Γεια σε ολους.. Εχω βρει αυτο το command για Ban ip απο το L2J-Archid
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package net.sf.l2j.gameserver.handler.admincommandhandlers;
import java.util.StringTokenizer;
import java.util.logging.Logger;
import net.sf.l2j.Config;
import net.sf.l2j.gameserver.LoginServerThread;
import net.sf.l2j.gameserver.handler.IAdminCommandHandler;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.network.SystemMessageId;
import net.sf.l2j.gameserver.network.serverpackets.SystemMessage;
public class AdminBlockIp implements IAdminCommandHandler
{
private static final Logger _log = Logger.getLogger(AdminTeleport.class.getName());
private static final int REQUIRED_LEVEL = Config.GM_UNBLOCK;
private static final String[] ADMIN_COMMANDS =
{
"admin_banip", "admin_unblockip"
};
/* (non-Javadoc)
* @see com.l2jarchid.gameserver.handler.IAdminCommandHandler#useAdminCommand(java.lang.String, com.l2jarchid.gameserver.model.L2PcInstance)
*/
public boolean useAdminCommand(String command, L2PcInstance activeChar)
{
if (!Config.ALT_PRIVILEGES_ADMIN)
if (!(checkLevel(activeChar.getAccessLevel()) && activeChar.isGM())) return false;
if (command.startsWith("admin_banip"))
{
StringTokenizer st = new StringTokenizer(command);
st.nextToken();
try
{
String ip = st.nextToken();
String duration = st.nextToken();
BanIp(activeChar,ip,Integer.parseInt(duration));
}catch(Exception e){activeChar.sendMessage("Usage: //banip ip duration");}
}
else if (command.startsWith("admin_unblockip "))
{
try
{
String ipAddress = command.substring(16);
if (unblockIp(ipAddress, activeChar))
{
SystemMessage sm = new SystemMessage(SystemMessageId.S1_S2);
sm.addString("Removed IP " + ipAddress + " from blocklist!");
activeChar.sendPacket(sm);
}
}
catch (StringIndexOutOfBoundsException e)
{
// Send syntax to the user
SystemMessage sm = new SystemMessage(SystemMessageId.S1_S2);
sm.addString("Usage mode: //unblockip <ip>");
activeChar.sendPacket(sm);
}
}
return true;
}
public String[] getAdminCommandList()
{
return ADMIN_COMMANDS;
}
private boolean checkLevel(int level)
{
return (level >= REQUIRED_LEVEL);
}
private boolean unblockIp(String ipAddress, L2PcInstance activeChar)
{
//LoginServerThread.getInstance().unBlockip(ipAddress);
_log.warning("IP removed by GM " + activeChar.getName());
return true;
}
private boolean BanIp(L2PcInstance activeChar, String ip, int duration)
{
LoginServerThread.getInstance().sendIpBan(ip, duration * 60000L);
activeChar.sendMessage("Ip: "+ip+". baned for "+duration / 60000L+" minutes.");
return true;
}
}
Ολα σωστα! την εκανα register κανονικα και λειτουργει.. Παταω //banip και την IP και λεει πως η IP εχει απαγορευτει, αλλα ο παιχτης μετα μπενει κανονικα..
Καμια ιδεα; Τι φτεει; (το command οπως ειπα το πηρα απο το Archid)
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I wouldn't expect something less, since you work with Psadek (or I maybe mistake you with NightW0lf from itopz, in that case soz)
Let's throw rocks at Java Golds and elevate "original L2OFF Golds", no?
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When you purchase Active Anticheat for our product, you will also receive a $50 discount.
Here's a brief overview of the features of Active Anticheat:
Best protection against bots, including private and premium versions.
Window limitation.
HWID spoofing protection.
Virtual machine protection.
File hash protection for client files, preventing players from modifying them (e.g., interface files).
Encryption of any game files.
Integration with Discord to attract new players!
Additional plugins:
- Window with saved player logins/passwords. Players no longer need to enter them every time!
- HWID sending to the game server.
- Game window optimizer for quick switching.
- Background FPS adjustment.
- Window name customization in the format "%character_name% - %server_name%".
- Ctrl+C/V permission.
- Login and password saving (for Interlude -> High Five).
- Launching the browser via server packets.
- Launching interface events via server packets.
- Interlude: fixing a known game bug (History: UpdateAnimation <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop).
- Interlude: debuff feature.
9) All of this is available without modifying the game server code (some plugins may require minor changes).
Take note of newest plugin, which is highly useful:
Guides section
The Lucera2 Multiprotocol is an advanced server branch for Lineage 2 that enables seamless support for multiple client versions on a single server instance. This allows players to connect and play using either the legacy (old) client or the newer Classic client simultaneously, without any compatibility issues or loss of functionality.
Key Benefits
Dual Client Support: Both the old Interlude client and Classic: Secret of Empire 2.6 client can run concurrently on the same server. All features from the Classic client (e.g., enhanced UI, new mechanics) remain fully available, while the old client retains its alternative features (e.g., simplified interfaces for lower-end hardware).
Expanded Player Base: Ideal for regions with limited access to modern gaming setups, as it accommodates a wider range of devices and preferences, merging Legacy and Classic communities into one forum section for unified discussions.
No Functionality Gaps: Extensive testing ensures zero disruptions—players on either client experience complete game integrity, including quests, PvP, raids, and custom Lucera2 subsystems.
You can fully test and explore all aspects of Multiprotocol on the dedicated Test Server.
Supported Protocols
C6 (Old Client): Protocol versions 740–770.
Classic Client (Secret of Empire 2.6): Protocol versions 166–192.
Connect to the server you need to >>>download<<< game client launch from /system_en/. Login server setup on auto registration, admin rights in game by default .
Or you can use a patch specifying the l2.ini Connect to address classic.lucera2.com
if you already have a game client Download updated patch
All major/minor subsystems operate in a proper view.
Absolutely ready to combat the server.
Question
Spidey*
Γεια σε ολους.. Εχω βρει αυτο το command για Ban ip απο το L2J-Archid
Ολα σωστα! την εκανα register κανονικα και λειτουργει.. Παταω //banip και την IP και λεει πως η IP εχει απαγορευτει, αλλα ο παιχτης μετα μπενει κανονικα..
Καμια ιδεα; Τι φτεει; (το command οπως ειπα το πηρα απο το Archid)
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