Rey-MAD Posted October 15, 2010 Posted October 15, 2010 I need a java file. Players make fast characterts etc with l2phx and it lags. Quote
0 marwan Posted October 15, 2010 Posted October 15, 2010 I need a java file. Players make fast characterts etc with l2phx and it lags. wrong section http://www.maxcheaters.com/forum/index.php?board=64.0 Quote
0 Matim Posted October 16, 2010 Posted October 16, 2010 I need a java file. Players make fast characterts etc with l2phx and it lags. I love threads like this one, without any description etc. Quote
0 vezer Posted October 17, 2010 Posted October 17, 2010 [move]by:L2jArchid Team[/move] Index: java/com/l2jarchid/gameserver/model/actor/instance/L2PcInstance.java =================================================================== --- java/com/l2jarchid/gameserver/model/actor/instance/L2PcInstance.java (revision 254) +++ java/com/l2jarchid/gameserver/model/actor/instance/L2PcInstance.java (revision 254) @@ -672,6 +672,7 @@ private int _expertiseIndex; // index in EXPERTISE_LEVELS private int _expertisePenalty = 0; - - private L2ItemInstance _activeEnchantItem = null; + + private boolean _isEnchanting = false; + private L2ItemInstance _activeEnchantItem = null; protected boolean _inventoryDisable = false; @@ -2070,4 +2071,7 @@ public void setActiveEnchantItem(L2ItemInstance scroll) { + // If we dont have a Enchant Item, we are not enchanting. + if (scroll == null) + setIsEnchanting(false); _activeEnchantItem = scroll; } @@ -2077,4 +2081,15 @@ return _activeEnchantItem; } + + public void setIsEnchanting(boolean val) + { + _isEnchanting = val; + } + + public boolean isEnchanting() + { + return _isEnchanting; + } + /** PHX Enchant protection not tested Quote
Question
Rey-MAD
I need a java file.
Players make fast characterts etc with l2phx and it lags.
6 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.