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Critical Error Help plz


Question

Posted

μολις βαζω το acc....

διαλεγω τον char

κανει log-in και στο καπακι τρωει ctrl

δλδ μ βγαζει ενα window kai grafei

2011.1.20 13:15:01

OS : Windows XP 5.1 (Build: 2600)

CPU : AuthenticAMD  AMD Athlon XP 2000+ @ 1666 MHz 2047MB RAM

Video : ATI Radeon HD 2400 Series  (6947)

PosCode : LS1(216) 88549:148109:-3583 1/0 [746]

 

General protection fault!

 

History: UIPacket <- UNetworkHandler::Tick <- Function Name=UIPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop

 

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Posted

to provlima den lithike...allaksa 4 system kai tpt..pali ta idia kai kamia fora petaei kai ayto

 

General protection fault!

 

History: UMeshEmitter::Initialize <- UParticleEmitter::PostLoad <- UObject::ConditionalPostLoad <- (MeshEmitter LineageEffect.e_u705_de_b.MeshEmitter27) <- PostLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Mesh LineageMonsters5.tardion_m00 NULL) <- UMeshComponent::LoadMeshComponent <- UMeshContainer::UpdateFirstMeshComponent <- AActor::UpdateFirstMeshComponent <- User::UpdatePawnMeshContainerByFace <- User::UpdatePawnMeshContainer <- User::SetPawnResource <- FL2UserSetPawnResourceManager::Tick <- UGameEngine::Tick <- UpdateWorld <- MainLoop

 

 

kai kamia fora kai ayto

 

 

Assertion failed: pPawn [File:.\L2User.cpp] [Line: 135]

 

History: User::SetPawnResource <- UNetworkHandler::UpdateLargePledgeCrest <- UNetworkHandler::Tick <- Function Name=PledgeStatusCha <- UGameEngine::Tick <- UpdateWorld <- MainLoop

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