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netinhoo

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  1. have code for acis 364 and 365?
  2. http://prntscr.com/byxduz <html> <title>Vip Manager</title> <body> <center> <img src="L2UI_CH3.herotower_deco" width=256 height=32> </center> Hi user! I'm the vip manager. My job is make easiest the administrator job. So you can access here your needs about vip status. Take in mind, if you add vip from here its this character. So take care of your vip item. <center> <img src="L2UI_CH3.herotower_deco" width=256 height=32> <button value="Add vip" action="bypass -h npc_%objectId%_pk" width=94 height=21 fore="L2UI_ch3.BigButton" back="L2UI_ch3.BigButton_down"> <button value="Check my vip status" action="bypass -h npc_%objectId%_checkVipTime" width=94 height=21 fore="L2UI_ch3.BigButton" back="L2UI_ch3.BigButton_down"> <img src="L2UI_CH3.herotower_deco" width=256 height=32> </center> </body> </html>
  3. ADD VIP, NO receive status vip. other buttons it's ok print> http://prntscr.com/bypdg1
  4. hello guys, have one problem in frintezza. help me? :P 1. ERROR in \Frintezza.java (at line 482) _Zone.updateKnownList(frintezza); ^^^^^^^^^^^^^^^ The method updateKnownList(L2GrandBossInstance) is undefined for the type L2BossZone ---------- 2. ERROR in \Frintezza.java (at line 486) _Zone.updateKnownList(demon2); ^^^^^^^^^^^^^^^ The method updateKnownList(L2MonsterInstance) is undefined for the type L2BossZone ---------- 3. ERROR in \Frintezza.java (at line 490) _Zone.updateKnownList(demon3); ^^^^^^^^^^^^^^^ The method updateKnownList(L2MonsterInstance) is undefined for the type L2BossZone ---------- 4. ERROR in \Frintezza.java (at line 494) _Zone.updateKnownList(demon1); ^^^^^^^^^^^^^^^ The method updateKnownList(L2MonsterInstance) is undefined for the type L2BossZone ---------- 5. ERROR in \Frintezza.java (at line 498) _Zone.updateKnownList(demon4); ^^^^^^^^^^^^^^^ The method updateKnownList(L2MonsterInstance) is undefined for the type L2BossZone ---------- 6. ERROR in \Frintezza.java (at line 626) _Zone.updateKnownList(weakScarlet); ^^^^^^^^^^^^^^^ The method updateKnownList(L2GrandBossInstance) is undefined for the type L2BossZone ---------- 7. ERROR in \Frintezza.java (at line 656) _Zone.updateKnownList(portrait2); ^^^^^^^^^^^^^^^ The method updateKnownList(L2MonsterInstance) is undefined for the type L2BossZone ---------- 8. ERROR in \Frintezza.java (at line 661) _Zone.updateKnownList(portrait3); ^^^^^^^^^^^^^^^ The method updateKnownList(L2MonsterInstance) is undefined for the type L2BossZone ---------- 9. ERROR in \Frintezza.java (at line 666) _Zone.updateKnownList(portrait1); ^^^^^^^^^^^^^^^ The method updateKnownList(L2MonsterInstance) is undefined for the type L2BossZone ---------- 10. ERROR in \Frintezza.java (at line 671) _Zone.updateKnownList(portrait4); ^^^^^^^^^^^^^^^ The method updateKnownList(L2MonsterInstance) is undefined for the type L2BossZone ---------- 11. ERROR in \Frintezza.java (at line 808) _Zone.updateKnownList(weakScarlet); ^^^^^^^^^^^^^^^ The method updateKnownList(L2GrandBossInstance) is undefined for the type L2BossZone ---------- 12. ERROR in \Frintezza.java (at line 852) _Zone.updateKnownList(strongScarlet); ^^^^^^^^^^^^^^^ The method updateKnownList(L2GrandBossInstance) is undefined for the type L2BossZone ---------- 12 problems (12 errors)
  5. Print > http://prntscr.com/brtslg
  6. have one problem, in skills teleport, zaken use skills, and no exist random spawn for others rooms code > /* * Copyright © 2004-2013 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package ai.individual; import ai.AbstractNpcAI; import net.sf.l2j.Config; import net.sf.l2j.gameserver.GameTimeController; import net.sf.l2j.gameserver.ThreadPoolManager; import net.sf.l2j.gameserver.ai.CtrlIntention; import net.sf.l2j.gameserver.datatables.DoorTable; import net.sf.l2j.gameserver.datatables.SkillTable; import net.sf.l2j.gameserver.instancemanager.GrandBossManager; import net.sf.l2j.gameserver.model.L2Effect; import net.sf.l2j.gameserver.model.L2Object; import net.sf.l2j.gameserver.model.L2Skill; import net.sf.l2j.gameserver.model.actor.L2Attackable; import net.sf.l2j.gameserver.model.actor.L2Character; import net.sf.l2j.gameserver.model.actor.L2Npc; import net.sf.l2j.gameserver.model.actor.instance.L2GrandBossInstance; import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; import net.sf.l2j.gameserver.model.zone.type.L2BossZone; import