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By Meissgenry · Posted
If you’re juggling mixed payment methods and tricky setups, I’ve found that easing the pressure on the subscription side can make the whole flow smoother. I started using Subscription Revenue Growth for handling my own recurring payments, upgrades, and all that messy churn stuff, and it took a big weight off. Pairing something stable for subs with your gateway setup can keep cashflow from going off the rails. -
This is a bump: https://databay.com/
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L2Avalon launches February 20 High Five project (Salvation client) focused on classic world progression — not instance spam and not “twink” metas. What is L2Avalon? L2Avalon is built around real Lineage 2 gameplay: farming spots, open world conflict, raids, epics, economy and competition. No Kamael Reduced instanced content **Discord:** https://discord.gg/NbM2cXmAem 🌐 **Website:** https://l2avalon.net Balance & Economy Every class is tuned to be viable in PvE and PvP Off-meta classes get buffed instead of adding power-creep garbage Adena-based economy Farming matters: boosted Drop/Spoil for each stage of progression Rates & Settings Dynamic XP: 50x (Lv 1–40) → 1x (Lv 78+) Staged progression with new content unlocking weekly Adena / Drop / Spoil: 3x / 5x / 5x NPC Buffer: 2 hours (Premium: 3 hours) Box limit: 2+1 windows per PC MP potion: 1000 MP, 10s cooldown Free2Play System (earn Donate Coins by playing) You don’t have to donate to progress. Donate Coins drop in-game, so everything is achievable through playtime and activity. Where Donate Coins drop: Mobs Lv 76+, Raid Bosses Lv 70+, Epic Bosses Auto-farm (controlled) Limit: only 1 window can use auto-farm at the same time Daily time: 1 hour/day without Premium Extra tickets: purchasable with PC Bang points (earned by being online) Disabled zones: CC / IT / FOG / VARKA / KETRA Equipment Changes Reworked set bonuses Reworked SA system Enchanted set bonuses Enchanted shirt bonuses Fake Epic jewelry (weakened alternative) Skills (High Five mechanics) New skills added Old skills updated New enchant branches + updated existing ones Subclass skills Clan skills Daily Activities (solo-friendly) Events / Missions / Instances Stages Soon — stage schedule and weekly unlocks will be published February 20 — we start. **Discord:** https://discord.gg/NbM2cXmAem 🌐 **Website:** https://l2avalon.net
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By Epic Tales · Posted
Hello MxC community, i want to buy client dev / patch maker services for the client of salvation. Im using L2jeternity multiprotocol (h5-salvation 140). I want a Patch full optimized for the h5 content. Everything that is not needed must be removed, as well as some textures like maps for example should be also adjusted to h5 content. If you know anyone that can take the job feel free to contact me here or in Discord. Only professional work. Discord: ch4osroxas Thank you very much! -
Hi dude, i`m in the same way of nawaro, leaning how to edit interfaces, could u help me too?
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Question
xuinia
I'm trying to make NPC Flag wich you can capture by killing it. Capturing works fine. If you kill the flag it becomes your factions flag. But... problem is that the flag is imortal. Only way to kill it is by //kill.
I added this code to L2TpFlaginstance.java:
@Override public void reduceCurrentHp(double damage, L2Character attacker, L2Skill skill) { L2PcInstance plajor = null; boolean cord = false; if (attacker instanceof L2PcInstance) plajor = (L2PcInstance) attacker; else if (attacker instanceof L2SummonInstance) plajor = ((L2SummonInstance) attacker).getOwner(); if (/*plajor.inWorld() == 1 && */plajor.getFactionId() != getFlagFactionId()) cord = true; if (cord) super.reduceCurrentHp(damage, attacker, skill); }But that doesnt seem to do anything. HP of the flag is not decreasing when I hit it.
How can I make it mortal?
Working with latesr rev of l2jserver
8 answers to this question
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