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[request]AdminEffects.java


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/*

* This program is free software: you can redistribute it and/or modify it under

* the terms of the GNU General Public License as published by the Free Software

* Foundation, either version 3 of the License, or (at your option) any later

* version.

*

* This program is distributed in the hope that it will be useful, but WITHOUT

* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS

* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more

* details.

*

* You should have received a copy of the GNU General Public License along with

* this program. If not, see <http://www.gnu.org/licenses/>.

*/

package com.l2jfree.gameserver.handler.admincommandhandlers;

 

import java.util.StringTokenizer;

 

import com.l2jfree.gameserver.communitybbs.Manager.RegionBBSManager;

import com.l2jfree.gameserver.communitybbs.Manager.RegionBBSManager.PlayerStateOnCommunity;

import com.l2jfree.gameserver.datatables.SkillTable;

import com.l2jfree.gameserver.handler.IAdminCommandHandler;

import com.l2jfree.gameserver.instancemanager.grandbosses.FrintezzaManager;

import com.l2jfree.gameserver.model.L2Object;

import com.l2jfree.gameserver.model.L2Skill;

import com.l2jfree.gameserver.model.L2World;

import com.l2jfree.gameserver.model.actor.L2Character;

import com.l2jfree.gameserver.model.actor.L2Npc;

import com.l2jfree.gameserver.model.actor.instance.L2ChestInstance;

import com.l2jfree.gameserver.model.actor.instance.L2PcInstance;

import com.l2jfree.gameserver.network.SystemMessageId;

import com.l2jfree.gameserver.network.serverpackets.Earthquake;

import com.l2jfree.gameserver.network.serverpackets.ExRedSky;

import com.l2jfree.gameserver.network.serverpackets.L2GameServerPacket;

import com.l2jfree.gameserver.network.serverpackets.MagicSkillUse;

import com.l2jfree.gameserver.network.serverpackets.PlaySound;

import com.l2jfree.gameserver.network.serverpackets.SSQInfo;

import com.l2jfree.gameserver.network.serverpackets.SocialAction;

import com.l2jfree.gameserver.network.serverpackets.StopMove;

import com.l2jfree.gameserver.network.serverpackets.SunRise;

import com.l2jfree.gameserver.network.serverpackets.SunSet;

import com.l2jfree.gameserver.skills.AbnormalEffect;

 

 

/**

* This class handles following admin commands:

*   <li> invis/invisible/vis/visible = makes yourself invisible or visible

*   <li> earthquake = causes an earthquake of a given intensity and duration around you

*   <li> bighead/shrinkhead = changes head size

*   <li> gmspeed = temporary Super Haste effect.

*   <li> para/unpara = paralyze/remove paralysis from target

*   <li> para_all/unpara_all = same as para/unpara, affects the whole world.

*   <li> polyself/unpolyself = makes you look as a specified mob.

*   <li> clearteams/setteam_close/setteam = team related commands

*   <li> social = forces an L2Character instance to broadcast social action packets.

*   <li> effect = forces an L2Character instance to broadcast MSU packets.

*   <li> abnormal = force changes over an L2Character instance's abnormal state.

*   <li> play_sound/play_sounds = Music broadcasting related commands

*   <li> atmosphere = sky change related commands.

*/

 

public class AdminEffects implements IAdminCommandHandler

{

private static final String[] ADMIN_COMMANDS =

{

"admin_invis",

"admin_invisible",

"admin_vis",

"admin_visible",

"admin_invis_menu",

"admin_earthquake",

"admin_earthquake_menu",

"admin_bighead",

"admin_shrinkhead",

"admin_frintezza",

"admin_gmspeed",

"admin_gmspeed_menu",

"admin_unpara_all",

"admin_para_all",

"admin_unpara",

"admin_para",

"admin_unpara_all_menu",

"admin_para_all_menu",

"admin_unpara_menu",

"admin_para_menu",

"admin_polyself",

"admin_unpolyself",

"admin_polyself_menu",

"admin_unpolyself_menu",

"admin_clearteams",

"admin_setteam_close",

"admin_setteam",

"admin_social",

"admin_effect",

"admin_social_menu",

"admin_special",

"admin_special_menu",

"admin_effect_menu",

"admin_abnormal",

"admin_abnormal_menu",

"admin_play_sounds",

"admin_play_sound",

"admin_atmosphere",

"admin_atmosphere_menu",

"admin_give_souls" };

