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dr3am3r

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Everything posted by dr3am3r

  1. Hello max cheaters forum for once more :P I have a problem with my L2jFrozen pack... My father was able to connect from his laptop from his work to the server the other day but today without making any changes to the server configurations he can't connect... I also checked our ports at canyouseeme.org and the ports seem to be open but it sayes "Connection Refused". What happens? :/ The other day that I checked my ports they where open and the site was able to connect... My Loginserver properties My Gameserver properties
  2. owww... thx dude that worked :D
  3. Hello members of MaxCheaters :) So in my server I would like to make my Raid Bosses to spawn without quest... I would make a copy of each RB but I want to set the spawn time at 2 hours. And if I make a copy of each RB then they will be spawning every 2 minutes... So.. Can anyone help me? I thought of deleting the quest files but I am afraid that if I do this they will not be able to spawn... Thx for your help :)
  4. Thx man!!! The sql worked fine and the html seems to be great!! :) Thx a lot man keep up the good work :)
  5. I have installed the table and it has some custom npcs but none of them are Roy the Cat :/
  6. So I am having a problem with the class masters at l2jfrozen pack. They don't work. Their html does not exit... anything I can do about it? I tried copying the html from an other Interlude pack I have and changed the names to the ID of the class master but that didn't do the trick... Help please...
  7. Tried it and solved my problem ^_^ thx dude! <3
  8. Hello MaxCheaters community once again! :P So... I have encountered a problem at my L2jfrozen server that I have never seen again... I was able to connect to my server with all of my test characters plus the Admin player but I was not able to change class automatically. So I went to the altsettings.properties in order to edit the Class Master and I enabled the Class Masters. When I restarted the server I tried to login with my Admin player and when I loged in with the player this message poped up. And the game server gives me some kind of an error like this And those are my altsettings Can somone please help me? Thx :) PS:I can login with other characters (the class changer still does not work) but with the admin char and 2-3 more I am beeing disconnected. Nevermind.. found it out my self. I had allowclassmasters set to true and allowremoteclassmasters to true too... I changed it to only allowclassmasters.
  9. Hello Maxcheaters community for one more time... :P I have an other problem but this time with my client... I downloaded l2jfrozen server and their client for my server and I wanted to change the Env.int in order to change the glow effects of the weapon enchants. The glowness of the weapons were extremly high and I tried to change them but I didn't knew how... (I guess that it's the lightning of the system) The thing is that when I changed to the color I want and logged in to the game... my glow effect was like a huge ball of glowness... Any help here? :P
  10. Damn.... :/ Can someone give me the svn links for what he thinks the best?(Interlude pack) Thx MxC community :)
  11. Datapack http://svn.l2jdp.com/branches/L2J_DataPack_IT GameServer http://svn.l2jserver.com/branches/L2_GameServer_it
  12. Thx for the help man :) I downloaded a clean system and now it works fine :)
  13. There is no script.cfg in my gameserver... i have interlude pack... i think that the scripts.cfg is for gracia packs.
  14. I use C6 Interlude... I am not sute... I think I used the one from nightlies or something like that... 1) HTML\Default <!-- Made by Dreamer --> <html><title>Magisa</title> <body> <center> <br> <br> <br> <table> <tr> <td><img src="icon.etc_alphabet_b_i00" width=32 height=32 align="center"></td> <td><img src="icon.etc_alphabet_u_i00" width=32 height=32 align="center"></td> <td><img src="icon.etc_alphabet_f_i00" width=32 height=32 align="center"></td> <td><img src="icon.etc_alphabet_f_i00" width=32 height=32 align="center"></td> <td><img src="icon.etc_alphabet_e_i00" width=32 height=32 align="center"></td> <td><img src="icon.etc_alphabet_r_i00" width=32 height=32 align="center"></td> </tr> </table> <br> <br> <br> <img src="L2UI_CH3.onscrmsg_pattern01_1" width=300 height=32> <table> <tr> <td valign=center><img src=icon.skill1086 width=32 height=32></td> <td valign=center><img src=icon.skill1389 width=32 height=32></td> <td valign=center><img src=icon.skill1413 width=32 height=32></td> <td valign=center><img src=icon.skill1309 width=32 height=32></td> <td valign=center><img src=icon.skill1040 width=32 height=32></td> <td valign=center><img src=icon.skill1363 width=32 height=32></td> <td valign=center><img src=icon.skill1087 width=32 height=32></td> <td valign=center><img src=icon.skill1303 width=32 height=32></td> </tr> <tr> </tr> <tr> <td valign=center><img src=icon.skill1352 width=32 height=32></td> <td valign=center><img src=icon.skill1323 width=32 height=32></td> <td valign=center><img src=icon.skill1388 width=32 height=32></td> <td valign=center><img src=icon.skill1085 width=32 height=32></td> <td valign=center><img src=icon.skill1059 width=32 height=32></td> <td valign=center><img src=icon.skill1352 width=32 height=32></td> <td valign=center><img src=icon.skill1259 width=32 height=32></td> <td valign=center><img src=icon.skill1354 width=32 height=32></td> </tr> </table> <br> <img src="L2UI_CH3.onscrmsg_pattern01_2" width=300 height=32> <br> <td><button value="Buff" action="bypass -h npc_%objectId%_Quest 20701_NPCBuffer" width="134" height="21" back="L2UI_ch3.BigButton3_over" fore="L2UI_ch3.BigButton3"></td> <br> <img src="L2UI_CH3.onscrmsg_pattern01_1" width=300 height=32> </body> </center> </html> <!-- Made by Dreamer for L2 Asgard --> 2) __init__.py import sys from com.l2jfrozen.gameserver.model.actor.instance import L2PcInstance from java.util import Iterator from com.l2jfrozen.gameserver.datatables import SkillTable from com.l2jfrozen.util.database import L2DatabaseFactory from com.l2jfrozen.gameserver.model.quest import State from com.l2jfrozen.gameserver.model.quest import QuestState from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest qn = "20701_NPCBuffer" NPC=[20701] ADENA_ID=57 QuestId = 20701 QuestName = "NPCBuffer" QuestDesc = "custom" InitialHtml = "1.htm" print "============> Buffer Free: LOADED" class Quest (JQuest) : def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def onEvent(self,event,st): htmltext = event count=st.getQuestItemsCount(ADENA_ID) if count < 0 or st.getPlayer().getLevel() < 1 : htmltext = "<html><head><body>Voce nao tem Adena,<br> Ou esta com level muito baixo. Tem que ter level 40 ou mais.