net.sf.l2j.gameserver.network.serverpackets.PlaySound; import net.sf.l2j.gameserver.templates.StatsSet; /** * Zaken AI */ public class Zaken extends AbstractNpcAI { private int _1001 = 1; // used for first cancel of QuestTimer "1001" private int _ai0 = 1; // used for zaken cord updater private int _ai1 = 3; // used for X cord tracking for non-random teleporting in zaken's self teleport skill private int _ai2 = 3; // used for Y cord tracking for non-random teleporting in zaken's self teleport skill private int _ai3 = 3; // used for Z coord tracking for non-random teleporting in zaken's self teleport skill private int _ai4 = 1; // used for spawning minions cycles private int _quest0 = 2; // used for teleporting progress private int _quest1 = 2; // used for most hated players progress private int _quest2 = 2; // used for zaken HP check for teleport private L2PcInstance c_quest0 = null; // 1st player used for area teleport private L2PcInstance c_quest1 = null; // 2nd player used for area teleport private L2PcInstance c_quest2 = null; // 3rd player used for area teleport private L2PcInstance c_quest3 = null; // 4th player used for area teleport private L2PcInstance c_quest4 = null; // 5th player used for area teleport private static final int ZAKEN = 29022; private static final int doll_blader_b = 29023; private static final int vale_master_b = 29024; private static final int pirates_zombie_captain_b = 29026; private static final int pirates_zombie_b = 29027; private static final int[] Xcoords = { 53950, 55980, 54950, 55970, 53930, 55970, 55980, 54960, 53950, 53930, 55970, 55980, 54960, 53950, 53930 }; private static final int[] Ycoords = { 219860, 219820, 218790, 217770, 217760, 217770, 219920, 218790, 219860, 217760, 217770, 219920, 218790, 219860, 217760 }; private static final int[] Zcoords = { -3488, -3488, -3488, -3488, -3488, -3216, -3216, -3216, -3216, -3216, -2944, -2944, -2944, -2944, -2944 }; // ZAKEN Status Tracking : private static final byte ALIVE = 0; // Zaken is spawned. private static final byte DEAD = 1; // Zaken has been killed. private static L2BossZone _Zone; private Zaken(String name, String descr) { super(name, descr); // Zaken doors handling ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new Runnable() { @Override public void run() { try { if (getTimeHour() == 0) { DoorTable.getInstance().getDoor(21240006).openMe(); ThreadPoolManager.getInstance().scheduleGeneral(new Runnable() { @Override public void run() { try { DoorTable.getInstance().getDoor(21240006).closeMe(); } catch (Throwable e) { _log.warning("Cannot close door ID: 21240006 " + e); } } }, 300000L); } } catch (Throwable e) { _log.warning("Cannot open door ID: 21240006 " + e); } } }, 2000L, 600000L); int[] mobs = { ZAKEN, doll_blader_b, vale_master_b, pirates_zombie_captain_b, pirates_zombie_b }; registerMobs(mobs); _Zone = GrandBossManager.getInstance().getZoneByXYZ(55312, 219168, -3223); StatsSet info = GrandBossManager.getInstance().getStatsSet(ZAKEN); int status = GrandBossManager.getInstance().getBossStatus(ZAKEN); if (status == DEAD) { // load the unlock date and time for zaken from DB long temp = info.getLong("respawn_time") - System.currentTimeMillis(); // if zaken is locked until a certain time, mark it so and start the unlock timer // the unlock time has not yet expired. if (temp > 0) { startQuestTimer("zaken_unlock", temp, null, null); } else { // the time has already expired while the server was offline. Immediately spawn zaken. L2GrandBossInstance zaken = (L2GrandBossInstance) addSpawn(ZAKEN, 55312, 219168, -3223, 0, false, 0, false); GrandBossManager.getInstance().setBossStatus(ZAKEN, ALIVE); spawnBoss(zaken); } } else { int loc_x = info.getInteger("loc_x"); int loc_y = info.getInteger("loc_y"); int loc_z = info.getInteger("loc_z"); int heading = info.getInteger("heading"); int hp = info.getInteger("currentHP"); int mp = info.getInteger("currentMP"); L2GrandBossInstance zaken = (L2GrandBossInstance) addSpawn(ZAKEN, loc_x, loc_y, loc_z, heading, false, 0, false); zaken.setCurrentHpMp(hp, mp); spawnBoss(zaken); } } private void startQuestTimer(String string, long temp, Object object, Object object2) { // TODO Auto-generated method stub } public void spawnBoss(L2GrandBossInstance npc) { if (npc == null) { _log.warning("Zaken AI failed to load, missing Zaken in grandboss_data.sql"); return; } GrandBossManager.getInstance().addBoss(npc); npc.broadcastPacket(new PlaySound(1, "BS01_A", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ())); _ai0 = 