 

public boolean useAdminCommand(String command, L2PcInstance activeChar)

{

StringTokenizer st = new StringTokenizer(command);

st.nextToken();

 

if (command.equals("admin_invis_menu"))

{

if (!activeChar.getAppearance().isInvisible())

{

activeChar.getAppearance().setInvisible();

activeChar.updateInvisibilityStatus();

}

else

{

activeChar.getAppearance().setVisible();

activeChar.broadcastUserInfo();

}

RegionBBSManager.changeCommunityBoard(activeChar, PlayerStateOnCommunity.NONE);

}

else if (command.startsWith("admin_invis"))

{

activeChar.getAppearance().setInvisible();

activeChar.updateInvisibilityStatus();

RegionBBSManager.changeCommunityBoard(activeChar, PlayerStateOnCommunity.NONE);

}

else if (command.startsWith("admin_vis"))

{

activeChar.getAppearance().setVisible();

activeChar.broadcastUserInfo();

RegionBBSManager.changeCommunityBoard(activeChar, PlayerStateOnCommunity.NONE);

}

else if (command.startsWith("admin_earthquake"))

{

try

{

String val1 = st.nextToken();

int intensity = Integer.parseInt(val1);

String val2 = st.nextToken();

int duration = Integer.parseInt(val2);

Earthquake eq = new Earthquake(activeChar.getX(), activeChar.getY(), activeChar.getZ(), intensity, duration);

activeChar.broadcastPacket(eq);

}

catch (Exception e)

{

activeChar.sendMessage("Usage: //earthquake <intensity> <duration>");

}

}

else if (command.startsWith("admin_atmosphere"))

{

try

{

String type = st.nextToken();

String state = st.nextToken();

adminAtmosphere(type, state, activeChar);

}

catch (Exception ex)

{

activeChar.sendMessage("Usage: //atmosphere <signsky dawn|dusk>|<sky day|night|red>");

}

}

else if (command.equals("admin_play_sounds"))

{

AdminHelpPage.showHelpPage(activeChar, "songs/songs.htm");

}

else if (command.startsWith("admin_play_sounds"))

{

try

{

AdminHelpPage.showHelpPage(activeChar, "songs/songs" + command.substring(18) + ".htm");

}

catch (StringIndexOutOfBoundsException e)

{

activeChar.sendMessage("Usage: //play_sounds <pagenumber>");

}

}

else if (command.startsWith("admin_play_sound"))

{

try

{

playAdminSound(activeChar, command.substring(17));

}

catch (StringIndexOutOfBoundsException e)

{

activeChar.sendMessage("Usage: //play_sound <soundname>");

}

}

else if (command.startsWith("admin_para_all"))

{

try

{

for (L2PcInstance player : activeChar.getKnownList().getKnownPlayers().values())

{

if (!player.isGM())

{

player.startAbnormalEffect(AbnormalEffect.HOLD_1);

player.startParalyze();

StopMove sm = new StopMove(player);

player.sendPacket(sm);

player.broadcastPacket(sm);

}

}

}

catch (Exception e)

{

}

}

else if (command.startsWith("admin_unpara_all"))

{

try

{

for (L2PcInstance player : activeChar.getKnownList().getKnownPlayers().values())

{

player.stopAbnormalEffect(AbnormalEffect.HOLD_1);

player.stopParalyze(false);

}

}

catch (Exception e)

{

}

}

else if (command.startsWith("admin_para")) // || command.startsWith("admin_para_menu"))

{

String type = "1";

if (st.hasMoreTokens())

type = st.nextToken();

try

{

L2Object target = activeChar.getTarget();

L2Character player = null;

if (target instanceof L2Character)

{

player = (L2Character) target;

if (type.equals("1"))

player.startAbnormalEffect(AbnormalEffect.HOLD_1);

else

player.startAbnormalEffect(AbnormalEffect.HOLD_2);

player.startParalyze();

StopMove sm = new StopMove(player);

player.broadcastPacket(sm);

}

}

catch (Exception e)