</body></html>" else: st.takeItems(ADENA_ID,0) st.getPlayer().setTarget(st.getPlayer()) if event == "2": st.takeItems(ADENA_ID,0) st.getPlayer().stopAllEffects() SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4354,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer()) return "1.htm" st.setState(COMPLETED) if event == "3": st.takeItems(ADENA_ID,0) st.getPlayer().stopAllEffects() SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4353,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4356,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1303,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1044,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4351,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer()) return "1.htm" st.setState(COMPLETED) if event == "4": st.takeItems(ADENA_ID,0) st.getPlayer().stopAllEffects() SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4354,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer()) return "1.htm" st.setState(COMPLETED) if event == "5": st.takeItems(ADENA_ID,0) st.getPlayer().stopAllEffects() SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer()) return "1.htm" st.setState(COMPLETED) if event == "6": st.takeItems(ADENA_ID,0) return "1.htm" st.setState(COMPLETED) #Wind Walk if event == "7": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Decrease Weight if event == "8": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4343,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Shield if event == "9": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Might if event == "10": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Mental Shield if event == "11": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Bless the Body if event == "12": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Bless the Soul if event == "13": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Magic Barrier if event == "14": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Resist Shock if event == "15": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4350,4).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Concentration if event == "16": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4351,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Berserker Spirit if event == "17": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Bless Shield if event == "18": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4353,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Vampiric Rage if event == "19": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4354,4).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Acumen if event == "20": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Empower if event == "21": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4356,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Haste if event == "22": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Guidance if event == "23": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Focus if event == "24": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Death Whisper if event == "25": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) if event == "26": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" if event == "27": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" if event == "28": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" if event == "29": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" if event == "30": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" if event == "31": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" if event == "32": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" if event == "33": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" if event == "34": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" if event == "35": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" if event == "36": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" if event == "37": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(366,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" if event == "38": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" if event == "39": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" if event == "40": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" if event == "41": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" if event == "42": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" if event == "43": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" if event == "44": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" if event == "45": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" if event == "46": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" if event == "47": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" if event == "48": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" if event == "49": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" if event == "50": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" if event == "51": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" if event == "52": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Chant of Battle if event == "53": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1007,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Chant of Shielding if event == "54": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1009,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Chant of Fire if event == "55": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1006,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Chant of Flame if event == "56": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1002,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Chant of life if event == "57": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1229,18),False,False) return "5.htm" st.setState(COMPLETED) #Chant of Fury if event == "58": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1251,2).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Chant of Evasion if event == "59": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1252,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Chant of Rage if event == "60": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1253,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Chant of Revenge if event == "61": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1284,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Chant of Vampire if event == "62": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1310,4).