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Hello , here is my problem, maybe you can tell me what i do wrong, here we go:

 

I use l2net OOG , latest version on HB server.

 

I start 1 char and i configure it to accept party from another char.

I start second char and i configure him tu send party to the first L2net char.

 

All its fine, party is made , after a few seconds second char L2net closes without any error or warning.WHY?

 

Is there a setting? what i do wrong??

 

If i am online with normal game and i make party with a l2net oog char all works perfect!

 

Thank you if you can help me!

 

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