{

}

}

else if (command.equals("admin_frintezza"))

{

FrintezzaManager.getInstance().setScarletSpawnTask();

activeChar.sendMessage("Frintezza was Initialized.");

}

else if (command.equals("admin_unpara") || command.equals("admin_unpara_menu"))

{

try

{

L2Object target = activeChar.getTarget();

L2Character player = null;

if (target instanceof L2Character)

{

player = (L2Character)target;

player.stopAbnormalEffect(AbnormalEffect.HOLD_1);

player.stopAbnormalEffect(AbnormalEffect.HOLD_2);

player.stopParalyze(false);

}

}

catch (Exception e)

{

}

}

else if (command.startsWith("admin_bighead"))

{

try

{

L2Object target = activeChar.getTarget();

L2Character player = null;

if (target instanceof L2Character)

{

player = (L2Character) target;

player.startAbnormalEffect(AbnormalEffect.BIG_HEAD);

}

}

catch (Exception e)

{

}

}

else if (command.startsWith("admin_shrinkhead"))

{

try

{

L2Object target = activeChar.getTarget();

L2Character player = null;

if (target instanceof L2Character)

{

player = (L2Character) target;

player.stopAbnormalEffect(AbnormalEffect.BIG_HEAD);

}

}

catch (Exception e)

{

}

}

else if (command.startsWith("admin_gmspeed"))

{

try

{

final int level;

 

if (st.hasMoreTokens())

level = Integer.parseInt(st.nextToken());

else

level = activeChar.getEffects().hasEffect(7029) ? 0 : 4;

 

activeChar.stopSkillEffects(7029);

 

L2Skill skill = SkillTable.getInstance().getInfo(7029, level);

if (skill != null)

skill.getEffects(activeChar, activeChar);

}

catch (RuntimeException e)

{

activeChar.sendMessage("Usage: //gmspeed [value] (0=off...4=max)");

}

finally

{

activeChar.updateEffectIcons();

}

}

else if (command.startsWith("admin_polyself"))

{

try

{

String id = st.nextToken();

if (activeChar.getPoly().setPolyInfo("npc", id))

{

activeChar.teleToLocation(activeChar.getX(), activeChar.getY(), activeChar.getZ(), false);

activeChar.broadcastUserInfo(); // Should be done automatically?

}

else

{

activeChar.sendMessage("Invalid ID specified.");

}

}

catch (Exception e)

{

activeChar.sendMessage("Usage: //polyself <npcId>");

}

}

else if (command.startsWith("admin_unpolyself"))

{

if (activeChar.getPoly().isMorphed())

{

activeChar.getPoly().setPolyInfo(null, "1");

activeChar.decayMe();

activeChar.spawnMe(activeChar.getX(), activeChar.getY(), activeChar.getZ());

activeChar.broadcastUserInfo(); // Should be done automatically?

}

}

else if (command.equals("admin_clearteams"))

{

try

{

for (L2PcInstance player : activeChar.getKnownList().getKnownPlayers().values())

{

player.setTeam(0);

player.broadcastUserInfo();

}

}

catch (Exception e)

{

}

}

else if (command.startsWith("admin_setteam_close"))

{

String val = st.nextToken();

int teamVal = Integer.parseInt(val);

try

{

for (L2PcInstance player : activeChar.getKnownList().getKnownPlayers().values())

{

if (activeChar.isInsideRadius(player, 400, false, true))

{

player.setTeam(teamVal);

if (teamVal != 0)

{

player.sendMessage("You have joined team " + teamVal);

}

player.broadcastUserInfo();

}

}

}

catch (Exception e)

{

activeChar.sendMessage("Usage: //setteam_close <teamId>");

}

}

else if (command.startsWith("admin_setteam"))

{

try

{

String val = st.nextToken();

int teamVal = Integer.parseInt(val);

L2Object target = activeChar.getTarget();

L2PcInstance player = null;

if (target instanceof L2PcInstance)

player = (L2PcInstance) target;

else

return false;

player.setTeam(teamVal);

if (teamVal != 0)

{

player.sendMessage("You have joined team " + teamVal);

}

player.broadcastUserInfo();

}

catch (Exception e)

{

activeChar.sendMessage("Usage: //setteam <teamId>");

