Soundofsoul
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WTS [WTS] LvL 91 YUL ARCHER - Shilen server / ADENAS
Soundofsoul replied to xfc's topic in Marketplace [Items & Chars]
Check Pm's. Regards -
WTB [WTB]Java developer to fix that (fast money)
Soundofsoul replied to Soundofsoul's topic in Marketplace [Powerlvl & Support]
When I replace x,y and z I Still get the same error, but without the X: Here is the new l2mod modified: # --------------------------------------------------------------------------- # L2JMODS - non-retail-like systems that have been integrated into the L2J project. # Be warned that there may be no support for these mods beyond the original author's assistance. # --------------------------------------------------------------------------- # Champion mobs - Turn random mobs into Champions # --------------------------------------------------------------------------- # Enable/Disable Champion Mob System. ChampionEnable = False # Force Champion mobs to be passive? # To leave champion mobs to default/Agressive, set to False. # To set all champion mobs to Passive, set True. ChampionPassive = False # % chance for a mob to became champion (0 to disable). ChampionFrequency = 5 # Title of all Champion Mobs. ChampionTitle = Champion # Min and max levels allowed for a mob to be a Champion mob. ChampionMinLevel = 20 ChampionMaxLevel = 70 # Hp multiplier for Champion mobs. ChampionHp = 8 # Hp Regen Multiplier for Champion mobs. ChampionHpRegen = 1.0 # Standard rewards multiplier for Champion mobs. ChampionRewards = 8 # Adena & Seal Stone rewards multiplier for Champion mobs. ChampionAdenasRewards = 1.0 # P. Attack and M. Attack bonus for Champion mobs. ChampionAtk = 1.0 # Physical/Magical Attack Speed bonus for Champion mobs. ChampionSpdAtk = 1.0 # Specified reward item ID ChampionRewardItemID = 6393 # The a-beep-t of the specified reward a player will receive if they are awarded the item. ChampionRewardItemQty = 1 # % Chance to obtain a specified reward item from a HIGHER lvl Champion mob. ChampionRewardLowerLvlItemChance = 0 # % Chance to obtain a specified reward item from a LOWER lvl Champion mob. ChampionRewardHigherLvlItemChance = 0 # Do you want to enable the vitality calculation when killing champion mobs? # Be aware that it can lead to huge unbalance on your server, your rate for that mob would # then be "mobXP x serverRate x vitalityRate x championXpRate # Notes: # Works only if EnableVitality = True # Default: False ChampionEnableVitality = False # Enable spawning of the champions in instances # Default = False ChampionEnableInInstances = False # --------------------------------------------------------------------------- # Wedding System (by evill33t) # --------------------------------------------------------------------------- # <u><b><font color="red">WARNING: this mod require custom NPC table support turned on !</font></b></u> # CustomNpcTable = True in General.properties # --------------------------------------------------------------------------- # Wedding Manager ID: 50007 # # First part - "Engagement" # 1) Target the player that you want to make a couple with. # 2) Use the voice command ".engage nameofyourpartner" then press enter. # 3) If the target player has you on listed as a friend (ie. you are in each other's friends list) a popup will appear with an engagement request along with a system message that you want to be engaged with him/her. # 4) If the target player accepts the engagement invitation, you will be engaged. # # Second part - "Marriage" # 1) Once two players are engaged, they can speak to Andromeda, the Wedding Priest in the Hot Springs Guild House (Goddard Area). # (You may need Formal Wear and Adena to pay wedding fees!) # 2) Each player needs to speak to the NPC and make the request to be married. # 3) Once done, fireworks will display and the two players will be married. # # Afterwards you can use the voice command ".gotolove nameofyourpartner" to teleport to your partner if you're married (there may also be a fee which can be specified below) # # If you want to cancel your Engagement/Marriage, use the voice command ".divorce nameofyourpartner". # # If you're married you have to pay a specified % of your adena to your partner. # # If a player attempts to become engaged to another player while married they may suffer a penalty if it's enabled below. # --------------------------------------------------------------------------- # Enable/Disable Wedding System AllowWedding = False # A-beep-t of Adena required to get married WeddingPrice = 250000000 # Enable/Disable punishing of players who attempt to be engaged to other players while married. WeddingPunishInfidelity = True # Enable/Disable teleport function for married couples. WeddingTeleport = True # A-beep-t of Adena required to teleport to spouse. WeddingTeleportPrice = 50000 # Time before character is teleported after using the skill. WeddingTeleportDuration = 60 # Enable/Disable same sex marriages. WeddingAllowSameSex = False # Require players to wear formal wear to be married? WeddingFormalWear = True # A-beep-t of Adena (%) a player must pay to the other to get divorced. WeddingDivorceCosts = 20 # --------------------------------------------------------------------------- # Team vs. Team Event Engine (by FBIagent) # --------------------------------------------------------------------------- # <u><b><font color="red">WARNING: this mod require custom NPC table support turned on !