Jump to content
  • 0

paidia mipos exei anebasei kaneis epilogue pack?


Question

2 answers to this question

Recommended Posts

  • 0
Posted

sorry φιλε,πρεπει να μαθεις να κανεις compile

θα πας σε l2jfree/l2jserver και θα φτιαξεις ενα μονο σου!

εδω δεν επιτρεπεται να στο κανει αλλος και να στο ανεβασει

  • 0
Posted

Δεν πρόκειται να βρεις εδώ preconfig pack. Πάρε το svn της l2j και ξεκίνα να κάνεις compile.

 

ΥΓ: Άμα θέλεις κάτι άλλο κάνε με πμ να ξεκλειδώσω το τόπικ.

Guest
This topic is now closed to further replies.


  • Posts

    • Hey guys, I came up with this idea while needing to write down multiple locations. When you use the /loc command, a text file is created (only the first time) and stores all the locations you debug.   Output:   --- a/aCis_gameserver/java/net/sf/l2j/gameserver/handler/usercommandhandlers/Loc.java +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/handler/usercommandhandlers/Loc.java @@ -1,5 +1,10 @@ package net.sf.l2j.gameserver.handler.usercommandhandlers; +import java.io.BufferedWriter; +import java.io.File; +import java.io.FileWriter; +import java.io.IOException; + import net.sf.l2j.gameserver.data.xml.MapRegionData; import net.sf.l2j.gameserver.handler.IUserCommandHandler; import net.sf.l2j.gameserver.model.actor.Player; @@ -13,6 +18,7 @@ 0 }; + @SuppressWarnings("resource") @Override public void useUserCommand(int id, Player player) { @@ -100,6 +106,26 @@ } player.sendPacket(SystemMessage.getSystemMessage(msg).addNumber(player.getX()).addNumber(player.getY()).addNumber(player.getZ())); + + if (player.isGM()) + { + try + { + String fileLoc = "./data/locations.txt"; + final File file = new File(fileLoc); + file.createNewFile(); + + FileWriter fw = new FileWriter(fileLoc, true); + BufferedWriter bw = new BufferedWriter(fw); + bw.write(player.getX() + ", " + player.getY() + ", " + player.getZ()); + bw.newLine(); + bw.close(); + } + catch (IOException e) + { + e.printStackTrace(); + } + } } @Override  
    • Not any training model, i should fix that, just a very well done bot engine. As we use it on a local Internet Cafe spot and people join to test server, they don't seem to understand they are bots. Their behaviour is really well done. Many actions that other bots can't do are possible and the are complicated patterns that can be done due to structure of the engine such as Pick items of dead party pk member and later on trade them back to owner. So i'll fix later the title to Bot Engine rather than A.I. 
    • its old ver ))   this is new https://gamerip.ru/index.php?/topic/3308-lineage2-chronicle3-rise-of-darkness-new-version-172-030225/
  • Topics

×
×
  • Create New...