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oO

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Everything posted by oO

  1. Why you wanna make a new development team and you dont stick with the old ones?
  2. what is a good proof? u use this only on bots :P
  3. for me +13 is enough.. i will try it too
  4. i think is only luck.. is not luck when u do it every time but if u do more in the morning than in the evening dosent mean necesary that enchanting in the morning is better
  5. yes.. good program. +1
  6. on DN we have box and chest. u can take DN sys and look for that file :P
  7. is not what people are saing, you said "rate for succes is 66% so failure is 44" this is your own logic. and give us a break with "if you broke 2 weaopns before your chance of breaking will be 33% from 33%" cause this means like 11% . So if you enchant once more and broke the chance for failure will be 33% from 11% thats like 3%. That means you will enchant succesfully for sure. Then how do you explain my friend broke 18 weapons in a row? you know if you divide one number many times eventually he will reach something very close to 0 (this is pure math too). 33% from 33% is 11% , 33% from 11% is 3%, 33% from 3%is 1%, 33% from 1% is 0.33%, 33$ from 0.33% is 0.11% so after 18 tries how the hell he succed to broke a weapon cause after your speculation he`s rate of failure would be 0,00001. Is alot more probably the rate of failure is 33% no mather how many times u broke before. Hell, after how many weapons I broke I should have a rate of succes now of 99%. The single thing I can belive is this chart : this might be possible . if you enchant a weapon the rate to succed will degrease after each enchant. Is like the enchant rate of skills. EDIT: if you look at these numbers you will see at +4 you got 66% chance of the +3. So is allways 2/3 smaller than before. First was 66 from 100. that means 2/3. Then 44% and 66% that means again 2/3.
  8. omg, for you 66% +44% = 100% ? not 110% ? kthnxbybye I see how much math you know.
  9. oO

    Your Location

    well 2 persons with 500euro can have a great time for 1 week there. I think you will come with money back home.
  10. lol they speak about official server, what you dont get it? there is no fun in exp, anyway everyone use bots.
  11. of course I dont understand you cause there is no logic in this sentences. Please try to be more specific, not everyone got english as main language. still what you are saing here got no sense. you`re saing you got 3 weapons. 1st weaopn enchant - 44% rate of boom. 2dn weapons enchant - 44%x44% rate thats like 20% chance of booming. Well I dunno how you managed to get these results because I doubt l2 is calculating "this guy enchanted before and broke.. the poor guy, lets give him a bigger chance of succes now"
  12. I have 14 years of school already and got to do 2 more till I finish my studies so please dont start flaming if u dont know anything about me. Also is not your concern how I spend my time in vacantion, if u dont like what we talk here you are free to go. We dont study to much about match chance in school. We know the chance is just number of good possibilities/number of total possibilites. So if U role a dice the chance to show up the number "5" is "1/6" cause 1 case is favorable and 6 possible.
  13. http://l2wh.com/tools/oes.php check this one. I wanna know what are those variables, are they just to proove the accuracy of their test? something like U need 23424242 test so you can say your results are right? This is what l2wh wrote about succes rate. So bassically is not the same rate at +4 and +10. Sucks. derf how many weps u enchanted before you acctually reached those stats and what is the rate of failure when using your method?
  14. eternal edit your post so cannot be seen by everyone.
  15. omg .. nice bug.. i manage to get manny EW and EA with this.. ty verry much search another bug like this :)
  16. • utorrent 1.6 (Build 474) - • utorrent 1.6.1 (Build 490) • utorrent 1.7.1 (Build 3360) • utorrent 1.7.2 (Build 3458) • azureus 2.5.0.4 • bittornado t-0.3.17 • bittornado t-0.3.18 • rTorrent 0.7.4 + libTorrent 0.11. There are torrents accepted by most servers + bitcomet.
  17. or for people without ram who dont wanna use GK to much
  18. trash1 you were wrong, I know a guy who broke 18 homu in a row from +3 to +4. if the succes rate on normal server is 60% then the rate to break is 40% not 8%. there is no problem derf I already know your first post. Now I do have a solution for your problem from +3 to +4 when you said it is critical to succed. You said enchanting succes rate is global. If it is based on time then is logical to be global. So I want to enchant an angel slayer +++ . I will ask a friend to enchant a mithril dagger. We will try to use the enchant in almost the same time. We will select the enchant, we will select each the weapon we want and first he will click ok. If he`s weapon broke then you dont enchant , if you see he succeded you enchant as fast as you can. It is about timing but it can be done. Still we need to test it cause I am not totally sure l2 calculates random so easy,, might be something like "you location in l2 + your level+many other things + time / 10000". I need a few days I probably I will have enough ewc to test your method and my idea about safe +4. Should I make this topic hiden for general public?
  19. the mage weapons and the bows have less success rate than the close combat rate. if u say that is based on secons is by the luck too. i mean first each seccond interval is changed by the ++ you have (+4 have like X sec / +5 have X+2 or something like that, and so on) then u have a special rate to wich weapon is it.. bow and mage have x sec and close combat have x-1 sec. what i am trying to say is even if the enchant take only secconds to do the random is still verry hard to find out the intervals for success.
  20. I am not sure but I think I found it in ascetics.
  21. derf, I thought about random being calculated with time variables. but now`a`days random is calculated with some other functions so is harder to predict. even if it is calculated based on time I will ask u the next question : how come u know about some precisse momment when enchant will be safe again ? I must admit your weapons are a clear proof but u didnt do this on a server like dragon-network, phoenix or even extreme. Also if you are right then at an interval of "X" seconds enchant would be safe allways , I am right ?
  22. tekken is a game like mortal combat
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