</font></b></u> # CustomNpcTable = True in General.properties # --------------------------------------------------------------------------- # Enable/Disable TvTEvent System TvTEventEnabled = False # TvT in instance TvTEventInInstance = False # Name of the instance file for TvT TvTEventInstanceFile = coliseum.xml # Times TvT will occur (24h format). TvTEventInterval = 9:00,15:00,21:00,3:00 # Registration timer from start of event (in minutes). TvTEventParticipationTime = 60 # Event running time (in minutes). TvTEventRunningTime = 20 # TvT Event NPC (create a custom npc of type L2TvTEventNpc). TvTEventParticipationNpcId = 70010 # TvT Event Participation Fee (itemId, number). Fee is not returned. # Example: 57,100000 # Default = none TvTEventParticipationFee = 0,0 # Location for TvTEvent NPC to spawn in form x,y,z[,heading] TvTEventParticipationNpcCoordinates = 83425,148585,-3406 # Min/Max a-beep-t of players allowed in each team. TvTEventMinPlayersInTeams = 1 TvTEventMaxPlayersInTeams = 20 # Min/Max level of players that may join the event. TvTEventMinPlayerLevel = 1 TvTEventMaxPlayerLevel = 85 # Repsawn and exit delay timers (in seconds). TvTEventRespawnTeleportDelay = 10 TvTEventStartLeaveTeleportDelay = 10 # First Team - Name, Start/Death x,y,z location. TvTEventTeam1Name = Team1 TvTEventTeam1Coordinates = 148695,46725,-3414 # Second Team - Name, Start/Death x,y,z location. TvTEventTeam2Name = Team2 TvTEventTeam2Coordinates = 149999,46728,-3414 # Reward for winning team. # Example: TvTEventReward = itemId,a-beep-t;itemId,a-beep-t;itemId,a-beep-t TvTEventReward = 57,100000 # TvTEvent Rules TvTEventTargetTeamMembersAllowed = True TvTEventScrollsAllowed = False TvTEventPotionsAllowed = False TvTEventSummonByItemAllowed = False # Door ID's to open/close on start/end. # Not supported in instance, use xml template for defining doors. # Example: TvTDoorsToOpen = 1;2;3;4;5;6 TvTDoorsToOpen = TvTDoorsToClose = # Should both teams get reward if there's a tie? TvTRewardTeamTie = False # Participant's effects handling on teleport/death. # Effects lasting through death never removed. # 0 - always remove all effects. # 1 - remove all effects only during port to event (noblesse blessing can be used) # 2 - never remove any effect # Default: 0 TvTEventEffectsRemoval = 0 # Fighter-class participants will be buffed with those buffs each respawn # Format: skill1Id,skill1Level;skill2Id,skill2Level... # Example: 1504,1;1501,1;1502,1;1499,1 TvTEventFighterBuffs = # Mage-class participants will be buffed with those buffs each respawn # Format: skill1Id,skill1Level;skill2Id,skill2Level... # Example: 1504,1;1500,1;1501,1;1085,3 TvTEventMageBuffs = # Maximum number of allowed participants per IP address (dualbox check) # Default: 0 (no limits) TvTEventMaxParticipantsPerIP = 0 # Voiced command (.tvt) working during TVT event to get information about event status TvTAllowVoicedInfoCommand = false # --------------------------------------------------------------------------- # L2J Banking System # --------------------------------------------------------------------------- # Enable/Disable Banking System BankingEnabled = False # A-beep-t of Goldbars a player gets when they use the ".deposit" command. Also the same a-beep-t they will lose with ".withdraw". BankingGoldbarCount = 1 # A-beep-t of Adena a player gets when they use the ".withdraw" command. Also the same a-beep-t they will lose with ".deposit". BankingAdenaCount = 500000000 # --------------------------------------------------------------------------- # Warehouse Sorting # Shows Withdraw Window sorted by ItemType (Armor/Weapon/Spellbook....) # --------------------------------------------------------------------------- EnableWarehouseSortingClan = False EnableWarehouseSortingPrivate = False # --------------------------------------------------------------------------- # Offline trade/craft # --------------------------------------------------------------------------- # Option to enable or disable offline trade feature. # Enable -> true, Disable -> false OfflineTradeEnable = False # Option to enable or disable offline craft feature. # Enable -> true, Disable -> false OfflineCraftEnable = False # If set to True, name color will be changed then entering offline mode OfflineSetNameColor = False # Color of the name in offline mode (if OfflineSetNameColor = True) OfflineNameColor = 808080 # Allow fame for characters in offline mode # Enable -> true, Disable -> false OfflineFame = True #Restore offline traders/crafters after restart/shutdown. Default: false. RestoreOffliners = False #Do not restore offline characters, after OfflineMaxDays days spent from first restore. #Require server restart to disconnect expired shops. #0 = disabled (always restore). #Default: 10 OfflineMaxDays = 10 #Disconnect shop after finished selling, buying. #Default: True OfflineDisconnectFinished = True # --------------------------------------------------------------------------- # Mana Drugs/Potions # --------------------------------------------------------------------------- # This option will enable core support for: # Mana Drug (item ID 726), using skill ID 10000. # Mana Potion (item ID 728), using skill ID 10001. EnableManaPotionSupport = False # --------------------------------------------------------------------------- # Display Server Time # --------------------------------------------------------------------------- # This option will enable displaying of the local server time for /time command. DisplayServerTime = False # --------------------------------------------------------------------------- # Welcome message # --------------------------------------------------------------------------- # Show