}

}

else if (command.startsWith("admin_give_souls"))

{

try

{

if (st.hasMoreTokens())

{

int count = Integer.parseInt(st.nextToken());

L2Object target = activeChar.getTarget();

L2PcInstance player = null;

if (target instanceof L2PcInstance)

{

player = (L2PcInstance) target;

player.setSouls(count);

}

else

activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);

}

else

{

activeChar.sendMessage("Usage: //give_souls <count>");

}

}

catch (NumberFormatException nbe)

{

activeChar.sendMessage("Usage: //give_souls <count>");

}

}

else if (command.startsWith("admin_social"))

{

try

{

String target = null;

L2Object obj = activeChar.getTarget();

if (st.countTokens() == 2)

{

int social = Integer.parseInt(st.nextToken());

target = st.nextToken();

if (target != null)

{

L2PcInstance player = L2World.getInstance().getPlayer(target);

if (player != null)

{

if (performSocial(social, player, activeChar))

activeChar.sendMessage(player.getName() + " was affected by your request.");

}

else

{

try

{

int radius = Integer.parseInt(target);

for (L2Object object : activeChar.getKnownList().getKnownObjects().values())

if (activeChar.isInsideRadius(object, radius, false, false))

performSocial(social, object, activeChar);

activeChar.sendMessage(radius + " units radius affected by your request.");

}

catch (NumberFormatException nbe)

{

activeChar.sendMessage("Incorrect parameter");

}

}

}

}

else if (st.countTokens() == 1)

{

int social = Integer.parseInt(st.nextToken());

if (obj == null)

obj = activeChar;

if (performSocial(social, obj, activeChar))

activeChar.sendMessage(obj.getName() + " was affected by your request.");

else

activeChar.sendPacket(SystemMessageId.NOTHING_HAPPENED);

}

else if (!command.contains("menu"))

activeChar.sendMessage("Usage: //social <social_id> [player_name|radius]");

}

catch (Exception e)

{

e.printStackTrace();

}

}

else if (command.startsWith("admin_special"))

{

try

{

String target = null;

L2Object obj = activeChar.getTarget();

if (st.countTokens() == 2)

{

String parm = st.nextToken();

int special = Integer.decode("0x" + parm);

target = st.nextToken();

if (target != null)

{

L2PcInstance player = L2World.getInstance().getPlayer(target);

if (player != null)

{

if (performSpecial(special, player))

activeChar.sendMessage(player.getName() + "'s special status was affected by your request.");

else

activeChar.sendPacket(SystemMessageId.NOTHING_HAPPENED);

}

else

{

try

{

int radius = Integer.parseInt(target);

for (L2Object object : activeChar.getKnownList().getKnownObjects().values())

if (activeChar.isInsideRadius(object, radius, false, false))

performSpecial(special, object);

activeChar.sendMessage(radius + " units radius affected by your request.");

}

catch (NumberFormatException nbe)

{

activeChar.sendMessage("Usage: //special <hex_special_mask> [player|radius]");

}

}

}

}

else if (st.countTokens() == 1)

{

int special = Integer.decode("0x" + st.nextToken());

if (obj == null)

obj = activeChar;

//if (obj != null)

//{

if (performSpecial(special, obj))

activeChar.sendMessage(obj.getName() + "'s special status was affected by your request.");

else

activeChar.sendPacket(SystemMessageId.NOTHING_HAPPENED);

//}

//else

// activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);

}

else if (!command.contains("menu"))

activeChar.sendMessage("Usage: //special <special_mask> [player_name|radius]");

}

catch (Exception e)

{

e.printStackTrace();

}

}

else if (command.startsWith("admin_effect"))

{

try

{

L2Object obj = activeChar.getTarget();

int level = 1, skilltime = 1;

int skill = Integer.parseInt(st.nextToken());

if (st.hasMoreTokens())

level = Integer.parseInt(st.nextToken());

if (st.hasMoreTokens())

skilltime = Integer.parseInt(st.nextToken());

if (obj != null)

{

if (!(obj instanceof L2Character))

activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);

else

{

L2Character target = (L2Character) obj;

target.broadcastPacket(new MagicSkillUse(target, activeChar, skill, level, skilltime, 0));

activeChar.sendMessage(obj.getName() + " performs MSU " + skill + "/" + level + " by your request.");

