Mysterio98 Posted December 12, 2010 Posted December 12, 2010 Hey guys, First of all, I am using l2j interlude pack . Could anybody share a npc that would change the accesslevel of a player that clicks it? For example, I need an npc that changes the accesslevel of players from 0 to 200. If you cannot share an npc, give me some hints of how to do it on my own Thanks
0 trikalos Posted December 24, 2010 Posted December 24, 2010 This is really nice krash and matim but one question how can i make this npc choose a random Accesslevel for the player?? Press on the NPC a HTML appears saying "%player%, press the button below and you will have a random access level." and when the button is presed to choose an accesslevel from 2-7 (i dont want it to give full admin rights) But not be able to do it again if it is already changed once..
0 mogo Posted December 24, 2010 Posted December 24, 2010 For the random access level, begin here: http://download.oracle.com/javase/6/docs/api/java/util/Random.html
0 trikalos Posted December 24, 2010 Posted December 24, 2010 Although i don't have too much java knowledge i will figure it out.... thx mogo.. :D
0 Mysterio98 Posted January 25, 2011 Author Posted January 25, 2011 Thanks Matim, but there is a problem when using this java file in interlude pack. So please , I would be grateful if you could post a code written not in java, but for a __init__.py file (I dont know if I am saying this correct. I mean the way like npc buffers work) If you cannot post a code, all I need is the command that the npc changes the accesslevel. I mean if event == "1": "the following command" Thanks!
0 Matim Posted January 25, 2011 Posted January 25, 2011 I hate python, thats why im coding everything with java instead of python for example. Also im not experienced with python.
0 Mysterio98 Posted January 25, 2011 Author Posted January 25, 2011 Anyway thanks for your help, but finally I found it! ;) ;D For those who are interested the code is the following import sys from net.sf.l2j.gameserver.model.actor.instance import L2PcInstance from java.util import Iterator from net.sf.l2j import L2DatabaseFactory from net.sf.l2j.gameserver.model.quest import State from net.sf.l2j.gameserver.model.quest import QuestState from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest qn = "AccessManager" NPC=[6949] QuestId = 4005 QuestName = "AccessManager" QuestDesc = "custom" InitialHtml = "1.htm" print "importing custom: AccessManager" class Quest (JQuest) : def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def onEvent(self,event,st): htmltext = event if st.getPlayer().getAccessLevel() == 0 : st.getPlayer().setAccessLevel(200) else: st.getPlayer().setTarget(st.getPlayer()) return htmltext def onTalk (self,npc,player): st = player.getQuestState(qn) htmltext = "<html><head><body>I have nothing to say to you</body></html>" st.setState(STARTED) return InitialHtml QUEST = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc) CREATED=State('Start',QUEST) STARTED=State('Started',QUEST) COMPLETED=State('Completed',QUEST) QUEST.setInitialState(CREATED) for npcId in NPC: QUEST.addStartNpc(npcId) QUEST.addTalkId(npcId)
Question
Mysterio98
Hey guys,
First of all, I am using l2j interlude pack .
Could anybody share a npc that would change the accesslevel of a player that clicks it? For example, I need an npc that changes the accesslevel of players from 0 to 200.
If you cannot share an npc, give me some hints of how to do it on my own
Thanks
22 answers to this question
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