screen welcome message on character login # Default: False ScreenWelcomeMessageEnable = False # Screen welcome message text to show on character login if enabled # ('#' for a new line, but message can have max 2 lines) ScreenWelcomeMessageText = Welcome to L2J server! # Show screen welcome message for x seconds when character log in to game if enabled ScreenWelcomeMessageTime = 10 # --------------------------------------------------------------------------- # AntiFeed # --------------------------------------------------------------------------- # This option will enable antifeed for pvp/pk/clanrep points. # Default: False AntiFeedEnable = False # If set to True, kills from dualbox will not increase pvp/pk points # and clan reputation will not be transferred. # Default: True AntiFeedDualbox = True # If set to True, server will count disconnected (unable to determine ip address) # as dualbox. # Default: True AntiFeedDisconnectedAsDualbox = True # If character died faster than timeout - pvp/pk points for killer will not increase # and clan reputation will not be transferred. # Setting to 0 will disable this feature. # Default: 120 seconds. AntiFeedInterval = 120 # --------------------------------------------------------------------------- # Pvp/pk Announce # --------------------------------------------------------------------------- # Default: False AnnouncePkPvP = False # Announce this as normal system message # Default: True AnnouncePkPvPNormalMessage = True # PK message template # variables: $killer, $target AnnouncePkMsg = $killer has slaughtered $target # Pvp message template # variables: $killer, $target AnnouncePvpMsg = $killer has defeated $target # --------------------------------------------------------------------------- # Chat Moderation # --------------------------------------------------------------------------- # This option will enable using of the voice commands .banchat and .unbanchat # for players with corresponding access level (default: 7). # Check access_levels.sql and admin_command_access_rights for details. # Default: False ChatAdmin = False # --------------------------------------------------------------------------- # Multilingual support # --------------------------------------------------------------------------- # Enable or disable multilingual support. # Default: False MultiLangEnable = False # List of allowed languages, semicolon separated. # Default: en MultiLangAllowed = en;ru # Default language, if not defined. # Default: en MultiLangDefault = en # Enable or disable voice command .lang for changing languages on the fly. # Default: True MultiLangVoiceCommand = True # Enable or disable multilingual SystemMessages support. # Default: False MultiLangSystemMessageEnable = False # List of allowed languages for SystemMessages, semicolon separated. # Default: MultiLangSystemMessageAllowed = True # --------------------------------------------------------------------------- # Walker/Bot protection # --------------------------------------------------------------------------- # Basic protection against L2Walker. # Default: False L2WalkerProtection = False # --------------------------------------------------------------------------- # Debug enable/disable voice command # --------------------------------------------------------------------------- # This option will enable voice command .debug allowing players # to turn on/off debugging on self only. # (admin command //debug can enable debugging on any character) # Use admin_command_access_rights table for defining access rights. # Default: False DebugVoiceCommand = False # --------------------------------------------------------------------------- # Dualbox Check # --------------------------------------------------------------------------- # Maximum number of players per IP address allowed to enter game. # Default: 0 (unlimited) DualboxCheckMaxPlayersPerIP = 0 # Maximum number of players per IP address allowed to participate in olympiad. # Default: 0 (unlimited) DualboxCheckMaxOlympiadParticipantsPerIP = 0 # Whitelist of the addresses for dualbox checks. # Format: Address1,Number1;Address2,Number2... # Network address can be number (127.0.0.1) or symbolic (localhost) formats. # Additional connection number added to the global limits for this address. # For example, if number of TvT event participants per IP address set to the 1 (no dualbox) # and whitelist contains "l2jserver.com,2" then number of allowed participants from l2jserver.com # will be 1+2=3. Use 0 or negative value for unlimited number of connections. # Default: 127.0.0.1,0 (no limits from localhost) DualboxCheckWhitelist = 127.0.0.1,0 #============================================ # Vote Reward System by GoldenBoy = #============================================ #Set it "True" if you want to Enable Vote Reward System. EnableVoteReward = False #If you enable Vote Reward System you must fill your Html Patch. #e.g. VoteHtmlPatch = http://l2.hopzone.net/lineage2/moreinfo/yourserver/65487.htm # Html Patch for Your Vote Site # Works with HopZone/HopZones/TopZone and other HopZone Like ServerNameForVotes = L2ServerName VoteHtmlPatch = VoteReward1Count = 1000 VoteReward2Count = 1000 VoteReward1Id = 57 VoteReward2Id = 57 VotesForReward = 5 #Max a-beep-t of reward items that you want to stop reward #the player that have more than "MaxRewardCountForStack". MaxRewardCountForStackItem1 = 2000000000 MaxRewardCountForStackItem2 = 2000000000 #DelayForNextReward in seconds DelayForNextReward = 600 # Allows user to use .online Command # Displays The Number of The Players That are Currently Online. # Default : False OnlinePLayers = False #================================================== # Custom Start Title by BaGGOC = #================================================== # Set this option to true to enable custom titles on new chars. CharTitle = True CharAddTitle = * Vote For Us * #------------------------------------------ # AltFlagedPlayerCanUseGK #------------------------------------------ AltFlagedPlayerCanUseGK = True #------------------------------------------ # Olympiad allow matches from same ip #------------------------------------------ AltOlySameIp = True # Set true for custom spawn location. CustomSpawn = false SpawnX = 58224 SpawnY = -92701 SpawnZ = -1362 #------------------------------------------ # SUBCLASS By BaGGoC #------------------------------------------ SUBCLASS_LVL_CUSTOM = 40 # ------------------------------------------------------------- # Costum PVP/PK settings # ------------------------------------------------------------- # Costum pvp/pk message # after pvp: "Good fight,enemy pwned:)" # after pk: "Nice kill!You are so dangerous!" AllowCostumPvPMessage = True # Pvp reward system AllowPvpRewardSystem = False # Pvp reward itemId PvpRewardItem = 57 # Pvp reward a-beep-t PvpRewardA-beep-t = 1 # Pk reward system AllowPkRewardSystem = False # Pk reward itemId PkRewardItem = 57 # Pk reward a-beep-t PkRewardA-beep-t = 1 # Allow the default PK system(+1 pk,+karma) UseDefaultSystem = True # Allow costum pk system (pvp point for pk,no karma) # UseDefaultSystem need to be False! UseCostumSystem = False # Allow custom starting lvl default:false AllowCustomStartLvl = false #Custom Start lvl for 85 lvl and 100% put 86 CustomStartLvl = 1 # ---------------------------------------------- # # Hero Status (until restart) for kills System [Author: Mentor] [url=http://www.teamsrv.net]www.teamsrv.net[/url] # ---------------------------------------------- # # Enabled Hero status for kills? (Default: False) HeroStatusForKills = False # Kills (PvP+PK) for Hero Status (Default: 20) HeroStatusForKillsCount = 20 # Death for removed Hero Status (Default: 2) DeleteHeroStatusDeathCount = 2 # Classes balance # Note: # Weapons type: DAGGER; BOW; BLUNT; DUALFIST; DUAL; SWORD; POLE # Class: Too long... # Damage: Current damage emperor to 2 # ClassID 90 = Phoenix Knight ClassID = 90 WeaponType = DAGGER Damage = 2 #Author TheEnd NameColorSystem = True NameColor = # This is the a-beep-t of goldbars that a new character starts their character with. # Default: 0 StartingGBCount = 0 # This is the id of goldbars # Default : 3470 StartingGBId = 3470 #Exp and SP Award System By Cobra # 0 Is by Default! AddExpAtPvp = 0 AddSpAtPvp = 0 #--------------------------------------------------------------- # PK protection #--------------------------------------------------------------- # Disables attacking char if the attacker's lvl minus victim's lvl is over # specified difference and the target is not flagged. For example, if you want # to disable PK'ing chars that are more than 20 lvls below attacker's lvl, set # the value to 20. Setting the value to 0 disables the feature. DisableAttackIfLvlDifferenceOver=0 # If player has more than specified number of PKs in the monitored period, # he/she is automatically punished. If set to zero, this feature is disabled. PunishPKPlayerIfPKsOver=0 # For what period (in seconds) the PKs should be monitored PKMonitorPeriod=3600 # Punisment type: # jail - char will be jailed PKPunishmentType=jail # Punishment length (in seconds) # If punishment type is jail then the punishment period should be divisable by # 60 as jail punishment is counted in minutes PKPunishmentPeriod=3600 --------------------------------------------------------------------------- Auto Vote Event Manager --------------------------------------------------------------------------- Enable Default: False EnableAutoVoteEngine = False Save and Load votes count on start/shutdown to database Default: False AutoVoteEngineSaveLoad = False The error could be that?: #Author TheEnd NameColorSystem = True NameColor = My Msn: lautaro_lo_max@hotmail.com -
Bumping a sticky post? Spam mode: on
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WTB [WTB]Java developer to fix that (fast money)
Soundofsoul replied to Soundofsoul's topic in Marketplace [Powerlvl & Support]
And whats the string "x" in other words? I dont know so much about that, thats why im asking for someone to do it for me. -
Topic says everything, I need a java developer who can help me with this error. I will pay how you ask due I dont know if its a big or stupid error, but I wont give more than 10 eu. cause a compiled pack without any bugs cost like 30 and Im only asking for an small fix. Post: http://maxcheaters.com/forum/index.php?topic=229968.0 Payment method: paypal Thanks in advice