}

}

else

activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);

}

catch (Exception e)

{

activeChar.sendMessage("Usage: //effect skill [level | level skilltime]");

}

}

else if (command.startsWith("admin_abnormal"))

{

try

{

String target = null;

L2Object obj = activeChar.getTarget();

if (st.countTokens() == 2)

{

String parm = st.nextToken();

int abnormal = Integer.decode("0x" + parm);

target = st.nextToken();

if (target != null)

{

L2PcInstance player = L2World.getInstance().getPlayer(target);

if (player != null)

{

if (performAbnormal(abnormal, player))

activeChar.sendMessage(player.getName() + "'s abnormal status was affected by your request.");

else

activeChar.sendPacket(SystemMessageId.NOTHING_HAPPENED);

}

else

{

try

{

int radius = Integer.parseInt(target);

for (L2Object object : activeChar.getKnownList().getKnownObjects().values())

if (activeChar.isInsideRadius(object, radius, false, false))

performAbnormal(abnormal, object);

activeChar.sendMessage(radius + " units radius affected by your request.");

}

catch (NumberFormatException nbe)

{

activeChar.sendMessage("Usage: //abnormal <hex_abnormal_mask> [player|radius]");

}

}

}

}

else if (st.countTokens() == 1)

{

int abnormal = Integer.decode("0x" + st.nextToken());

if (obj != null)

{

if (performAbnormal(abnormal, obj))

activeChar.sendMessage(obj.getName() + "'s abnormal status was affected by your request.");

else

activeChar.sendPacket(SystemMessageId.NOTHING_HAPPENED);

}

else

activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);

}

else if (!command.contains("menu"))

activeChar.sendMessage("Usage: //abnormal <abnormal_mask> [player_name|radius]");

}

catch (Exception e)

{

e.printStackTrace();

}

}

if (command.contains("menu"))

showMainPage(activeChar, command);

return true;

}

 

/**

* @param action bitmask that should be applied over target's abnormal

* @param target

* @return <i>true</i> if target's abnormal state was affected , <i>false</i> otherwise.

*/

private boolean performAbnormal(int action, L2Object target)

{

if (target instanceof L2Character)

{

L2Character character = (L2Character) target;

if ((character.getAbnormalEffect() & action) == action)

character.stopAbnormalEffect(action);

else

character.startAbnormalEffect(action);

return true;

}

return false;

}

 

private boolean performSpecial(int action, L2Object target)

{

if (target instanceof L2PcInstance)

{

L2Character character = (L2Character) target;

if ((character.getSpecialEffect() & action) == action)

character.stopSpecialEffect(action);

else

character.startSpecialEffect(action);

return true;

}

else

return false;

}

 

private boolean performSocial(int action, L2Object target, L2PcInstance activeChar)

{

try

{

if (target instanceof L2Character)

{

if (target instanceof L2ChestInstance)

{

activeChar.sendPacket(SystemMessageId.NOTHING_HAPPENED);

return false;

}

if (target instanceof L2Npc && (action < 1 || action > 6))

{

activeChar.sendPacket(SystemMessageId.NOTHING_HAPPENED);

return false;

}

if (target instanceof L2PcInstance && (action < 2 || action > 16))

{

activeChar.sendPacket(SystemMessageId.NOTHING_HAPPENED);

return false;

}

L2Character character = (L2Character) target;

character.broadcastPacket(new SocialAction(target.getObjectId(), action));

}

else

return false;

}

catch (Exception e)

{

}

return true;

}

 

/**

*

* @param type - atmosphere type (signssky,sky)

* @param state - atmosphere state(night,day)

*/

private void adminAtmosphere(String type, String state, L2PcInstance activeChar)

{

L2GameServerPacket packet = null;

 

if (type.equals("signsky"))

{

if (state.equals("dawn"))

packet = new SSQInfo(2);

else if (state.equals("dusk"))

packet = new SSQInfo(1);

}

else if (type.equals("sky"))

{

if (state.equals("night"))

packet = SunSet.STATIC_PACKET;

else if (state.equals("day"))

packet = SunRise.STATIC_PACKET;

else if (state.equals("red"))

packet = new ExRedSky(10);

