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L2-Country

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  1. 2012.06.14 Forbidden to steal (steal divinity effect) some transformations and some other effects. Added despawn timer for "Treasure Seeker Gumiel" npc. Fixed issues with Lost and Found quest. Added missing TW feature: "When the territory catapult is destroyed, all the castle defense NPCs and all defense functions of this castle disappear, and all its castle gates open." Fixed an issue when npc would try to move to cast raid curse even if npc should not move at all. Npe checks Fixed an issue when skills with level modifier ignore flag would resist a lot. Fixed an issue when p_ignore_skill effect would not stop buffs/debuffs.( This will fix freya Frozen Core item) fixed an issue when debuffs with basic property stat modifier would increase debuff chances too much. Fixed pet/summon attack delay issues on faster servers. Added new Freya decompiled Ai. Minor optimizations for skill effect scheduler. Fixed character UI storing. Fixed an issue when dieing under fake death effect would prevent "to town" window from appearing. Fixed an issue when mana burn would still succeed on petrified or invul target. Fixed dmg trait modifier calculations for fatal blow type skill effects. Added missing physical skill dmg buff modifier for fatal blow skills. Npe fixes.
  2. 2012.06.10 Improved lazy cwh initialization on ch auction. Improved random spawn point generation on respawn. Added auction bid/buy/sell loggers. Fixed an issue when reflect damage effect would trigger npc attacked state. Reworked randomWalkiDesire and EffectDesire code. (it will prevent mobs from stucking near the walls and they will walk only inside their territory) Added missing Ai logic that would handle aggression decrease when npc is out of its territory. Improved npc return to its spawn point when they're too far from it. Fixed ossian html issues. Fixed weapon grade penalties. Fixed vampiric cubic skill efffect. Fixed an issue when after a while beast farm mobs would stop dropping anything. Fixed a rare issue when pet info packets would corrupt due to some circumstances.
  3. 2012.06.03 Fixed missing casting delay for some skills. ( Ex: warp) Forbidden to attack npcs while in olympiad. Fixed an issue when player would stop running even if skill cast would stop when condition are not met. fixed attack interruption if rapidly clicking move to location. Fixed an issue when magic skill trigger would take effect even if casting is not finished. Fixed an issue when passives with weapon type condition would not work for npcs even if their base_Attack_Type matches. olympiad point distribution updates. Fixed an issue when buff removal would not send updated information to client.( stats would stay the same) 2012.06.06 Improved npc loading lags on first login. Client now should load npc smoother. Fixed an issue when DOT effects or backstab skill would not register its damage correctly and because of that mobs would not aggro properly. Fixed quest reward issues for Reed Field Maintenance and For a Good Cause Fixed minor issues with nrmemo saving. Fixed minor issues with magic weapon skill triggers. Added castle mercenary support. Code cleanup.
  4. lixxit, thank you, we will do our best :P Server ChangeLog (2012.06.01) Improved npc decay security. Fixed an issue when sweeped mobs would not give quest rewards. Added Fresh and unique Community Board system. There you can read our news, register for events and more.( board can be accessed through alt+b) Reworked level modifier calculation for active effects witch chances ( target cancel, disarm ,etc.) Killer event fixes. Fixed raidboss respawn saving issues. Improved ChangeState Ai function to affect pets also. Fixed an issue when AI would iterate party members in a wrong order. ( AI requires specific order.) This will fix issues with Hall of Suffering Added new decompiled AI for Hall of Suffering reward npcs. I will shortly add more information about the community board :)
  5. Oh, I am sorry, I've forgotten to fix this part in the review... A lot of players were not satisfied about the decision to have main +2 boxes so we have let players to decide this on public poll and majority of players voted for main and 1 box so we have changed the security accordingly :) And to everyone else - you all are an awesome community as well! It is a pleasure to work with u :P
  6. Thank you very much! :) Players support is what keeps us going. I am really glad that you are enjoying the experience in our server and I would like to welcome you to the community :P Server ChangeLog (2012.05.30) Added additional AI logic for monsters to returns to their spawn if they move too far from it. Fixed an issue when Fishing engine would fail to select correct fishing zone. Improved olympiad match end packet sending. Fixed an issue when weapon equip would stop ongoing attack. Fixed character Z position issues after shadow step. Fix various issues with moving targets and attacks. Fixed nevit hourglass issues with pets. Removed character object references from NPC Decay Manager.