0; _ai1 = npc.getX(); _ai2 = npc.getY(); _ai3 = npc.getZ(); _quest0 = 0; _quest1 = 0; _quest2 = 3; if (_Zone == null) { _log.warning("Zaken AI failed to load, missing zone for Zaken"); return; } if (_Zone.isInsideZone(npc)) { _ai4 = 1; startQuestTimer("1003", 1700, null, null, true); } _1001 = 1; startQuestTimer("1001", 1000, npc, null, true); // buffs,random teleports } @Override public String onAdvEvent(String event, L2Npc npc, L2PcInstance player) { int status = GrandBossManager.getInstance().getBossStatus(ZAKEN); if ((status == DEAD) && !event.equalsIgnoreCase("zaken_unlock")) { return super.onAdvEvent(event, npc, player); } if (event.equalsIgnoreCase("1001")) { if (_1001 == 1) { _1001 = 0; cancelQuestTimer("1001", npc, null); } int sk_4223 = 0; int sk_4227 = 0; L2Effect[] effects = npc.getAllEffects(); if ((effects != null) && (effects.length != 0)) { for (L2Effect e : effects) { if (e.getSkill().getId() == 4227) { sk_4227 = 1; } if (e.getSkill().getId() == 4223) { sk_4223 = 1; } } } if (getTimeHour() < 5) { if (sk_4223 == 1) // use night face if zaken have day face { npc.setTarget(npc); npc.doCast(SkillTable.getInstance().getInfo(4224, 1)); _ai1 = npc.getX(); _ai2 = npc.getY(); _ai3 = npc.getZ(); } if (sk_4227 == 0) // use zaken regeneration { npc.setTarget(npc); npc.doCast(SkillTable.getInstance().getInfo(4227, 1)); } if ((npc.getAI().getIntention() == CtrlIntention.IDLE) && (_ai0 == 0)) { int i0 = 0; int i1 = 1; if (((L2Attackable) npc).getMostHated() != null) { if ((((((L2Attackable) npc).getMostHated().getX() - _ai1) * (((L2Attackable) npc).getMostHated().getX() - _ai1)) + ((((L2Attackable) npc).getMostHated().getY() - _ai2) * (((L2Attackable) npc).getMostHated().getY() - _ai2))) > (1500 * 1500)) { i0 = 1; } else { i0 = 0; } if (i0 == 0) { i1 = 0; } if (_quest0 > 0) { if (c_quest0 == null) { i0 = 0; } else if ((((c_quest0.getX() - _ai1) * (c_quest0.getX() - _ai1)) + ((c_quest0.getY() - _ai2) * (c_quest0.getY() - _ai2))) > (1500 * 1500)) { i0 = 1; } else { i0 = 0; } if (i0 == 0) { i1 = 0; } } if (_quest0 > 1) { if (c_quest1 == null) { i0 = 0; } else if ((((c_quest1.getX() - _ai1) * (c_quest1.getX() - _ai1)) + ((c_quest1.getY() - _ai2) * (c_quest1.getY() - _ai2))) > (1500 * 1500)) { i0 = 1; } else { i0 = 0; } if (i0 == 0) { i1 = 0; } } if (_quest0 > 2) { if (c_quest2 == null) { i0 = 0; } else if ((((c_quest2.getX() - _ai1) * (c_quest2.getX() - _ai1)) + ((c_quest2.getY() - _ai2) * (c_quest2.getY() - _ai2))) > (1500 * 1500)) { i0 = 1; } else { i0 = 0; } if (i0 == 0) { i1 = 0; } } if (_quest0 > 3) { if (c_quest3 == null) { i0 = 0; } else if ((((c_quest3.getX() - _ai1) * (c_quest3.getX() - _ai1)) + ((c_quest3.getY() - _ai2) * (c_quest3.getY() - _ai2))) > (1500 * 1500)) { i0 = 1; } else { i0 = 0; } if (i0 == 0) { i1 = 0; } } if (_quest0 > 4) { if (c_quest4 == null) { i0 = 0; } else if ((((c_quest4.getX() - _ai1) * (c_quest4.getX() - _ai1)) + ((c_quest4.getY() - _ai2) * (c_quest4.getY() - _ai2))) > (1500 * 1500)) { i0 = 1; } else { i0 = 0; } if (i0 == 0) { i1 = 0; } } if (i1 == 1) { _quest0 = 0; int i2 = getRandom(15); _ai1 = Xcoords[i2] + getRandom(650); _ai2 = Ycoords[i2] + getRandom(650); _ai3 = Zcoords[i2]; npc.setTarget(npc); npc.doCast(SkillTable.getInstance().getInfo(4222, 1)); } } } if ((getRandom(20) < 1) && (_ai0 == 0)) { _ai1 = npc.getX(); _ai2 = npc.getY(); _ai3 = npc.getZ(); } L2Character c_ai0 = null; if ((npc.getAI().getIntention() == CtrlIntention.ATTACK) && (_quest1 == 0)) { if (((L2Attackable) npc).getMostHated() != null) { c_ai0 = ((L2Attackable) npc).getMostHated(); _quest1 = 1; } } else if ((npc.getAI().getIntention() == CtrlIntention.ATTACK) && (_quest1 != 0)) { if (((L2Attackable) npc).getMostHated() != null) { if (c_ai0 == ((L2Attackable) npc).getMostHated()) { _quest1 = (_quest1 + 1); } else { _quest1 = 1; c_ai0 = ((L2Attackable) npc).getMostHated(); } } } if (npc.getAI().getIntention() == CtrlIntention.IDLE) { _quest1 = 0; } if (_quest1 > 5) { ((L2Attackable) npc).stopHating(c_ai0); L2Character nextTarget = ((L2Attackable) npc).getMostHated(); if (nextTarget != null) { npc.getAI().setIntention(CtrlIntention.ATTACK, nextTarget); } _quest1 = 0; } } else if (sk_4223 == 0) // use day face if not night time { npc.setTarget(npc); npc.doCast(SkillTable.getInstance().getInfo(4223, 1)); _quest2 = 3; } if (sk_4227 == 1) // when switching to day time, cancel zaken night regen { npc.setTarget(npc); npc.doCast(SkillTable.getInstance().getInfo(4242, 1)); } if (getRandom(40) < 1) { int i2 = getRandom(15); _ai1 = Xcoords[i2] + getRandom(650); _ai2 = Ycoords[i2] + getRandom(650); _ai3 = Zcoords[i2]; npc.setTarget(npc); npc.doCast(SkillTable.getInstance().getInfo(4222, 1)); } startQuestTimer("1001", 30000, npc, null, true); } if (event.equalsIgnoreCase("1002")) { _quest0 = 0; npc.doCast(SkillTable.getInstance().getInfo(4222, 1)); _ai0 = 0; } if (event.equalsIgnoreCase("1003")) { if (_ai4 == 1) { int rr = getRandom(15); ((L2Attackable) addSpawn(pirates_zombie_captain_b, Xcoords[rr] + getRandom(650), Ycoords[rr] + getRandom(650), Zcoords[rr], getRandom(65536), false, 0, false)).setIsRaidMinion(true); _ai4 = 2; } else if (_ai4 == 2) { int rr = getRandom(15); ((L2Attackable) addSpawn(doll_blader_b, Xcoords[rr] + getRandom(650), Ycoords[rr] + getRandom(650), Zcoords[rr], getRandom(65536), false, 0, false)).setIsRaidMinion(true); _ai4 = 3; } else if (_ai4 == 3) { ((L2Attackable) addSpawn(vale_master_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0, false)).setIsRaidMinion(true); _ai4 = 4; } else if (_ai4 == 4) { ((L2Attackable) addSpawn(pirates_zombie_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0, false)).setIsRaidMinion(true); _ai4 = 5; } else if (_ai4 == 5) { ((L2Attackable) addSpawn(doll_blader_b, 52675, 219371, -3290, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 52687, 219596, -3368, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 52672, 219740, -3418, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 52857, 219992, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 52959, 219997, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 53381, 220151, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 54236, 220948, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 54885, 220144, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 55264, 219860, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 55399, 220263, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 55679, 220129, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 56276, 220783, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 57173, 220234, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 56267, 218826, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 56294, 219482, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 56094, 219113, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 56364, 218967, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 57113, 218079, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 56186, 217153, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 55440, 218081, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 55202, 217940, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 55225, 218236, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 54973, 218075, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 53412, 218077, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 54226, 218797, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 54394, 219067, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 54139, 219253, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 54262, 219480, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 57173, 220234, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 56267, 218826, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 56294, 219482, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 56094, 219113, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 56364, 218967, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 57113, 218079, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 56186, 217153, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 55440, 218081, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 55202, 217940, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 55225, 218236, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 54973, 218075, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 53412, 218077, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 54226, 218797, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 54394, 219067, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 54139, 219253, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 54262, 219480, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); _ai4 = 6; } else if (_ai4 == 6) { ((L2Attackable) addSpawn(pirates_zombie_b, 53412, 218077, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 54413, 217132, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 54841, 217132, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 