServer Fail.
  11. http://www.MegaShare.com/1028661 from here it works ..perfecty at l2dreams ...but if i change the server i can't log..why?
  12. i don't undestud what you mean ,,exactly.
  13. problem is game server have one ip ,,,and login server other ip ...how i set set.ini
×
×
  • Create New...