  7. Killer event test run is planned for today 8pm GMT+2 in L2-Country x12 server. IMPORTANT: if you want to participate you must launch the client through the updater so that your patch is updated. x5 players or any other players are very much welcome to join too if you are interested :) You need simply to create lvl 1 character in x12 since in this event neither level nor stats matter. Event rules can be found in here. P.s. no matter that this is only a test run, prizes are very much real! :)
  8. Wow.. that is really nice to hear that you enjoy the server :) Thank you very much for such a good remarks! Server ChangeLog (2012.05.29) Fixed clanhall HP/MP regeneration bonus. Added synchronization for Quest choice list. Fixed minor issues with CH auction manager. Killer event fixes Fixed an issue when some triggers would add pvp flags. Forbidden to interact with npcs when in observer mode. Fixed an issue where Gate Chant would always check caster not and not his party for summoning conditions. Fixed an issue when rim kamaloka rewards would not be given for some players. npe fixes Rated quests: The One Who Ends Silence Proof of Valor Wrath of Ancestors Invaders of the Holy Land
  9. Server ChangeLog (2012.05.28) Fixed rim kamaloka decompile issues that lead to wrong reward. Improved fake death and similar skill removal on stand up or on when damaged. Improved npc draw range for players (if lag has increased - reduce your npc/pc draw distance and object count appropriately). Fixed an issue when dead pets could receive owners buffs. Increased range from where owner could forget his pet. Fixed an issue when dead pets would stay in game when owner is offline (pets will resummon as dead when owner logs in). Improved pet removal when it loses its owner (it will unsummon itself to prevent losing pet item. This should help with unressurectable pets too). Added newer decompiled SOA ai. Fixed an issue when target cancellation effect would stop players from running. Fixed an issue when buffs/debuffs with ave_none visual effect would cause excessive npcInfo packet flood.( ave_none should not be sent at all) Fixed movement issues after shadow step. Fixed sweep skill out of range issues. Rated these quests: Whisper of Dreams - Part 2 Fantasy Wine Bring Out the Flavor of Ingredients! Kail's Magic Coin Warehouse Keeper's Pastime Yoke of the Past Silver Haired Shaman Trespassing into the Holy Ground Collector of Jewels An Elder Sows Seeds Shrieks of Ghosts Help Rood Raise A New Pet! Power of Darkness Conquest of Alligator Island Family Honor Dig Up the Sea of Spores! Warehouse Keeper's Ambition Illegitimate Child of the Goddess For a Sleepless Deadman Plunder Their Supplies Devil's Legacy The Song of the Hunter Coins of Magic Alligator Hunter Subjugation of Lizardmen Hunting for Wild Beasts Under the Shadow of the Ivory Tower 1000 years, the End of Lamentation Method to Raise the Dead Go Get the Calculator Recover the Farmland Sense for Business Curiosity of a Dwarf Adept of Taste Arrow of Vengeance Hunt of the Black Lion The Wishing Potion Take Advantage of the Crisis! Collect Spores Destroy Plague Carriers Catch the Wind Scent of Death Bones Tell the Future Sweetest Venom Grim Collector Vanquish Remnants Black Swan Legacy of Insolence Watching Eyes Shadow of Light Daimon the White-Eyed - Part 1
  10. 2012.05.26 Fixed charm of courage issues. Fixed olympiad buff dispel before fights. Added additional checks to battle zones to prevent multiple "entered zone" messages. npe fixes Fixed npc attack packet scheduling issues that lead to irregular npc movement and incorrect position on client. Added auto fishingshot support. Improved boss respawn saving. Improved server shutdown procedure. ( now AI timers are safely stopped) Fixed issues with My Teleports. Removed obsolete html showing on item sell finish. Fixed betray skill effect. Fixed fishing zones in hot springs. Improved pet equipment loading when using different pets.( each pet will try to equip only its own items) Rated these quests: Into the Flames Four Goblets The Finest Food A Dark Twilight Heart in Search of Power Hunt of the Golden Ram Mercenary Force Clean up the Swamp of Screams Necromancer's Request In the Forgotten Village In Search of Fragments of Dimension Through the Gate Once More Defeat the Elrokian Raiders! Jude's Request Matras' Suspicious Request Light Fragment
  11. 2012.05.24 Added new olympiad engine to x12 server. Added try/catch structure for npc seeCreature to prevent knownlist updater from crashing. Removed obsolete loggers. Rated How to Oppose Evil and Take Your Best Shot quest. Fixed an issue when olympiad points were only initialized after first talk with oly manager. Fixed castle dungeon siege time entry checks. Fixed an issue when summons could attack their owner and receive pvp flag for doing that. Added AI desire debugger for pets.( GM feat) Fixed issues with no-restart zones.( for example baium zone) Fixed an issue when players could cast through baium doors. Enabled skill reuse delay addition on item equip.(talismans and simmilar items) Enabled mana(time) consumption on some item skill casts.( mostly active talismans) Improved next siege date calculation to not "miss" next validation period. Fixed an issue when fortress guards could be attacked by their owners. Fixed olympiad info match end packets.( caused multiple info) Minor olympiad cleanup. Fixed divine power bonus. Fixed counterattack activation on lethal strike Updated counterattack damage formula up to freya. Fixed various issues with My Teleport system. Added missing range checks for npc say broadcast.
  12. New Changelog of today's update :) 2012.05.22 Fully rewritten olympiad engine (added missing features such as 3v3 olympiad, last month tops. New engine should fix a lot of issues from the old version) Note: New olympiad at the moment is available only in x5 server but it will reach x12 in a few days. Added missing htmls. Added various npe checks. Improved cubic removal. Increased instancedzone storage for better performance. Added new decompiled version of emperor_shumeimman. Fixed an issue when abort attack function would not stop attack completely (for example, attack would interfere with playscene packet) Added additional checks to check if instance is fully created before teleporting players inside.
  13. SunBeam, majority of players use vesper/dynasty armors so you will be fine :) lixxit and Gandam, thanks for the remarks about the video :P I am glad you've liked it.
  14. New L2-Country video! Well, it might not be a masterpiece but I hope you'd like it and maybe it would help u to get to know us a little bit better :P
  15. Well, it would take time to gather Elegia/Vorpal items, especially when those raids are not an easy kill :) Most players use Dynasty/Vesper/Moirai armors.
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