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Chant of Eagle if event == "63": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1309,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Chant of Predator if event == "64": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1308,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Greater Might if event == "71": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Noblesse Blessing if event == "70": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer()) return "1.htm" st.setState(COMPLETED) #Invigor if event == "72": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Elemental Protection if event == "73": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Divine Protection if event == "74": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Arcane Protection if event == "75": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Regeneration if event == "76": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1044,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Agility if event == "77": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Clarity if event == "78": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Advanced Block if event == "79": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1304,3).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Kiss of Eva if event == "80": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1073,1).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Greater Shield if event == "81": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Wild Magic if event == "82": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1303,1).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Body of Avatar if event == "83": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1311,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Resist Aqua if event == "84": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1182,3),False,False) return "7.htm" st.setState(COMPLETED) #Resist Fire if event == "85": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1191,3),False,False) return "7.htm" st.setState(COMPLETED) #Resist Wind if event == "86": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1189,3),False,False) return "7.htm" st.setState(COMPLETED) #Resist Poison if event == "87": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1033,3),False,False) return "7.htm" st.setState(COMPLETED) #Salvation if event == "88": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1410,1),False,False) return "1.htm" st.setState(COMPLETED) #Prophecy of Water if event == "89": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Prophecy of Fire if event == "90": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Prophecy of Wind if event == "91": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #War Chant if event == "92": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1390,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Earth Chant if event == "93": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1391,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Blessing of Queen if event == "94": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4699,3).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Gift of Queen if event == "95": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4700,3).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Blessing of Seraphim if event == "96": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4702,3).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Gift of Seraphim if event == "97": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4703,3).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Chant of Spirit if event == "65": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Chant of Victory if event == "66": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #chant of magnus if event == "67": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Cancel if event == "98": st.getPlayer().stopAllEffects() return "1.htm" st.setState(COMPLETED) #CPHEAL if event == "69": st.takeItems(ADENA_ID,0) st.getPlayer().restoreCP() st.getPlayer().restoreHP() st.getPlayer().restoreMP() return "1.htm" st.setState(COMPLETED) #Restore CP/HP/MP if event == "100": st.takeItems(ADENA_ID,0) st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp()) st.getPlayer().setCurrentHp(st.getPlayer().getMaxHp()) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) return "1.htm" st.setState(State.COMPLETED) #Restore HP if event == "101": st.takeItems(ADENA_ID,0) st.getPlayer().restoreHP() return "1.htm" st.setState(State.COMPLETED) #Restore MP if event == "102": st.takeItems(ADENA_ID,0) st.getPlayer().restoreMP() return "1.htm" st.setState(State.COMPLETED) if htmltext != event: st.setState(COMPLETED) st.exitQuest(1) return htmltext def onTalk (self,npc,player): st = player.getQuestState(qn) htmltext = "<html><head><body>I have nothing to say to you</body></html>" st.setState(STARTED) return InitialHtml QUEST = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc) CREATED=State('Start',QUEST) STARTED=State('Started',QUEST) COMPLETED=State('Completed',QUEST) QUEST.setInitialState(CREATED) for npcId in NPC: QUEST.addStartNpc(npcId) QUEST.addTalkId(npcId)
  15. Hello MxC Members :). I need your help again with installing a buffer on L2j Interlude. I follow every guide I find correctly in order to import a buffer on my L2j Interlude server and I import the sql correctly and the folders too... But when I click on the buffer it starts with the normal html form and when I click on the "Buffs" button it saws me this message.
  16. I tried but nothing... (can someone send me a cleant l2.ini?) i also didn't mention... my other server at the other pc runs on the same router with the one that i am trying to open on this pc... i just changed the no-ip address (created new one) and changed the ports...
  17. Hello members of MxC :) I have a problem with my server... I have a server running normaly in one of my pcs and i decided to open an other one at my other pc but for fun... I install everything just fine i created a second no-ip and installed it on my other pc and the server is running ok. I changed the ips from the server and the ports (created new ports with different nums and changed from the client too) I go to canyouseeme.org and my ports are on. When i open Lineage and i go to login i type the username and password but nothing happens... It doesn't even saw me if i have an error or something... It just won't connect. Any help here? :/ (Interlude Server)
  18. Hello Guys. So here's what's up... I downloaded some custom items for my Interlude server and I succesfully imported them to my server and my client but when I spawn them in my inventory I can not see their names and every custom item I have imported says "NoItemName"... Can anyone help me out on this? Thanks a lot MaxCheaters Community :) PS. I took a second look on Navicat and itemname-e.dat file and stats folder at the server folder and where all exactly same ID and Name.
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