}

else

activeChar.sendMessage("Usage: //atmosphere <signsky dawn|dusk>|<sky day|night|red>");

if (packet != null)

for (L2PcInstance player : L2World.getInstance().getAllPlayers())

player.sendPacket(packet);

}

 

private void playAdminSound(L2PcInstance activeChar, String sound)

{

PlaySound _snd = new PlaySound(1, sound);

activeChar.sendPacket(_snd);

activeChar.broadcastPacket(_snd);

activeChar.sendMessage("Playing " + sound + ".");

}

 

public String[] getAdminCommandList()

{

return ADMIN_COMMANDS;

}

 

private void showMainPage(L2PcInstance activeChar, String command)

{

String filename = "effects_menu";

if (command.contains("abnormal"))

filename = "abnormal";

else if (command.contains("special"))

filename = "special";

else if (command.contains("social"))

filename = "social";

AdminHelpPage.showHelpPage(activeChar, filename + ".htm");

}

}

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    • I was looking for  server with a low rates,eventually i found l2 elixir.I Joined beta and after so many years since 2008 i found  a friend that we played together, memories came back. i cant wait for the grand oppening!. dont miss it!
    • Seems legit, for sure deserves a try!
    • SOCNET VERIFICATION SERVICE — is a universal solution for those who value security, convenience, and quality. We turn the verification process into a convenient, fast, and highly confidential experience. Thanks to our service, any of your accounts receive identity confirmation, an increased level of trust from platforms and users, as well as protection from bans, fraud, and risks.   Promotion: Pay for your first verification and get a 10% discount on the second one! 💎 We help with verification on Fragment, crypto exchanges ByBit, Gate, Bitget, OKX, Binance, PayPal, KuCoin, and social networks LinkedIn, Facebook, Instagram, Twitter (X) and many other platforms! 💎 Verification for any service: crypto exchanges, trading platforms, hosting providers, casinos and other websites. Why choose us:   Premium quality — we use the most advanced verification methods. High processing speed — accelerated verification on leading platforms, online services and social networks. Full confidentiality — your personal information is protected. Increased trust and status — a verified account boosts influence and improves conversion. Individual approach — we work with bloggers, brands, businesses, and private clients. Simplifying complexity — we handle issues when dealing with foreign services. Important! Services related to illegal activities are strictly prohibited! 💳 Service pricing   ✅ Verification of individuals — from $30 (the exact cost depends on the required location and service/app/website). Learn more 👨‍💼 The cost of business verification for companies or legal entities is discussed individually with the service administration. Learn more If you want us to register your account on the required service and verify it — you will need to additionally pay 10% of the transaction amount. Available payment methods: cryptocurrency, credit cards, PayPal, and other payment methods in our online store and Telegram bot.   ⭐ Our Online Store ⭐ SOCNET.STORE ⭐ Telegram Store ⭐ SOCNET.SHOP ⭐ Our SMS Service ⭐ SOCNET.APP ⭐ Our Telegram Bot for buying Telegram Stars ⭐ SOCNET.CC ⭐ Our SMM Panel ⭐ SOCNET.PRO   ✅ News Resources ➡ Telegram Channel ➡ WhatsApp Channel ➡ Discord Server     ⭐ We invite you to COOPERATE and EARN with us ⭐ Would you like to sell your product or service in our stores and earn money? Become our partner or offer mutually beneficial collaboration? You can contact us via the CONTACTS listed in this topic. ✅ Contacts & Support ➡ Telegram Support ➡ WhatsApp Support ➡ Discord Support: socnet_support ➡ Email Support: solomonbog@socnet.store   Terms of Use and Refund Policy If you have any questions or issues, our fast support service is ready to respond to your requests! A refund for a completed service that does not fully meet the requirements or the declared quality is possible only if the product description includes a warranty and a valid warranty period. In other cases, a full refund for the service will not be provided! By purchasing such a service, you automatically agree to our refund rules for non-provided services! Refunds for countries selected by mistake are not provided after verification. To complete verification, you must provide full access to your account. We currently accept cryptocurrency, credit cards, PayPal, and other payment methods in our online store and Telegram bot! We value every client and provide replacements in case of invalid accounts via our contact channels! Attention: Your order will be delivered to your personal Google Drive/Mega.nz via a link (check the link, click “View content”) within 24 hours after the order confirmation! If you purchased more than 1 item at once, your entire order will be delivered via the first link! The remaining links will be empty! You will automatically receive an email notification after delivery! If you pay on our website via PayPal, you must pay an additional 20% commission (minimum $1). To avoid this commission, you can pay me directly via PayPal — instructions are available on the website! Refunds for items purchased by mistake or due to “I chose the wrong product and did not use it” are not accepted! You are fully responsible for your actions before and after purchase.
