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L2-Country

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  1. I am sorry but bots is not something we will allow in our server. I have personally seen how the servers got ruined when they allowed players to use bots :) In this case we would better have less players rather than server full of artificial ones...
  2. It would be great if he could check it out, since it would help us to improve our security :) It was a long time since I had any complaints about it. Well, we will be waiting for you when you have time to play, we are not going anywhere anytime soon :)
  3. Well, our server is in the list in L2Tower's forum, however is marked that L2Tower is not working, list is here if you want to check it by yourself. Since our security system is updated since then I seriously doubt that L2Tower would pass it now :) But you are very much welcome to try, your results will only help us to get better or... get you autobanned by the security system :)
  4. Thanks for the opinion :) As for bots, our security system is capable of dealing with them quite well. Of course, I can not guarantee that it protects server 100% (but it frequently gets updated), however, it will definitely take time to find the working one. Besides, security system automatically bans account which attempts to use bot or any other 3rd party software :) As for the sub quest, I have to discuss it with my colleagues :) P.s. server start time is decided - 12am GTM +2.
  5. There are a few polls in our forum about the upcoming server start: Appropriate quantity of Boxes Raid Jewel Drop Chance Rate (a lot of players think that x3 is too high) Please let us know what do you think and vote :)
  6. Normal drop will be normal, only jewels are rated :) As for the sub quest, what do you think would be better than?
  7. 1 and 2nd class you will be able to buy for adenas (2nd class quest already has it's short version) . Sub quest and 3rd class quest you will have to do normally :) As for KE, all normal drop rules applies to it, no custom here :)
  8. We have been thinking about creating more sections for other nationalities as well, so no worries, we will mend that mistake somehow :P sandpants, thanks for trusting us. We will work even harder to fulfill your expectations :)
  9. Today's Update ChangeLog: 2012.04.27 Fixed Zaken instance reenter issues. Added missing storage capacity counter update packets when player enlarges its storage. Fixed various issues with tower of naia. Fixed npc self despawn issues. Fixed missing npc privates in some circumstances. Fixed krateis cube stackOverflow issues. Added additional npc type checks for lethal skills. Increased Z correction for spawns/item drops. This should help for "cannot see target" issues. Fixed doors that client shows as bridges. ( Nornils garden, tower of naia,etc.) Added InstantRandomTeleportInMyTerritory AI support. Added missing Fortress feat: "If the fortress is owned by a clan, the Mercenary Captain must survive until all the camps are successfully captured in order for the Combat Flags to appear. A total of three Combat Flags will appear." Improved door collision calculations. This will help with attacking and moving near doors and also increase server performance. Fixed quests with specific kill skill conditions.(Ex: Testimony of Reformer) Fixed Monastery of Silence furnaces spawn. This will also fix similar zones with spawnlist levels. Fixed npc lifetime issues that lead to stackOverflow. Fixed home security quest drop. Fixed various NPEs. Fixed inventory limit check on skill learn. Fixed tick skill effect power calculation. ( mp/hp/cp heal/consumption) Fixed with instanced zone destruction. Fixed instanced zone memory leaks. Updated Pailaka lev73 ai code. Fixed mana consumption on weapons with additional skills cast on magic. Allowed to create command channel for clan imperium skill owners. Fixed weight check on withdraw item from vitamin manager. Added ClanHall Auction manager. Huge cleanup with clanhall related code. Fixed daily quest reset task Improved pet name saving. Improved pet max level handling. Improved Champion mob selection. Added Fortress of Resistance siege. Added Devastated castle and Fortress of the dead support. Minor optimizations with sieges. Fixed .exp command while in party.
  10. Thanks :) We will be waiting for you and your friends! Here are the latest Server ChangeLogs from the last week: Server ChangeLog 2012.04.22 Server ChangeLog 2012.04.20 Server ChangeLog 2012.04.18 Server ChangeLog 2012.04.16
  11. L2-Country Newsletter #3 is now available! Check it out :)
  12. Like emeilas3 said, our platform is what makes us different :) Server files are in a really good shape. Platform is tested with the help of our players. Well, to be honest, it still has a few problems, however we will fix them till the start of the server for sure so there is no need to worry. Our Server Changelogs are the proof that server developers are active and server gets better and better everyday :) As for open beta, it is hard to say if it is really needed... New platform is implemented to our current x5 server so our players from x5 server can answer to all your questions in forum since they have already tried the files :) Anyway, a lot of people are interested in this new start so it should be great, you should come at least to check us out and then you can decide weather you like it here or not :)
  13. It is nice to hear that you like us :> Welcome to the L2-Country :P
  14. Hey, this is the server you are looking for [L2CL]L2-Country x12 Freya server Rates: EXP: x12 SP: x12 Adena/Drop/Spoil: x12 Raid Jewels Drop: x3 Manor Crops: x10 Fish Extract Rate: x10 Quest Item Drop: x6 Quest Adena Reward: x8 Quest EXP/SP Reward: x8
  15. Here are a few more links with information: Server Changelogs - here are the recent bugfixes from our developers :) Newsletter - the latest L2-Country newsletter.
  16. CrystalineYao, I will surely do if I need anything :) Here are a few screenshots from our current x5 server: 1) Four Clans have cooperated to take down Antharas. 2) Visit to Darion. 3) Preparations to meet Frintezza. 4) In Frintezza's Room. 5) Tiat.
  17. CrystalineYao, I do not think that he had directly you in mind but thank you very much or the information :) SunBeam, well our main advantage would probably be that we have an active, experienced and ambitious team. We do not buy files from other developers, all what we achieve is made by our own programmers and that makes everything possible from custom events/quests to completely changing the game itself if this would be what our players want :) We are hard-working people and we will sure try to become less boring, thanks! :)
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