pedia sorry gia tin enoxlisi 8elo na kano mia erotisoula 8ELO NA ANIXO ENAN L2 INTERLUDE SERVER alla epidei eime new 8elo na milisei enas mazi mou akribos na mou dosei pliroforeies to ti programata na katebaso kai akribos ti na kano parakalo epikinoniste mazi mou apo to msn mou pou eine pr0n0mio@hotmail.com
eine anagki gi auto pedia ses parakalo boh8iste me
Hello.
This code works well. It removes buff with double click, but If you preffer remove buff with ALT + mouse click, place this code in AbnormalStatusWnd.uc
function OnLButtonDown(WindowHandle a_WindowHandle, int X, int Y)
{
local Rect windowBounds;
local int targetRow;
local int targetCol;
local StatusIconInfo info;
local SkillInfo skillInfo;
if (IsKeyDown(IK_alt) == false)
return;
// Find window position
windowBounds = Me.GetRect();
// Process clicks outside of window frame only
if (X > (windowBounds.nX + NSTATUSICON_FRAMESIZE))
{
// Calc row and col of targeted icon
targetRow = (Y - windowBounds.nY) / NSTATUSICON_SIZE;
targetCol = (X - windowBounds.nX - NSTATUSICON_FRAMESIZE) / NSTATUSICON_SIZE;
// Store status info of targeted icon
StatusIcon.GetItem(targetRow, targetCol, info);
// Store actual skill info and make sure it is exists
if (GetSkillInfo(info.ClassID, info.Level, skillInfo))
{
// Request server to stop skill effect
// Usage: _dispel:<int:skill_id>,<int :skill_level>
// Example: _dispel:313,8
RequestBypassToServer ( "_dispel:" $ string ( skillInfo. SkillID ) $ "," $ string ( skillInfo. SkillLevel ) ) ) ;
}
}
}
Question
pr0n0mio
pedia sorry gia tin enoxlisi 8elo na kano mia erotisoula 8ELO NA ANIXO ENAN L2 INTERLUDE SERVER alla epidei eime new 8elo na milisei enas mazi mou akribos na mou dosei pliroforeies to ti programata na katebaso kai akribos ti na kano parakalo epikinoniste mazi mou apo to msn mou pou eine pr0n0mio@hotmail.com
eine anagki gi auto pedia ses parakalo boh8iste me
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