Fanky Posted January 3, 2011 Posted January 3, 2011 Guys, first i saw a request here And i told to him that i will find this code atm,but i didnt have time cuz of private school lessons i did it after 5 hours. Anyway then i saw this by him,and i get sicked(if you want to laugh pleaze check it,even if you are not gr you can understand what it says). Anyway here is the code. I share beacuse as all know l2jinterlude dont have this code inside hi's files. So here it is,(Nothing special to be truth): ### Eclipse Workspace Patch 1.0 #P l2jasus Index: trunk/gameserver/java/config/other.properties =================================================================== --- trunk/gameserver/java/config/other.properties (revision 5) +++ trunk/gameserver/java/config/other.properties (working copy) @@ -135,4 +135,11 @@ AltSubClassWithoutQuests = True + +EnchantChanceWeaponCrystal = 100 +EnchantChanceArmorCrystal = 100 +EnchantChanceJewelryCrystal = 100 +EnchantChanceWeaponBlessed = 85 +EnchantChanceArmorBlessed = 85 +EnchantChanceJewelryBlessed = 85 \ No newline at end of file Index: trunk/gameserver/java/net/sf/l2j/gameserver/network/clientpackets/RequestEnchantItem.java =================================================================== --- trunk/gameserver/java/net/sf/l2j/gameserver/network/clientpackets/RequestEnchantItem.java (revision 2) +++ trunk/gameserver/java/net/sf/l2j/gameserver/network/clientpackets/RequestEnchantItem.java (working copy) @@ -39,8 +39,10 @@ public final class RequestEnchantItem extends L2GameClientPacket { protected static final Logger _log = Logger.getLogger(Inventory.class.getName()); + private static final int[] ENCHANT_SCROLLS = { 729, 730, 947, 948, 951, 952, 955, 956, 959, 960 }; private static final String _C__58_REQUESTENCHANTITEM = "[C] 58 RequestEnchantItem"; private static final int[] CRYSTAL_SCROLLS = { 731, 732, 949, 950, 953, 954, 957, 958, 961, 962 }; + private static final int[] BLESSED_SCROLLS = { 6569, 6570, 6571, 6572, 6573, 6574, 6575, 6576, 6577, 6578 }; private int _objectId; @@ -56,6 +58,13 @@ L2PcInstance activeChar = getClient().getActiveChar(); if (activeChar == null || _objectId == 0) return; + if (activeChar.isProcessingTransaction()) + { + activeChar.sendPacket(new SystemMessage(SystemMessageId.INAPPROPRIATE_ENCHANT_CONDITION)); + activeChar.setActiveEnchantItem(null); + return; + } + if (activeChar.isProcessingTransaction()) { activeChar.sendPacket(new SystemMessage(SystemMessageId.INAPPROPRIATE_ENCHANT_CONDITION)); @@ -195,27 +204,96 @@ return; } - SystemMessage sm; + / SystemMessage sm = new + // SystemMessage(SystemMessageId.ENCHANT_SCROLL_CANCELLED); + // activeChar.sendPacket(sm); + SystemMessage sm; + int chance = 0; + int maxEnchantLevel = 0; + if (item.getItem().getType2() == L2Item.TYPE2_WEAPON) + { + maxEnchantLevel = Config.ENCHANT_MAX_WEAPON; + for (int scrollId : ENCHANT_SCROLLS) + { + if (scroll.getItemId() == scrollId) + { + chance = Config.ENCHANT_CHANCE_WEAPON; + break; + } + } + for (int scrollId : CRYSTAL_SCROLLS) + { + if (scroll.getItemId() == scrollId) + { + chance = Config.ENCHANT_CHANCE_WEAPON_CRYSTAL; + + break; + } + } + for (int scrollId : BLESSED_SCROLLS) + { + if (scroll.getItemId() == scrollId) + { + chance = Config.ENCHANT_CHANCE_WEAPON_BLESSED; + break; + } + } + } else if (item.getItem().getType2() == L2Item.TYPE2_SHIELD_ARMOR) + { + maxEnchantLevel = Config.ENCHANT_MAX_ARMOR; + for (int scrollId : ENCHANT_SCROLLS) + { + if (scroll.getItemId() == scrollId) + { + chance = Config.ENCHANT_CHANCE_ARMOR; + break; + } + } + for (int scrollId : CRYSTAL_SCROLLS) + { + if (scroll.getItemId() == scrollId) + { + chance = Config.ENCHANT_CHANCE_ARMOR_CRYSTAL; + break; + } + } + for (int scrollId : BLESSED_SCROLLS) + { + if (scroll.getItemId() == scrollId) + { + chance = Config.ENCHANT_CHANCE_ARMOR_BLESSED; + break; + } + } + } else if (item.getItem().getType2() == L2Item.TYPE2_ACCESSORY) + { + maxEnchantLevel = Config.ENCHANT_MAX_JEWELRY; + for (int scrollId : ENCHANT_SCROLLS) + { + if (scroll.getItemId() == scrollId) + { + chance = Config.ENCHANT_CHANCE_JEWELRY; + break; + } + } + for (int scrollId : CRYSTAL_SCROLLS) + { + if (scroll.getItemId() == scrollId) + { + chance = Config.ENCHANT_CHANCE_JEWELRY_CRYSTAL; + break; + } + } + for (int scrollId : BLESSED_SCROLLS) + { + if (scroll.getItemId() == scrollId) + { + chance = Config.ENCHANT_CHANCE_JEWELRY_BLESSED; + break; + } + } + } - int chance = 0; - int maxEnchantLevel = 0; - - if (item.getItem().getType2() == L2Item.TYPE2_WEAPON) - { - chance = Config.ENCHANT_CHANCE_WEAPON; - maxEnchantLevel = Config.ENCHANT_MAX_WEAPON; - } - else if (item.getItem().getType2() == L2Item.TYPE2_SHIELD_ARMOR) - { - chance = Config.ENCHANT_CHANCE_ARMOR; - maxEnchantLevel = Config.ENCHANT_MAX_ARMOR; - } - else if (item.getItem().getType2() == L2Item.TYPE2_ACCESSORY) - { - chance = Config.ENCHANT_CHANCE_JEWELRY; - maxEnchantLevel = Config.ENCHANT_MAX_JEWELRY; - } - if (item.getEnchantLevel() < Config.ENCHANT_SAFE_MAX || (item.getItem().getBodyPart() == L2Item.SLOT_FULL_ARMOR && item.getEnchantLevel() < Config.ENCHANT_SAFE_MAX_FULL)) Index: trunk/gameserver/java/net/sf/l2j/Config.java =================================================================== --- trunk/gameserver/java/net/sf/l2j/Config.java (revision 2) +++ trunk/gameserver/java/net/sf/l2j/Config.java (working copy) @@ -194,6 +194,14 @@ /** maximum level of safe enchantment for full body armor*/ public static int ENCHANT_SAFE_MAX_FULL; + + /** Chance blessed-crystal enchants */ + public static int ENCHANT_CHANCE_WEAPON_CRYSTAL; + public static int ENCHANT_CHANCE_ARMOR_CRYSTAL; + public static int ENCHANT_CHANCE_JEWELRY_CRYSTAL; + public static int ENCHANT_CHANCE_WEAPON_BLESSED; + public static int ENCHANT_CHANCE_ARMOR_BLESSED; + public static int ENCHANT_CHANCE_JEWELRY_BLESSED; /** Lottery */ public static int ALT_LOTTERY_PRIZE; @@ -924,6 +932,9 @@ ENCHANT_SAFE_MAX_FULL = Integer.parseInt(otherSettings.getProperty("EnchantSafeMaxFull", "4")); + ENCHANT_CHANCE_WEAPON_CRYSTAL = Integer.parseInt(otherSettings.getProperty("EnchantChanceWeaponCrystal", "100")); + ENCHANT_CHANCE_ARMOR_CRYSTAL = Integer.parseInt(otherSettings.getProperty("EnchantChanceArmorCrystal", "100")); + ENCHANT_CHANCE_JEWELRY_CRYSTAL = Integer.parseInt(otherSettings.getProperty("EnchantChanceJewelryCrystal", "100")); + ENCHANT_CHANCE_WEAPON_BLESSED = Integer.parseInt(otherSettings.getProperty("EnchantChanceWeaponBlessed", "85")); + ENCHANT_CHANCE_ARMOR_BLESSED = Integer.parseInt(otherSettings.getProperty("EnchantChanceArmorBlessed", "85")); + ENCHANT_CHANCE_JEWELRY_BLESSED = Integer.parseInt(otherSettings.getProperty("EnchantChanceJewelryBlessed", "85")); + Credits: I found it somewhere in l2jforum many many days ago kkthnxbai
Coyote™ Posted January 3, 2011 Posted January 3, 2011 This has already been shared, but I'm bored to search for it. Anyway, credits.
Fanky Posted January 3, 2011 Author Posted January 3, 2011 This has already been shared, but I'm bored to search for it. Anyway, credits. Here in the forum i didnt find anything.. Anyway credits added. I found it many many days ago somewhere in l2jforum
Coyote™ Posted January 3, 2011 Posted January 3, 2011 Found it. http://www.maxcheaters.com/forum/index.php?topic=125525.0 Locked.
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