Geia sas tha ithela na rwtisw pws borw na kanw enan char otan ton kill na emfanizete pali se ekeino to simeio...p.x. opws sto DeathAvenue pou otan itan sto Primeval Isle , otan skotonan kapoion patage tou village kai ton evgaze pali ekei sto Primeval Isle
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Hello.
This code works well. It removes buff with double click, but If you preffer remove buff with ALT + mouse click, place this code in AbnormalStatusWnd.uc
function OnLButtonDown(WindowHandle a_WindowHandle, int X, int Y)
{
local Rect windowBounds;
local int targetRow;
local int targetCol;
local StatusIconInfo info;
local SkillInfo skillInfo;
if (IsKeyDown(IK_alt) == false)
return;
// Find window position
windowBounds = Me.GetRect();
// Process clicks outside of window frame only
if (X > (windowBounds.nX + NSTATUSICON_FRAMESIZE))
{
// Calc row and col of targeted icon
targetRow = (Y - windowBounds.nY) / NSTATUSICON_SIZE;
targetCol = (X - windowBounds.nX - NSTATUSICON_FRAMESIZE) / NSTATUSICON_SIZE;
// Store status info of targeted icon
StatusIcon.GetItem(targetRow, targetCol, info);
// Store actual skill info and make sure it is exists
if (GetSkillInfo(info.ClassID, info.Level, skillInfo))
{
// Request server to stop skill effect
// Usage: _dispel:<int:skill_id>,<int :skill_level>
// Example: _dispel:313,8
RequestBypassToServer ( "_dispel:" $ string ( skillInfo. SkillID ) $ "," $ string ( skillInfo. SkillLevel ) ) ) ;
}
}
}
Question
eimaiy0
Geia sas tha ithela na rwtisw pws borw na kanw enan char otan ton kill na emfanizete pali se ekeino to simeio...p.x. opws sto DeathAvenue pou otan itan sto Primeval Isle , otan skotonan kapoion patage tou village kai ton evgaze pali ekei sto Primeval Isle
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