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zorgon796

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to 1to einai flood ptotection (gia tixon bugs) mporei na to exei sta configs psa3e....

 

kai ta aegis otan les... den dinoun stats? den  patiounte? genika exw akousei diafora problem me tion l2jteon

 

Simbouli: alla3e project oso einai noris...

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to 1to einai flood ptotection (gia tixon bugs) mporei na to exei sta configs psa3e....

 

kai ta aegis otan les... den dinoun stats? den  patiounte? genika exw akousei diafora problem me tion l2jteon

 

Simbouli: alla3e project oso einai noris...

 

Opos kserw to l2j Teon dn einai Olokliromeno exi Arketa Problimata giafto prospathise na ftia3is ena Compiled pack p dn tha se vgazi tetia erros Afto Sinistho egw.

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to 1to einai flood ptotection (gia tixon bugs) mporei na to exei sta configs psa3e....

 

kai ta aegis otan les... den dinoun stats? den  patiounte? genika exw akousei diafora problem me tion l2jteon

 

Simbouli: alla3e project oso einai noris...

enoo oti dn anevazei p.def
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to 1to einai flood ptotection (gia tixon bugs) mporei na to exei sta configs psa3e....

 

kai ta aegis otan les... den dinoun stats? den  patiounte? genika exw akousei diafora problem me tion l2jteon

 

Simbouli: alla3e project oso einai noris...

kai otan les flood protection mporeis na gineis pio sigkekrimenos? plz
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min knaies 3 post mazi apagoreuete....

 

kita briskeis to id tou skill (den mrporw na sto gt den eime pc :/)

 

meta pas gameserver/data/stats/skills  kai anoigeis  to arxio pou periexei to ID tou skill... eki kaneis add/remove oti stat 8es na dinei.

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</skill>

<skill id="318" levels="1" name="Aegis Stance" enchantLevels1="30">

<table name="#ench1sDef">

  0.61 0.62 0.62 0.63 0.64 0.64 0.65 0.66 0.66 0.67

  0.68 0.68 0.69 0.70 0.70 0.71 0.72 0.72 0.73 0.74

  0.74 0.75 0.76 0.76 0.77 0.78 0.78 0.79 0.80 0.80

  </table>

<set name="mpInitialConsume" val="9"/>

<set name="target" val="TARGET_SELF"/>

<set name="skillType" val="CONT"/>

<set name="operateType" val="OP_TOGGLE"/>

<set name="castRange" val="-1"/>

<set name="effectRange" val="-1"/>

<for>

<effect count="0x7fffffff" name="ManaDamOverTime" time="2" val="9">

<mul order="0x30" stat="sDef" val="0.6"/>

</effect>

</for>

<enchant1for>

<effect count="0x7fffffff" name="ManaDamOverTime" time="2" val="9">

<mul order="0x30" stat="sDef" val="#ench1sDef"/>

</effect>

</enchant1for>

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