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Hello to all MxC community: Today I need some help. I have downloaded this pack ( here ) cause it looks pretty good. I have installed everything succesful without any error but when I try to start gameserver it shows this error: I dont really know what to do. I need some help asap due Im really interested in this pack. Thanks in advice and hope someone can help me. If someone need that, here you got l2jmods file: # --------------------------------------------------------------------------- # L2JMODS - non-retail-like systems that have been integrated into the L2J project. # Be warned that there may be no support for these mods beyond the original author's assistance. # --------------------------------------------------------------------------- # Champion mobs - Turn random mobs into Champions # --------------------------------------------------------------------------- # Enable/Disable Champion Mob System. ChampionEnable = False # Force Champion mobs to be passive? # To leave champion mobs to default/Agressive, set to False. # To set all champion mobs to Passive, set True. ChampionPassive = False # % chance for a mob to became champion (0 to disable). ChampionFrequency = 5 # Title of all Champion Mobs. ChampionTitle = Champion # Min and max levels allowed for a mob to be a Champion mob. ChampionMinLevel = 20 ChampionMaxLevel = 70 # Hp multiplier for Champion mobs. ChampionHp = 8 # Hp Regen Multiplier for Champion mobs. ChampionHpRegen = 1.0 # Standard rewards multiplier for Champion mobs. ChampionRewards = 8 # Adena & Seal Stone rewards multiplier for Champion mobs. ChampionAdenasRewards = 1.0 # P. Attack and M. Attack bonus for Champion mobs. ChampionAtk = 1.0 # Physical/Magical Attack Speed bonus for Champion mobs. ChampionSpdAtk = 1.0 # Specified reward item ID ChampionRewardItemID = 6393 # The a-beep-t of the specified reward a player will receive if they are awarded the item. ChampionRewardItemQty = 1 # % Chance to obtain a specified reward item from a HIGHER lvl Champion mob. ChampionRewardLowerLvlItemChance = 0 # % Chance to obtain a specified reward item from a LOWER lvl Champion mob. ChampionRewardHigherLvlItemChance = 0 # Do you want to enable the vitality calculation when killing champion mobs? # Be aware that it can lead to huge unbalance on your server, your rate for that mob would # then be "mobXP x serverRate x vitalityRate x championXpRate # Notes: # Works only if EnableVitality = True # Default: False ChampionEnableVitality = False # Enable spawning of the champions in instances # Default = False ChampionEnableInInstances = False # --------------------------------------------------------------------------- # Wedding System (by evill33t) # --------------------------------------------------------------------------- # <u><b><font color="red">WARNING: this mod require custom NPC table support turned on !</font></b></u> # CustomNpcTable = True in General.properties # --------------------------------------------------------------------------- # Wedding Manager ID: 50007 # # First part - "Engagement" # 1) Target the player that you want to make a couple with. # 2) Use the voice command ".engage nameofyourpartner" then press enter. # 3) If the target player has you on listed as a friend (ie. you are in each other's friends list) a popup will appear with an engagement request along with a system message that you want to be engaged with him/her. # 4) If the target player accepts the engagement invitation, you will be engaged. # # Second part - "Marriage" # 1) Once two players are engaged, they can speak to Andromeda, the Wedding Priest in the Hot Springs Guild House (Goddard Area). # (You may need Formal Wear and Adena to pay wedding fees!) # 2) Each player needs to speak to the NPC and make the request to be married. # 3) Once done, fireworks will display and the two players will be married. # # Afterwards you can use the voice command ".gotolove nameofyourpartner" to teleport to your partner if you're married (there may also be a fee which can be specified below) # # If you want to cancel your Engagement/Marriage, use the voice command ".divorce nameofyourpartner". # # If you're married you have to pay a specified % of your adena to your partner. # # If a player attempts to become engaged to another player while married they may suffer a penalty if it's enabled below. # --------------------------------------------------------------------------- # Enable/Disable Wedding System AllowWedding = False # A-beep-t of Adena required to get married WeddingPrice = 250000000 # Enable/Disable punishing of players who attempt to be engaged to other players while married. WeddingPunishInfidelity = True # Enable/Disable teleport function for married couples. WeddingTeleport = True # A-beep-t of Adena required to teleport to spouse. WeddingTeleportPrice = 50000 # Time before character is teleported after using the skill. WeddingTeleportDuration = 60 # Enable/Disable same sex marriages. WeddingAllowSameSex = False # Require players to wear formal wear to be married? WeddingFormalWear = True # A-beep-t of Adena (%) a player must pay to the other to get divorced. WeddingDivorceCosts = 20 # --------------------------------------------------------------------------- # Team vs. Team Event Engine (by FBIagent) # --------------------------------------------------------------------------- # <u><b><font color="red">WARNING: this mod require custom NPC table support turned on !