Jump to content

Recommended Posts

Posted

Just a small flashy one that came in mind a minute ago. Instead of writting in your server what commands are available, you can get that automatic by the following patch. By using the .commandhelp , you get all the available voiced commands.

 

Beta state, report bugs.

 

Core:

 

Index: java/com/l2jserver/extensions/VoicedCommands.java
===================================================================
--- java/com/l2jserver/extensions/VoicedCommands.java	(revision 0)
+++ java/com/l2jserver/extensions/VoicedCommands.java	(revision 0)
@@ -0,0 +1,76 @@
+/*
+ * This program is free software: you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License as published by the Free Software
+ * Foundation, either version 3 of the License, or (at your option) any later
+ * version.
+ * 
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ * 
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+package com.l2jserver.extensions;
+
+import com.l2jserver.gameserver.handler.IVoicedCommandHandler;
+import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
+
+import javolution.util.FastList;
+
+/**
+ * @author Issle
+ *
+ */
+public class VoicedCommands implements IVoicedCommandHandler
+{
+	public  FastList<String> commands = new FastList<String>();
+	
+	
+	public void reload()
+	{
+		commands = new FastList<String>();
+	}
+	
+	private volatile static VoicedCommands singleton;
+	
+	private VoicedCommands()
+	{
+		commands = new FastList<String>();
+	}
+	
+	public static VoicedCommands getInstance()
+	{
+		if (singleton == null)
+		{
+			synchronized (VoicedCommands.class)
+			{
+				if (singleton == null)
+					singleton = new VoicedCommands();
+			}
+		}
+		return singleton;
+	}
+
+	@Override
+	public boolean useVoicedCommand(String command, L2PcInstance activeChar, String params)
+	{
+		String output = "Available commands:";
+		for(String s: commands)
+		{
+			output += (" ."+s);
+		}
+		
+		activeChar.sendMessage(output);
+		return false;
+	}
+
+	@Override
+	public String[] getVoicedCommandList()
+	{
+		String[] command = new String[1];
+		command[0] = "commandhelp";
+		return command;
+	}
+}
Index: java/com/l2jserver/gameserver/handler/VoicedCommandHandler.java
===================================================================
--- java/com/l2jserver/gameserver/handler/VoicedCommandHandler.java	(revision 4469)
+++ java/com/l2jserver/gameserver/handler/VoicedCommandHandler.java	(working copy)
@@ -19,6 +19,7 @@
import java.util.logging.Logger;

import com.l2jserver.Config;
+import com.l2jserver.extensions.VoicedCommands;

/**
 * This class ...
@@ -39,6 +40,7 @@
	private VoicedCommandHandler()
	{
		_datatable = new TIntObjectHashMap<IVoicedCommandHandler>();
+		VoicedCommands.getInstance().reload();
	}

	public void registerVoicedCommandHandler(IVoicedCommandHandler handler)
@@ -49,6 +51,7 @@
			if (Config.DEBUG)
				_log.fine("Adding handler for command " + ids[i]);
			_datatable.put(ids[i].hashCode(), handler);
+			VoicedCommands.getInstance().commands.add(ids[i]);
		}
	}


 

Datapack:

 


Index: data/scripts/handlers/MasterHandler.java
===================================================================
--- data/scripts/handlers/MasterHandler.java	(revision 7732)
+++ data/scripts/handlers/MasterHandler.java	(working copy)
@@ -244,6 +244,7 @@
import handlers.voicedcommandhandlers.ChatAdmin;
import handlers.voicedcommandhandlers.Debug;
import handlers.voicedcommandhandlers.Lang;
import handlers.voicedcommandhandlers.TvTVoicedInfo;
import handlers.voicedcommandhandlers.Wedding;
import handlers.voicedcommandhandlers.stats;
@@ -251,6 +252,7 @@
import java.util.logging.Logger;

import com.l2jserver.Config;
+import com.l2jserver.extensions.VoicedCommands;
import com.l2jserver.gameserver.handler.ActionHandler;
import com.l2jserver.gameserver.handler.AdminCommandHandler;
import com.l2jserver.gameserver.handler.BypassHandler;
@@ -550,6 +552,8 @@
			VoicedCommandHandler.getInstance().registerVoicedCommandHandler(new Lang());
		if (Config.L2JMOD_DEBUG_VOICE_COMMAND)
			VoicedCommandHandler.getInstance().registerVoicedCommandHandler(new Debug());
+		
+		VoicedCommandHandler.getInstance().registerVoicedCommandHandler(VoicedCommands.getInstance());
		_log.config("Loaded " + VoicedCommandHandler.getInstance().size() + " VoicedHandlers");
	}

Posted

i did , but you said good job, not me ;) I just placed there a share ....