    • SOCNET VERIFICATION SERVICE — is a universal solution for those who value security, convenience, and quality. We turn the verification process into a convenient, fast, and highly confidential experience. Thanks to our service, any of your accounts receive identity confirmation, an increased level of trust from platforms and users, as well as protection from bans, fraud, and risks.   Promotion: Pay for your first verification and get a 10% discount on the second one! 💎 We help with verification on Fragment, crypto exchanges ByBit, Gate, Bitget, OKX, Binance, PayPal, KuCoin, and social networks LinkedIn, Facebook, Instagram, Twitter (X) and many other platforms! 💎 Verification for any service: crypto exchanges, trading platforms, hosting providers, casinos and other websites. Why choose us:   Premium quality — we use the most advanced verification methods. High processing speed — accelerated verification on leading platforms, online services and social networks. Full confidentiality — your personal information is protected. Increased trust and status — a verified account boosts influence and improves conversion. Individual approach — we work with bloggers, brands, businesses, and private clients. Simplifying complexity — we handle issues when dealing with foreign services. Important! Services related to illegal activities are strictly prohibited! 💳 Service pricing   ✅ Verification of individuals — from $30 (the exact cost depends on the required location and service/app/website). Learn more 👨‍💼 The cost of business verification for companies or legal entities is discussed individually with the service administration. Learn more If you want us to register your account on the required service and verify it — you will need to additionally pay 10% of the transaction amount. Available payment methods: cryptocurrency, credit cards, PayPal, and other payment methods in our online store and Telegram bot.   ⭐ Our Online Store ⭐ SOCNET.STORE ⭐ Telegram Store ⭐ SOCNET.SHOP ⭐ Our SMS Service ⭐ SOCNET.APP ⭐ Our Telegram Bot for buying Telegram Stars ⭐ SOCNET.CC ⭐ Our SMM Panel ⭐ SOCNET.PRO   ✅ News Resources ➡ Telegram Channel ➡ WhatsApp Channel ➡ Discord Server     ⭐ We invite you to COOPERATE and EARN with us ⭐ Would you like to sell your product or service in our stores and earn money? Become our partner or offer mutually beneficial collaboration? You can contact us via the CONTACTS listed in this topic. ✅ Contacts & Support ➡ Telegram Support ➡ WhatsApp Support ➡ Discord Support: socnet_support ➡ Email Support: solomonbog@socnet.store   Terms of Use and Refund Policy If you have any questions or issues, our fast support service is ready to respond to your requests! A refund for a completed service that does not fully meet the requirements or the declared quality is possible only if the product description includes a warranty and a valid warranty period. In other cases, a full refund for the service will not be provided! By purchasing such a service, you automatically agree to our refund rules for non-provided services! Refunds for countries selected by mistake are not provided after verification. To complete verification, you must provide full access to your account. We currently accept cryptocurrency, credit cards, PayPal, and other payment methods in our online store and Telegram bot! We value every client and provide replacements in case of invalid accounts via our contact channels! Attention: Your order will be delivered to your personal Google Drive/Mega.nz via a link (check the link, click “View content”) within 24 hours after the order confirmation! If you purchased more than 1 item at once, your entire order will be delivered via the first link! The remaining links will be empty! You will automatically receive an email notification after delivery! If you pay on our website via PayPal, you must pay an additional 20% commission (minimum $1). To avoid this commission, you can pay me directly via PayPal — instructions are available on the website! Refunds for items purchased by mistake or due to “I chose the wrong product and did not use it” are not accepted! You are fully responsible for your actions before and after purchase.
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