</font></b></u> # CustomNpcTable = True in General.properties # --------------------------------------------------------------------------- # Enable/Disable TvTEvent System TvTEventEnabled = False # TvT in instance TvTEventInInstance = False # Name of the instance file for TvT TvTEventInstanceFile = coliseum.xml # Times TvT will occur (24h format). TvTEventInterval = 9:00,15:00,21:00,3:00 # Registration timer from start of event (in minutes). TvTEventParticipationTime = 60 # Event running time (in minutes). TvTEventRunningTime = 20 # TvT Event NPC (create a custom npc of type L2TvTEventNpc). TvTEventParticipationNpcId = 70010 # TvT Event Participation Fee (itemId, number). Fee is not returned. # Example: 57,100000 # Default = none TvTEventParticipationFee = 0,0 # Location for TvTEvent NPC to spawn in form x,y,z[,heading] TvTEventParticipationNpcCoordinates = 83425,148585,-3406 # Min/Max a-beep-t of players allowed in each team. TvTEventMinPlayersInTeams = 1 TvTEventMaxPlayersInTeams = 20 # Min/Max level of players that may join the event. TvTEventMinPlayerLevel = 1 TvTEventMaxPlayerLevel = 85 # Repsawn and exit delay timers (in seconds). TvTEventRespawnTeleportDelay = 10 TvTEventStartLeaveTeleportDelay = 10 # First Team - Name, Start/Death x,y,z location. TvTEventTeam1Name = Team1 TvTEventTeam1Coordinates = 148695,46725,-3414 # Second Team - Name, Start/Death x,y,z location. TvTEventTeam2Name = Team2 TvTEventTeam2Coordinates = 149999,46728,-3414 # Reward for winning team. # Example: TvTEventReward = itemId,a-beep-t;itemId,a-beep-t;itemId,a-beep-t TvTEventReward = 57,100000 # TvTEvent Rules TvTEventTargetTeamMembersAllowed = True TvTEventScrollsAllowed = False TvTEventPotionsAllowed = False TvTEventSummonByItemAllowed = False # Door ID's to open/close on start/end. # Not supported in instance, use xml template for defining doors. # Example: TvTDoorsToOpen = 1;2;3;4;5;6 TvTDoorsToOpen = TvTDoorsToClose = # Should both teams get reward if there's a tie? TvTRewardTeamTie = False # Participant's effects handling on teleport/death. # Effects lasting through death never removed. # 0 - always remove all effects. # 1 - remove all effects only during port to event (noblesse blessing can be used) # 2 - never remove any effect # Default: 0 TvTEventEffectsRemoval = 0 # Fighter-class participants will be buffed with those buffs each respawn # Format: skill1Id,skill1Level;skill2Id,skill2Level... # Example: 1504,1;1501,1;1502,1;1499,1 TvTEventFighterBuffs = # Mage-class participants will be buffed with those buffs each respawn # Format: skill1Id,skill1Level;skill2Id,skill2Level... # Example: 1504,1;1500,1;1501,1;1085,3 TvTEventMageBuffs = # Maximum number of allowed participants per IP address (dualbox check) # Default: 0 (no limits) TvTEventMaxParticipantsPerIP = 0 # Voiced command (.tvt) working during TVT event to get information about event status TvTAllowVoicedInfoCommand = false # --------------------------------------------------------------------------- # L2J Banking System # --------------------------------------------------------------------------- # Enable/Disable Banking System BankingEnabled = False # A-beep-t of Goldbars a player gets when they use the ".deposit" command. Also the same a-beep-t they will lose with ".withdraw". BankingGoldbarCount = 1 # A-beep-t of Adena a player gets when they use the ".withdraw" command. Also the same a-beep-t they will lose with ".deposit". BankingAdenaCount = 500000000 # --------------------------------------------------------------------------- # Warehouse Sorting # Shows Withdraw Window sorted by ItemType (Armor/Weapon/Spellbook....) # --------------------------------------------------------------------------- EnableWarehouseSortingClan = False EnableWarehouseSortingPrivate = False # --------------------------------------------------------------------------- # Offline trade/craft # --------------------------------------------------------------------------- # Option to enable or disable offline trade feature. # Enable -> true, Disable -> false OfflineTradeEnable = False # Option to enable or disable offline craft feature. # Enable -> true, Disable -> false OfflineCraftEnable = False # If set to True, name color will be changed then entering offline mode OfflineSetNameColor = False # Color of the name in offline mode (if OfflineSetNameColor = True) OfflineNameColor = 808080 # Allow fame for characters in offline mode # Enable -> true, Disable -> false OfflineFame = True #Restore offline traders/crafters after restart/shutdown. Default: false. RestoreOffliners = False #Do not restore offline characters, after OfflineMaxDays days spent from first restore. #Require server restart to disconnect expired shops. #0 = disabled (always restore). #Default: 10 OfflineMaxDays = 10 #Disconnect shop after finished selling, buying. #Default: True OfflineDisconnectFinished = True # --------------------------------------------------------------------------- # Mana Drugs/Potions # --------------------------------------------------------------------------- # This option will enable core support for: # Mana Drug (item ID 726), using skill ID 10000. # Mana Potion (item ID 728), using skill ID 10001. EnableManaPotionSupport = False # --------------------------------------------------------------------------- # Display Server Time # --------------------------------------------------------------------------- # This option will enable displaying of the local server time for /time command. DisplayServerTime = False # --------------------------------------------------------------------------- # Welcome message # --------------------------------------------------------------------------- # Show screen welcome message on character login # Default: False ScreenWelcomeMessageEnable = False # Screen welcome message text to show on character login if enabled # ('#' for a new line, but message can have max 2 lines) ScreenWelcomeMessageText = Welcome to L2J server! # Show screen welcome message for x seconds when character log in to game if enabled ScreenWelcomeMessageTime = 10 # --------------------------------------------------------------------------- # AntiFeed # --------------------------------------------------------------------------- # This option will enable antifeed for pvp/pk/clanrep