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CriticalError

L2Client Developer
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Everything posted by CriticalError

  1. lol why?because I gave a solution? that is funny about my response?
  2. well really strange so... for me work fine don't know why have this problem, you deleted alpha and get anyway this problem puff
  3. because you need add in UNREALED when created shader OutputBlending there you need put OB_Masked and you fix that ;)
  4. move to [General] Lineage II Develop [L2J] English http://www.maxcheaters.com/forum/index.php?topic=183449.0
  5. yep he fail I reported to move ;)
  6. preconfigured not allowed. http://www.maxcheaters.com/forum/index.php?topic=183458.0
  7. well you mean removing example Min= 346 Max= 999 and put something like this
  8. man I can't understand please put n english because I try use translator and your language suck put in english and maybe can hlpe you.
  9. well man opening file user.ini you have all info there, some lines from zoom is this.
  10. well here you have a guide. How Mod your Music in l2
  11. so you crypt UKX with codification 121? I think you forget do that.
  12. well man have problem of this just open texture in PS and go to channels and there delete layer Alpha and save it and try.
  13. follow my guide adapting items man!!! use search and found what you want
  14. well for website before you compile need change there, can't remember java file but is there,and about ingame enter the world is something in config server, depend pack you use, sometimes are in svn other in configs.
  15. yes I know man you want just PM in ICQ ;)
  16. well man you see this because itemname are in rusian language is ppl who adapt it :D
  17. solved http://www.maxcheaters.com/forum/index.php?topic=182926.new;topicseen#new
  18. model for what? sword? give more information man, you can do it alone, is not very very hard!! try search videos i youtbue retexturing and other examples ;)
  19. this is a weapon with opacity, bad technique, anyway thanks for your work but is not white, you see background red back of opacity :S
  20. good to tell you more specifically what I was saying is simple, only that you believe the UTX eg Armor, Weapon or whatever just care about the icons but without creating a shader is not necessary, only the amounts they need editing lines of. dat anger only UTX.name of icon and that's all that simple, no other answer is so simple.
  21. well this is really strange, never get this problem like this :S I don't know what happen with your client man, maybe is another file or you can try creating new file itemname-e?
  22. you check itemaname-e for see this information in description of Armor?
  23. wtf man? you don't know how adapt SQL, is simple, just need check how many rows have in your new DB and check old SQL, then just add or removes any value depending on your DB
  24. can not open the animations as well as the texture files provided will give you critical error, you need make new one.
  25. this bow posted by Kali but can't remember name put him try search post of him :(
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