hi guys I reopen this topic since after L2J released freya I've updated my source here and now I've got problems I've solve some of it but not this problem here
so I might need your help on this one thanks devs
I've also checked MultiSell.java but the spelling is the same its kinda wierd... 8)
[javac] E:\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2CraftManagerInstance.java:57: separateAndSend(int,com.l2jserver.gameserver.model.actor.instance.L2PcInstance,com.l2jserver.gameserver.model.actor.L2Npc,boolean) in com.l2jserver.gameserver.datatables.MultiSell cannot be applied to (int,com.l2jserver.gameserver.model.actor.instance.L2PcInstance,int,boolean,double)
Hi guys, I'm kinda new here. Was it ever discussed a way to expose an API that has values like objects around the player, player status, object status, quest log, etc? I mean, all info that a player would get by playing normally?
I wanna train an AI that uses it so I can create my personal local server with hundreds of independent AI players, but I'm having trouble with the java code.
Any tips? I have the L2J Mobius Interlude server.
Thanks!
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Question
madzkull
hi guys I reopen this topic since after L2J released freya I've updated my source here and now I've got problems I've solve some of it but not this problem here
so I might need your help on this one thanks devs
I've also checked MultiSell.java but the spelling is the same its kinda wierd... 8)
[javac] E:\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2CraftManagerInstance.java:57: separateAndSend(int,com.l2jserver.gameserver.model.actor.instance.L2PcInstance,com.l2jserver.gameserver.model.actor.L2Npc,boolean) in com.l2jserver.gameserver.datatables.MultiSell cannot be applied to (int,com.l2jserver.gameserver.model.actor.instance.L2PcInstance,int,boolean,double)
[javac] MultiSell.getInstance().separateAndSend(Integer.parseInt(command.substring(9).trim()), player,32076, false, getCastle().getTaxRate());
[javac] ^
[javac] 1 error
BUILD FAILED
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