points. # Default: False AntiFeedEnable = False # If set to True, kills from dualbox will not increase pvp/pk points # and clan reputation will not be transferred. # Default: True AntiFeedDualbox = True # If set to True, server will count disconnected (unable to determine ip address) # as dualbox. # Default: True AntiFeedDisconnectedAsDualbox = True # If character died faster than timeout - pvp/pk points for killer will not increase # and clan reputation will not be transferred. # Setting to 0 will disable this feature. # Default: 120 seconds. AntiFeedInterval = 120 # --------------------------------------------------------------------------- # Pvp/pk Announce # --------------------------------------------------------------------------- # Default: False AnnouncePkPvP = False # Announce this as normal system message # Default: True AnnouncePkPvPNormalMessage = True # PK message template # variables: $killer, $target AnnouncePkMsg = $killer has slaughtered $target # Pvp message template # variables: $killer, $target AnnouncePvpMsg = $killer has defeated $target # --------------------------------------------------------------------------- # Chat Moderation # --------------------------------------------------------------------------- # This option will enable using of the voice commands .banchat and .unbanchat # for players with corresponding access level (default: 7). # Check access_levels.sql and admin_command_access_rights for details. # Default: False ChatAdmin = False # --------------------------------------------------------------------------- # Multilingual support # --------------------------------------------------------------------------- # Enable or disable multilingual support. # Default: False MultiLangEnable = False # List of allowed languages, semicolon separated. # Default: en MultiLangAllowed = en;ru # Default language, if not defined. # Default: en MultiLangDefault = en # Enable or disable voice command .lang for changing languages on the fly. # Default: True MultiLangVoiceCommand = True # Enable or disable multilingual SystemMessages support. # Default: False MultiLangSystemMessageEnable = False # List of allowed languages for SystemMessages, semicolon separated. # Default: MultiLangSystemMessageAllowed = True # --------------------------------------------------------------------------- # Walker/Bot protection # --------------------------------------------------------------------------- # Basic protection against L2Walker. # Default: False L2WalkerProtection = False # --------------------------------------------------------------------------- # Debug enable/disable voice command # --------------------------------------------------------------------------- # This option will enable voice command .debug allowing players # to turn on/off debugging on self only. # (admin command //debug can enable debugging on any character) # Use admin_command_access_rights table for defining access rights. # Default: False DebugVoiceCommand = False # --------------------------------------------------------------------------- # Dualbox Check # --------------------------------------------------------------------------- # Maximum number of players per IP address allowed to enter game. # Default: 0 (unlimited) DualboxCheckMaxPlayersPerIP = 0 # Maximum number of players per IP address allowed to participate in olympiad. # Default: 0 (unlimited) DualboxCheckMaxOlympiadParticipantsPerIP = 0 # Whitelist of the addresses for dualbox checks. # Format: Address1,Number1;Address2,Number2... # Network address can be number (127.0.0.1) or symbolic (localhost) formats. # Additional connection number added to the global limits for this address. # For example, if number of TvT event participants per IP address set to the 1 (no dualbox) # and whitelist contains "l2jserver.com,2" then number of allowed participants from l2jserver.com # will be 1+2=3. Use 0 or negative value for unlimited number of connections. # Default: 127.0.0.1,0 (no limits from localhost) DualboxCheckWhitelist = 127.0.0.1,0 #============================================ # Vote Reward System by GoldenBoy = #============================================ #Set it "True" if you want to Enable Vote Reward System. EnableVoteReward = False #If you enable Vote Reward System you must fill your Html Patch. #e.g. VoteHtmlPatch = http://l2.hopzone.net/lineage2/moreinfo/yourserver/65487.htm # Html Patch for Your Vote Site # Works with HopZone/HopZones/TopZone and other HopZone Like ServerNameForVotes = L2ServerName VoteHtmlPatch = VoteReward1Count = 1000 VoteReward2Count = 1000 VoteReward1Id = 57 VoteReward2Id = 57 VotesForReward = 5 #Max a-beep-t of reward items that you want to stop reward #the player that have more than "MaxRewardCountForStack". MaxRewardCountForStackItem1 = 2000000000 MaxRewardCountForStackItem2 = 2000000000 #DelayForNextReward in seconds DelayForNextReward = 600 # Allows user to use .online Command # Displays The Number of The Players That are Currently Online. # Default : False OnlinePLayers = False #================================================== # Custom Start Title by BaGGOC = #================================================== # Set this option to true to enable custom titles on new chars. CharTitle = True CharAddTitle = * Vote For Us * #------------------------------------------ # AltFlagedPlayerCanUseGK #------------------------------------------ AltFlagedPlayerCanUseGK = True #------------------------------------------ # Olympiad allow matches from same ip #------------------------------------------ AltOlySameIp = True # Set true for custom spawn location. CustomSpawn = false SpawnX = x SpawnY = y SpawnZ = z #------------------------------------------ # SUBCLASS By BaGGoC #------------------------------------------ SUBCLASS_LVL_CUSTOM = 40 # ------------------------------------------------------------- # Costum PVP/PK settings # ------------------------------------------------------------- # Costum pvp/pk message # after pvp: "Good fight,enemy pwned:)" # after pk: "Nice kill!You are so dangerous!" AllowCostumPvPMessage = True # Pvp reward system AllowPvpRewardSystem = False # Pvp reward itemId PvpRewardItem = 57 # Pvp reward a-beep-t PvpRewardA-beep-t = 1 # Pk reward system AllowPkRewardSystem = False # Pk reward itemId PkRewardItem = 57 # Pk reward a-beep-t PkRewardA-beep-t = 1 # Allow the default PK system(+1 pk,+karma) UseDefaultSystem = True # Allow costum pk system (pvp point for pk,no karma) # UseDefaultSystem need to be False! UseCostumSystem = False # Allow custom starting lvl default:false AllowCustomStartLvl = false #Custom Start lvl for 85 lvl and 100% put 86 CustomStartLvl = 1 # ---------------------------------------------- # # Hero Status (until restart) for kills System [Author: Mentor] [url=http://www.teamsrv.net]www.teamsrv.net[/url] # ---------------------------------------------- # # Enabled Hero status for kills? (Default: False) HeroStatusForKills = False # Kills (PvP+PK) for Hero Status (Default: 20) HeroStatusForKillsCount = 20 # Death for removed Hero Status (Default: 2) DeleteHeroStatusDeathCount = 2 # Classes balance # Note: # Weapons type: DAGGER; BOW; BLUNT; DUALFIST; DUAL; SWORD; POLE # Class: Too long... # Damage: Current damage emperor to 2 # ClassID 90 = Phoenix Knight ClassID = 90 WeaponType = DAGGER Damage = 2 #Author TheEnd NameColorSystem = True NameColor = # This is the a-beep-t of goldbars that a new character starts their character with. # Default: 0 StartingGBCount = 0 # This is the id of goldbars # Default : 3470 StartingGBId = 3470 #Exp and SP Award System By Cobra # 0 Is by Default! AddExpAtPvp = 0 AddSpAtPvp = 0 #--------------------------------------------------------------- # PK protection #--------------------------------------------------------------- # Disables attacking char if the attacker's lvl minus victim's lvl is over # specified difference and the target is not flagged. For example, if you want # to disable PK'ing chars that are more than 20 lvls below attacker's lvl, set # the value to 20. Setting the value to 0 disables the feature. DisableAttackIfLvlDifferenceOver=0 # If player has more than specified number of PKs in the monitored period, # he/she is automatically punished. If set to zero, this feature is disabled. PunishPKPlayerIfPKsOver=0 # For what period (in seconds) the PKs should be monitored PKMonitorPeriod=3600 # Punisment type: # jail - char will be jailed PKPunishmentType=jail # Punishment length (in seconds) # If punishment type is jail then the punishment period should be divisable by # 60 as jail punishment is counted in minutes PKPunishmentPeriod=3600 --------------------------------------------------------------------------- Auto Vote Event Manager --------------------------------------------------------------------------- Enable Default: False EnableAutoVoteEngine = False Save and Load votes count on start/shutdown to database Default: False AutoVoteEngineSaveLoad = False
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WTB [WTB]Interlude custom pack pvp
Soundofsoul replied to Soundofsoul's topic in Marketplace [L2Packs & Files]
Pack alredy bought, thanks all for the colaboration. PW: Mod can close post -
Prototype 1: One of the best games in the history of computer games. Try it, its more adictive than L2 or WoW, even its not a mmorpg ::)
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WTB [WTB] Items @ l2toxic x50 PvP
Soundofsoul replied to Soundofsoul's topic in Marketplace [Items & Chars]
Bump! -
WTB [WTB]Interlude custom pack pvp
Soundofsoul replied to Soundofsoul's topic in Marketplace [L2Packs & Files]
Well dunno, show me what you have and I will tell you if it is what im looking for :) -
Hello: Im buying a nice interlude compiled pack for a pvp server [100-200x] with so much custom features. Mainly, I want a balanced pack, with some protections against booting and with good olympiad and good VIP/DONATOR system (like more drop for them and some custom commands). I would like that It has diferent events from the thipical tvt/dm/ctf too. Post here or send mp with info about your pack. Regards
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WTB [WTB] Items @ l2toxic x50 PvP
Soundofsoul replied to Soundofsoul's topic in Marketplace [Items & Chars]
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WTB [WTB] Items @ l2toxic x50 PvP
Soundofsoul replied to Soundofsoul's topic in Marketplace [Items & Chars]
Bump ! -
Tittle says everything, Im buying items in l2toxic x50 (GF server). Im interested in col, vesper light, baium and icarius dagger ++++ mainly, but I buy any kind of s80/84 grade items too. If you are interested, just drop me a pm. Payment method: paypal or paysafecard. Only serious people that can show items in game Regards
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Its awesome to think how a company like megaupload, that in the index of their site had some videos with opinions from really famous people like William (BE Peas singer) giving the best to them had been closed only 1 month after they SOPA had been aproved. As I have read, they will mess even with paypal :-\