 

You are Issle right? :p

 

You got ur pvp-unlock system shared too? :p

I really loved that feature in Relapse,, and im thinking of opening just a little server, just for friends xD

Posted

You are Issle right? :p

 

You got ur pvp-unlock system shared too? :p

I really loved that feature in Relapse,, and im thinking of opening just a little server, just for friends xD

 

Ill share that too, when i rewrite it cause its not l2j-compatible. Yes , im Issle.

Posted

http://img195.imageshack.us/i/shot00008rc.png/

 

There in the systemmessage is the command list after using .commandhelp

 

PS: That could part of a bigger project, making a complete system that html-shows the info of the server. Rates/most populated zones/commands etc etc.

Posted

I like it but it shows not enabled voice commands as well. :/

 

And what about formatting it a bit more (meaning not every command next to the other one, more like a table) and an additional quick info to the appropriate voice command?

 

Or maybe a html file is better then a sys-message full of voice commands (if you have many of them)..?

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • We are not back on 2005, life in our days is harder than before, in complection with other things yes, L2 has not the same look.
    • 🌍 https://l2origins.org/ 🛡️ LINEAGE II ORIGINS — SEASON 1 🛡️ 🌑 High Five Classic | True Old-School Experience 🌑 ⚠️ Opening on March 6th at 16:00 Welcome back to the origins of Lineage II. ⚔️ ABOUT THE SERVER Lineage2 Origins is built for players who miss the true retail feeling. Classic progression, real challenges, fair competition — enhanced only with carefully selected QoL features, never breaking the original gameplay. 🌿 PHASED GEAR PROGRESSION 🟢 Month 1: Vesper max 🟢 Month 2: Vorpal unlocked 🟢 Month 3+: Top-grade & Elegia released 🚫 NO AUTO-FARM ✔️ External auto-clicker allowed (1 per client, download page only) ❌ Bots & illegal automation forbidden 🛡️ Strong anti-bot + captcha system ⚠️ AFK players will be punished — stay active or logout 📊 RATES & CORE SETTINGS 🔹 Adena: x5 🔹 Drop / Spoil: x5 🔹 Skill EXP: x15 🔹 Max Windows: 2 per PC 🔹 Subclass: Lv 85 (no quest required) 🔹 Party Level Diff: 30 (55–85) 🔹 No custom items (armors / weapons / jewelry) 🔥 FEATURES ✨ Global & Raid Teleport ✨ NPC Buffer (34 buffs) ✨ Auto Events & PvP Zones ✨ Ranking & Clan Progression ✨ GM Shop & Premium System ✨ All-In-One Community Board ✨ Party & Solo Instances ✨ Siege & Territory War Rewards ✨ RaidBoss Kill Rewards ✨ Lucky Creature Event ✨ Daily Login Rewards ✨ Advanced DDoS Protection & Backups ⚔️ ENCHANTMENTS 🔸 Safe: +3 🔸 Max: +12 (Month 2: +14 | Month 3: +16) 🔸 Blessed: 50% (Premium 65%) 🔸 Normal: 45% (Premium 60%) 🏟️ OLYMPIAD 🔹 Max Enchant: +6 🔹 Start Players: 4 🔹 Period: 1st & 15th 🏰 SIEGE & TW 🔹 Siege Time: 16:00 & 20:00 🔹 Territory War: 20:00 🔹 Max Wards: 3 per Castle 🌌 Lineage2 Origins Fair. Competitive. Nostalgic. A true return to the origins of Lineage II.
    • Bastante confiable, ya trabaje en varios proyectos con el y la verdad te da confianza que hoy en dia poca gente hay asi lo  recomiendo 100%  Gracias por todo amigo ! seguiremos trabajando juntos segurisimamente! 
    • Arcana Mace Acumen +6 : 200 Euro    Leave a message here or better on Discord : grandmaster1991   Discord : GrandMaster#1689  
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..