55372, 217128, -3343, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 55893, 217122, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 56282, 217237, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 56963, 218080, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 56267, 218826, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 56294, 219482, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 56094, 219113, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 56364, 218967, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 56276, 220783, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 57173, 220234, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 54885, 220144, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 55264, 219860, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 55399, 220263, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 55679, 220129, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 54236, 220948, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 54464, 219095, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 54226, 218797, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 54394, 219067, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 54139, 219253, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 54262, 219480, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 53412, 218077, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 55440, 218081, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 55202, 217940, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 55225, 218236, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 54973, 218075, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 57173, 220234, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 54885, 220144, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 55264, 219860, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 55399, 220263, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 55679, 220129, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 54236, 220948, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 54464, 219095, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 54226, 218797, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 54394, 219067, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 54139, 219253, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 54262, 219480, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 53412, 218077, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 55440, 218081, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 55202, 217940, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 55225, 218236, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 54973, 218075, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); _ai4 = 7; } else if (_ai4 == 7) { ((L2Attackable) addSpawn(pirates_zombie_b, 54228, 217504, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 54181, 217168, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 54714, 217123, -3168, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 55298, 217127, -3073, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 55787, 217130, -2993, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 56284, 217216, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 56963, 218080, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 56267, 218826, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 56294, 219482, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 56094, 219113, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 56364, 218967, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 56276, 220783, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 57173, 220234, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 54885, 220144, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 55264, 219860, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 55399, 220263, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 55679, 220129, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 54236, 220948, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 54464, 219095, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 54226, 218797, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 54394, 219067, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 54139, 219253, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 54262, 219480, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 53412, 