Paidia prospatho na anavathmiso ta geodata kai ta pathnodes pou exo kai mou vgazei ena soro errors.
Tha ithela na rotiso an to provlima parousiazete logo oti exo kanei dikes mou farm zones .
Tha ithela na mou peite se periptosi pou einai auto to provlima ti tha prepei na kano oste na mporeso na valo ta nea geodata la2ulti.ru_geodata_epilgue_l2j_rev.102 kai ta pathnodes la2ulti.ru_pathnode_epilgue_rev.102.
Vasika auto pou kano einai oti svino ta palia geodata apo ton fakelo data\geodata kai to antistixo data\pathnodes .
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To check the operation of npc movement. You can turn off all movement in the game and move only the npc you want using the move to package. This way you will reduce a lot of unnecessary code and understand where the problem is.
And all your maps are not thread safe and you are using multithreading
startQuestTimer("move", 5000, npc, null);
Question
costismaros
Kalispera paidia.
Paidia prospatho na anavathmiso ta geodata kai ta pathnodes pou exo kai mou vgazei ena soro errors.
Tha ithela na rotiso an to provlima parousiazete logo oti exo kanei dikes mou farm zones .
Tha ithela na mou peite se periptosi pou einai auto to provlima ti tha prepei na kano oste na mporeso na valo ta nea geodata la2ulti.ru_geodata_epilgue_l2j_rev.102 kai ta pathnodes la2ulti.ru_pathnode_epilgue_rev.102.
Vasika auto pou kano einai oti svino ta palia geodata apo ton fakelo data\geodata kai to antistixo data\pathnodes .
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