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CriticalError

L2Client Developer
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Everything posted by CriticalError

  1. well how say before, for do it you need mod lineageeffect.u but ofc you need know what need changed there.
  2. thanks a lot but this don't have nothing about clint mod, your first version posted in right place and now you do a mistake, anyway take care and be careful :)
  3. [General] Lineage II Develop [L2J] English http://maxcheaters.com/forum/index.php?topic=223999.0
  4. well is not hard, you can change and adapt UNWRAP into box, just select the first part and change size but remember 2 maps need to be into BOX, ok hope you can understand and sorry for my english, good luck.
  5. he don't know nothing, just post crap things, this is very clear explained, you want change glow like hero but with effects like that, the real thing is you need mod env.int + lineageeffect.u
  6. thanks a lot for this great exploit, sound interesting, I try test soon, keep working.
  7. nice program man, you rock, it look interesting, another good work for my collection :)
  8. well you make objects with OUAKX you can't make object like monsters,etc sure you get this problems, you can try make a combiner material into UNREALED for see it work, but sure you get same problem, becase the mapped is missed in the object.
  9. ofc you don't have UNWRAP maked the object don't work, you make 1 map you get 1 map, is simple :)
  10. yeah sure kiddo, guides,tools,tutorials like posted xxx forum!!!! by me or others guys ofc, I'm really really scared so you can make even sleep, that funny truth arrogance will take to bad ways, they all arrive.
  11. I don't talk about what can sell, I talk about you ask what can rip in MSN but ofc when you have it, begin a project for rip games and post it free in forums like this share so good luck with your projects but don't ask for support anymore man. I don't say it sucks!!! learn to read!!!, I talking about support for rip games and make topics free, you don't know process for make it don't waste your time here, because all guys think this process is very easy and ofc you can do in 1 minute. PD: a Pack ripped some years ago. http://i.imgur.com/wT5cx.jpg[/img] http://i.imgur.com/IQPKf.jpg[/img] http://i.imgur.com/Sm1my.jpg[/img] http://i.imgur.com/QDxYh.jpg[/img] http://i.imgur.com/veHWp.jpg[/img] http://i.imgur.com/To7On.jpg[/img] http://i.imgur.com/dIAxW.jpg[/img] http://i.imgur.com/tZZjD.jpg[/img] http://i.imgur.com/qPyRN.jpg[/img] http://i.imgur.com/0QSiZ.jpg[/img] http://i.imgur.com/tNYnq.jpg[/img] http://i.imgur.com/6U0Wy.jpg[/img] http://i.imgur.com/PQAmV.jpg[/img]
  12. thanks a lot but wings already shared, you don't put tags in topic [share], you don't respect nothing man so take care last time.Locked. Epic Wings [CT2.5]
  13. yeah sure, and thanks anyway for helmets but don't ask me for MMORPG GAMES in MSN, I don't give more names, because you want it for make adaptation free and post here bb.
  14. ofc because you can't use original files, you need remake it.
  15. is not only UTX textures, staticmesh too need be copied, because new zones like giran destroyed,etc.
  16. [Request] Client Mods Help http://maxcheaters.com/forum/index.php?topic=223632.0
  17. first of all is incorrect section, second learn to post here, I think you don't try and now here we go. New Saga Of Epic Weapon! CT2.5 by Jøker [Full Relase+VIDEO] Locked.
  18. no because is not a UKX package, in some way is a package UKX but not maked with UNREALED so you can't export it, export file using L2VIEW UKX, when you get OBJ import into Milkshape, Zmodeler or any other 3d program and export again the file, now try import into 3D Max and see what happen with UNWRAP
  19. to see, the problem is that the weapon was safe from a file UKX created with OAUKX, what the L2UKX when one extracts the UKX damages UNWRAP and repairs needed with any other 3D application, you can often other no.
  20. so don't know why you can't save it, is a problem with your system sure.
  21. you need paste into systextures, but ofc in html welcome of your server you need link my UTX in img source.
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