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[question] about a skill in my epilogue server


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Hello to all.

I have a question about one skill on my server.

The skill Bless the Blood.

 

For the time, the time reuse for the skill is arround 15s

2 chars tried to take a castle.

The leader dualboxed with a SE and spawned the skill all the time.

And tanked all npc in the castle.

 

Here is my question, is a skill buged? what is the real effect in official?

Here the code of the skill, i edited the time reuse.

 

    <skill id="1531" levels="7" name="Bless the Blood" enchantGroup1="1" enchantGroup2="1">
        <table name="#mpConsume"> 35 44 52 55 60 64 67 </table>
        <table name="#lvl"> 1 2 3 4 5 6 7 </table>
        <table name="#ench1lvl"> 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 </table>
        <table name="#ench2time"> 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 </table>
        <set name="mpConsume" val="#mpConsume" />
        <set name="target" val="TARGET_PARTY_MEMBER" />
        <set name="skillType" val="BUFF" />
        <set name="isMagic" val="true" />
        <set name="hitTime" val="4000" />
        <set name="reuseDelay" val="29000" />
        <set name="operateType" val="OP_ACTIVE" />
        <set name="castRange" val="600" />
        <set name="effectRange" val="1500" />
        <for>
            <effect name="ChanceSkillTrigger" time="15" val="0" triggeredId="5698" triggeredLevel="#lvl" chanceType="ON_ATTACKED" activationChance="45" />
        </for>
        <enchant1for>
            <effect name="ChanceSkillTrigger" time="15" val="0" triggeredId="5698" triggeredLevel="#ench1lvl" chanceType="ON_ATTACKED" activationChance="45" />
        </enchant1for>
        <enchant2for>
            <effect name="ChanceSkillTrigger" time="#ench2time" val="0" triggeredId="5698" triggeredLevel="7" chanceType="ON_ATTACKED" activationChance="45" />
        </enchant2for>
    </skill>

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