218077, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 54280, 217200, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 55440, 218081, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 55202, 217940, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 55225, 218236, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 54973, 218075, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 54885, 220144, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 55264, 219860, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 55399, 220263, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 55679, 220129, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 54236, 220948, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 54464, 219095, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 54226, 218797, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(vale_master_b, 54394, 219067, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 54139, 219253, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(doll_blader_b, 54262, 219480, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 53412, 218077, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 54280, 217200, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 55440, 218081, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_captain_b, 55202, 217940, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 55225, 218236, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); ((L2Attackable) addSpawn(pirates_zombie_b, 54973, 218075, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true); _ai4 = 8; cancelQuestTimer("1003", null, null); } } else if (event.equalsIgnoreCase("zaken_unlock")) { L2GrandBossInstance zaken = (L2GrandBossInstance) addSpawn(ZAKEN, 55312, 219168, -3223, 0, false, 0, false); GrandBossManager.getInstance().setBossStatus(ZAKEN, ALIVE); spawnBoss(zaken); } else if (event.equalsIgnoreCase("CreateOnePrivateEx")) { ((L2Attackable) addSpawn(npc.getNpcId(), npc.getX(), npc.getY(), npc.getZ(), 0, false, 0, false)).setIsRaidMinion(true); } return super.onAdvEvent(event, npc, player); } private int getRandom(int i) { // TODO Auto-generated method stub return 0; } @Override public String onFactionCall(L2Npc npc, L2Npc caller, L2PcInstance attacker, boolean isSummon) { if ((caller == null) || (npc == null)) { return super.onFactionCall(npc, caller, attacker, isSummon); } int npcId = npc.getNpcId(); int callerId = caller.getNpcId(); if ((getTimeHour() < 5) && (callerId != ZAKEN) && (npcId == ZAKEN)) { int damage = 0; // well damage required :x if ((npc.getAI().getIntention() == CtrlIntention.IDLE) && (_ai0 == 0) && (damage < 10) && (getRandom((30 * 15)) < 1))// todo - damage missing { _ai0 = 1; _ai1 = caller.getX(); _ai2 = caller.getY(); _ai3 = caller.getZ(); startQuestTimer("1002", 300, caller, null); } } return super.onFactionCall(npc, caller, attacker, isSummon); } @Override public String onSpellFinished(L2Npc npc, L2PcInstance player, L2Skill skill) { if (npc.getNpcId() == ZAKEN) { int skillId = skill.getId(); if (skillId == 4222) { npc.teleToLocation(_ai1, _ai2, _ai3, 0); npc.getAI().setIntention(CtrlIntention.IDLE); } else if (skillId == 4216) { int i1 = getRandom(15); player.teleToLocation(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1], 0); ((L2Attackable) npc).stopHating(player); L2Character nextTarget = ((L2Attackable) npc).getMostHated(); if (nextTarget != null) { npc.getAI().setIntention(CtrlIntention.ATTACK, nextTarget); } } else if (skillId == 4217) { int i0 = 0; int i1 = getRandom(15); player.teleToLocation(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1], 0); ((L2Attackable) npc).stopHating(player); if ((c_quest0 != null) && (_quest0 > 0) && (c_quest0 != player) && (c_quest0.getZ() > (player.getZ() - 100)) && (c_quest0.getZ() < (player.getZ() + 100))) { if ((((c_quest0.getX() - player.getX()) * (c_quest0.getX() - player.getX())) + ((c_quest0.getY() - player.getY()) * (c_quest0.getY() - player.getY()))) > (250 * 250)) { i0 = 1; } else { i0 = 0; } if (i0 == 0) { i1 = getRandom(15); c_quest0.teleToLocation(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1], 0); ((L2Attackable) npc).stopHating(c_quest0); } } if ((c_quest1 != null) && (_quest0 > 1) && (c_quest1 != player) && (c_quest1.getZ() > (player.getZ() - 100)) && (c_quest1.getZ() < (player.getZ() + 100))) { if ((((c_quest1.getX() - player.getX()) * (c_quest1.getX() - player.getX())) + ((c_quest1.getY() - player.getY()) * (c_quest1.getY() - player.getY()))) > (250 * 250)) { i0 = 1; } else { i0 = 0; } if (i0 == 0) { i1 = getRandom(15); c_quest1.teleToLocation(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1], 0); ((L2Attackable) npc).stopHating(c_quest1); } } if ((c_quest2 != null) && (_quest0 > 2) && (c_quest2 != player) && (c_quest2.getZ() > (player.getZ() - 100)) && (c_quest2.getZ() < (player.getZ() + 100))) { if ((((c_quest2.getX() - player.getX()) * (c_quest2.getX() - player.getX())) + ((c_quest2.getY() - player.getY()) * (c_quest2.getY() - player.getY()))) > (250 * 250)) { i0 = 1; } else { i0 = 0; } if (i0 == 0) { i1 = getRandom(15); c_quest2.teleToLocation(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1], 0); ((L2Attackable) npc).stopHating(c_quest2); } } if ((c_quest3 != null) && (_quest0 > 3) && (c_quest3 != player) && (c_quest3.getZ() > (player.getZ() - 100)) && (c_quest3.getZ() < (player.getZ() + 100))) { if ((((c_quest3.getX() - player.getX()) * (c_quest3.getX() - player.getX())) + ((c_quest3.getY() - player.getY()) * (c_quest3.getY() - player.getY()))) > (250 * 250)) { i0 = 1; } else { i0 = 0; } if (i0 == 0) { i1 = getRandom(15); c_quest3.teleToLocation(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1], 0); ((L2Attackable) npc).stopHating(c_quest3); } } if ((c_quest4 != null) && (_quest0 > 4) && (c_quest4 != player) && (c_quest4.getZ() > (player.getZ() - 100)) && (c_quest4.getZ() < (player.getZ() + 100))) { if ((((c_quest4.getX() - player.getX()) * (c_quest4.getX() - player.getX())) + ((c_quest4.getY() - player.getY()) * (c_quest4.getY() - player.getY()))) > (250 * 250)) { i0 = 1; } else { i0 = 0; } if (i0 == 0) { i1 = getRandom(15); c_quest4.teleToLocation(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1], 0); ((L2Attackable) npc).stopHating(c_quest4); } } L2Character nextTarget = ((L2Attackable) npc).getMostHated(); if (nextTarget != null) { npc.getAI().setIntention(CtrlIntention.ATTACK, nextTarget); } } } return super.onSpellFinished(npc, player, skill); } @Override public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isPet) { int npcId = npc.getNpcId(); if (npcId == ZAKEN) { if (attacker.getMountType() == 1) { int sk_4258 = 0; L2Effect[] effects = attacker.getAllEffects(); if ((effects != null) && (effects.length != 0)) { for (L2Effect e : effects) { if (e.getSkill().getId() == 4258) { sk_4258 = 1; } } } if (sk_4258 == 0) { npc.setTarget(attacker); npc.doCast(SkillTable.getInstance().getInfo(4258, 1)); } } L2Character originalAttacker = isPet ? attacker.getPet() : attacker; int hate = (int) ((damage / npc.getMaxHp() / 0.40)* 20000); ((L2Attackable) npc).addDamageHate(originalAttacker, 1, hate); if (getRandom(10) < 1) { int i0 = getRandom((15 * 15)); if (i0 < 1) { npc.setTarget(attacker); npc.doCast(SkillTable.getInstance().getInfo(4216, 1)); } else if (i0 < 2) { npc.setTarget(attacker); npc.doCast(SkillTable.getInstance().getInfo(4217, 1)); } else if (i0 < 4) { npc.setTarget(attacker); npc.doCast(SkillTable.getInstance().getInfo(4219, 1)); } else if (i0 < 8) { npc.setTarget(attacker); npc.doCast(SkillTable.getInstance().getInfo(4218, 1)); } else if (i0 < 15) { for (L2Character character : npc.getKnownList().getKnownTypeInRadius(L2Character.class, (100))) { if (character != attacker) { continue; } if (attacker != ((L2Attackable) npc).getMostHated()) { npc.setTarget(attacker); npc.doCast(SkillTable.getInstance().getInfo(4221, 1)); } } } if (getRandom(2) < 1) { if (attacker == ((L2Attackable) npc).getMostHated()) { npc.setTarget(attacker); npc.doCast(SkillTable.getInstance().getInfo(4220, 1)); } } } if (getTimeHour() < 5) { } else if (npc.getCurrentHp() < ((npc.getMaxHp() * _quest2) / 4.0)) { _quest2 = (_quest2 - 1); int i2 = getRandom(15); _ai1 = Xcoords[i2] + getRandom(650); _ai2 = Ycoords[i2] + getRandom(650); _ai3 = Zcoords[i2]; npc.setTarget(npc); npc.doCast(SkillTable.getInstance().getInfo(4222, 1)); } } return super.onAttack(npc, attacker, damage, isPet); } @Override public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon) { int npcId = npc.getNpcId(); if (npcId == ZAKEN) { npc.broadcastPacket(new PlaySound(1, "BS02_D", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ())); GrandBossManager.getInstance().setBossStatus(ZAKEN, DEAD); // Calculate Min and Max respawn times randomly. long respawnTime = Config.RANDOM_SPAWN_TIME_ZAKEN + getRandom(-Config.RANDOM_SPAWN_TIME_ZAKEN); respawnTime *= 3600000; startQuestTimer("zaken_unlock", respawnTime, null, null); cancelQuestTimer("1001", npc, null); cancelQuestTimer("1003", npc, null); // also