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DVamp 1.75 dll interlude Problem with Shadow Weapons


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Hi, i have to checked this interlude dll and i have a problem with shadow weapons, when i create or buy these items mana is always 0 "0/300" then when i use items it disappears.

Cached and l2server they don't show errors.

 

can anyone confirm if is a extender bug or db problem please?

 

is if db problem anyone could share full lin2world sql script for this dll?

 

Thanks in advance

 

 

 

 

4 answers to this question

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Posted

I don't understand you, please could you pàste un shadow item sample?

 

Here a shadow item from my iemdata.txt:

 

item_begin shadow_weapon 8826 [shadow_weapon_dagger_of_mana1] item_type=weapon slot_bit_type={rhand} armor_type=none etcitem_type=none recipe_id=0 blessed=0 weight=250 default_action=action_equip consume_type=consume_type_normal initial_count=1 maximum_count=1 soulshot_count=2 spiritshot_count=2 reduced_soulshot={} reduced_spiritshot={} reduced_mp_consume={} immediate_effect=1 price=0 default_price=0 item_skill=[none] critical_attack_skill=[none] attack_skill=[none] magic_skill=[none] item_skill_enchanted_four=[none] material_type=fine_steel crystal_type=d crystal_count=0 is_trade=0 is_drop=0 is_destruct=1 physical_damage=45 random_damage=5 weapon_type=dagger can_penetrate=0 critical=12 hit_modify=-3.75 avoid_modify=0 dual_fhit_rate=0 shield_defense=0 shield_defense_rate=0 attack_range=40 damage_range={0;0;40;120} attack_speed=433 reuse_delay=0 mp_consume=0 magical_damage=52 durability=95 damaged=0 physical_defense=0 magical_defense=0 mp_bonus=0 category={} enchanted=0 html=[item_default.htm] equip_pet={0} magic_weapon=0 enchant_enable=0 can_equip_sex=-1 can_equip_race={} can_equip_change_class=-1 can_equip_class={} can_equip_agit=-1 can_equip_castle=-1 can_equip_castle_num={} can_equip_clan_leader=-1 can_equip_clan_level=-1 can_equip_hero=-1 can_equip_nobless=-1 can_equip_chaotic=-1 item_end

  • 0
Posted

you are missing

 

item_life_time=90

 

here is my example

item_begin	shadow_weapon	8826	[shadow_weapon_dagger_of_mana1]	item_type=weapon item_life_time=90	slot_bit_type={rhand}	armor_type=none	etcitem_type=none	recipe_id=0	blessed=0	weight=250	default_action=action_equip	consume_type=consume_type_normal	initial_count=1	maximum_count=1	soulshot_count=2	spiritshot_count=2	reduced_soulshot={}	reduced_spiritshot={}	reduced_mp_consume={}	immediate_effect=1	price=0	default_price=0	item_skill=[none]	critical_attack_skill=[none]	attack_skill=[none]	magic_skill=[none]	item_skill_enchanted_four=[none]	material_type=fine_steel	crystal_type=d	crystal_count=0	is_trade=0	is_drop=0	is_destruct=1	physical_damage=45	random_damage=5	weapon_type=dagger	can_penetrate=0	critical=12	hit_modify=-3.75	avoid_modify=0	dual_fhit_rate=0	shield_defense=0	shield_defense_rate=0	attack_range=40	damage_range={0;0;40;120}	attack_speed=433	reuse_delay=0	mp_consume=0	magical_damage=52	durability=95	damaged=0	physical_defense=0	magical_defense=0	mp_bonus=0	category={}	enchanted=0	html=[item_default.htm]	equip_pet={0}	magic_weapon=0	enchant_enable=0	can_equip_sex=-1	can_equip_race={}	can_equip_change_class=-1	can_equip_class={}	can_equip_agit=-1	can_equip_castle=-1	can_equip_castle_num={}	can_equip_clan_leader=-1	can_equip_clan_level=-1	can_equip_hero=-1	can_equip_nobless=-1	can_equip_chaotic=-1	item_end

 

when you Add item life time then your shadow weapon will work

but be sure some weapon has life time 60 some 90 some 300

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