save the respawn time so that the info is maintained past reboots StatsSet info = GrandBossManager.getInstance().getStatsSet(ZAKEN); info.set("respawn_time", System.currentTimeMillis() + respawnTime); GrandBossManager.getInstance().setStatsSet(ZAKEN, info); } else if (GrandBossManager.getInstance().getBossStatus(ZAKEN) == ALIVE) { if (npcId != ZAKEN) { startQuestTimer("CreateOnePrivateEx", ((30 + getRandom(60)) * 1000), npc, null); } } return super.onKill(npc, killer, isSummon); } @Override public String onSkillSee(L2Npc npc, L2PcInstance caster, L2Skill skill, L2Object[] targets, boolean isSummon) { int npcId = npc.getNpcId(); if (npcId == ZAKEN) { if (skill.getAggroPoints() > 0) { ((L2Attackable) npc).addDamageHate(caster, 0, (((skill.getAggroPoints() / npc.getMaxHp()) * 10) * 150)); } if (getRandom(12) < 1) { int i0 = getRandom((15 * 15)); if (i0 < 1) { npc.setTarget(caster); npc.doCast(SkillTable.getInstance().getInfo(4216, 1)); } else if (i0 < 2) { npc.setTarget(caster); npc.doCast(SkillTable.getInstance().getInfo(4217, 1)); } else if (i0 < 4) { npc.setTarget(caster); npc.doCast(SkillTable.getInstance().getInfo(4219, 1)); } else if (i0 < 8) { npc.setTarget(caster); npc.doCast(SkillTable.getInstance().getInfo(4218, 1)); } else if (i0 < 15) { for (L2Character character : npc.getKnownList().getKnownTypeInRadius(L2Character.class, (100))) { if (character != caster) { continue; } if (caster != ((L2Attackable) npc).getMostHated()) { npc.setTarget(caster); npc.doCast(SkillTable.getInstance().getInfo(4221, 1)); } } } if (getRandom(2) < 1) { if (caster == ((L2Attackable) npc).getMostHated()) { npc.setTarget(caster); npc.doCast(SkillTable.getInstance().getInfo(4220, 1)); } } } } return super.onSkillSee(npc, caster, skill, targets, isSummon); } @Override public String onAggroRangeEnter(L2Npc npc, L2PcInstance player, boolean isPet) { int npcId = npc.getNpcId(); if (npcId == ZAKEN) { if (_Zone.isInsideZone(npc)) { L2Character target = isPet ? player.getPet() : player; ((L2Attackable) npc).addDamageHate(target, 1, 200); } if ((player.getZ() > (npc.getZ() - 200)) && (player.getZ() < (npc.getZ() + 400))) { if ((_quest0 < 5) && (getRandom(3) < 1)) { if (_quest0 == 0) { c_quest0 = player; } else if (_quest0 == 1) { c_quest1 = player; } else if (_quest0 == 2) { c_quest2 = player; } else if (_quest0 == 3) { c_quest3 = player; } else if (_quest0 == 4) { c_quest4 = player; } _quest0++; } if (getRandom(15) < 2) { int i0 = getRandom((15 * 20)); if (i0 < 1) { npc.setTarget(player); npc.doCast(SkillTable.getInstance().getInfo(4216, 1)); } else if (i0 < 2) { npc.setTarget(player); npc.doCast(SkillTable.getInstance().getInfo(4217, 1)); } else if (i0 < 4) { npc.setTarget(player); npc.doCast(SkillTable.getInstance().getInfo(4219, 1)); } else if (i0 < 8) { npc.setTarget(player); npc.doCast(SkillTable.getInstance().getInfo(4218, 1)); } else if (i0 < 15) { for (L2Character character : npc.getKnownList().getKnownTypeInRadius(L2Character.class, (100))) { if (character != player) { continue; } if (player != ((L2Attackable) npc).getMostHated()) { npc.setTarget(player); npc.doCast(SkillTable.getInstance().getInfo(4221, 1)); } } } if (getRandom(2) < 1) { if (player == ((L2Attackable) npc).getMostHated()) { npc.setTarget(player); npc.doCast(SkillTable.getInstance().getInfo(4220, 1)); } } } } } return super.onAggroRangeEnter(npc, player, isPet); } public int getTimeHour() { return (GameTimeController.getInstance().getGameTime() / 60) % 24; } public static void main(String[] args) { new Zaken(Zaken.class.getSimpleName(), "ai"); } }
  7. add s, where? system vip, magpie . more .menu, Function autoss vip, stay active for all, and no need status vip
  8. line problem? you have a solution?
  9. <table border="1" width="260" height="12" bgcolor="000000"> <tr> <td align="center" width="52">Unlimited SS</td> <td width="16"><button action="bypass autoss" width=24 height=12 back="%arrowss%" fore="%arrowss%"></td> </tr> <tr> <td width="250"><font color="00FF00">By enabling that Soul/Spirit shots will never end.</font></td> </tr> </table>
  10. autoss active all char, no need vip
  11. PRINT 1 > http://prntscr.com/bkyabf PRINT 2 > http://prntscr.com/bkyafi Print 3 > http://prntscr.com/bkyawb print 4 > http://prntscr.com/bkycuw print 5 http://prntscr.com/bkydtu start autoss vip on
  12. name? vip no exist, charip no exist.. that what and weird
  13. char no status vip. in menu autoss stay active for all.
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