nlajay Posted August 24, 2010 Posted August 24, 2010 Hey everyone, I've been working on a new server and alot of features are working. However i enabled in config file mana from false to true, and i checked if the skills were present and adjusted them. But no matter the change in game the man potion still does not give mp back :(. I was hoping if someone here could help me out with this problem it would be highly appreciated! Thanks in advance! Yours sincerly, Nlajay
0 nlajay Posted August 24, 2010 Author Posted August 24, 2010 wow thats quick! well the pack am using is the latest atleast it was 2 weeks ago its :l2jdp : 7664 l2j : 4410
0 DiosOrale Posted August 24, 2010 Posted August 24, 2010 check if you have the right settings: confings: # --------------------------------------------------------------------------- # Mana Drugs/Potions # --------------------------------------------------------------------------- # This option will enable core support for: # Mana Drug (item ID 726), using skill ID 10000. # Mana Potion (item ID 728), using skill ID 10001. EnableManaPotionSupport = True Gameserver\data\stats\skills open XML document 10000-10099 and you will see these: <?xml version="1.0" encoding="UTF-8"?> <list> <skill id="10000" levels="1" name="Custom Mana Drug"> <set name="itemConsumeId" val="726" /> <set name="itemConsumeCount" val="1" /> <set name="buffDuration" val="15000" /> <set name="isPotion" val="true" /> <set name="magicLvl" val="1" /> <set name="operateType" val="OP_ACTIVE" /> <set name="skillType" val="MPHOT" /> <set name="target" val="TARGET_SELF" /> <cond msgId="113" addName="1"> <player flyMounted="False" /> </cond> <for> <effect count="3" name="ManaHealOverTime" time="5" val="1.5" stackOrder="1.5" stackType="mp_recover" /> </for> </skill> <skill id="10001" levels="1" name="Custom Mana Potion"> <set name="itemConsumeId" val="728" /> <set name="itemConsumeCount" val="1" /> <set name="isPotion" val="true" /> <set name="magicLvl" val="1" /> <set name="operateType" val="OP_ACTIVE" /> <set name="power" val="300" /> <set name="skillType" val="MANAHEAL" /> <set name="target" val="TARGET_SELF" /> <cond msgId="113" addName="1"> <player flyMounted="False" /> </cond> </skill> </list> the red numbers are the values of how much mana it gonna regenerate you. p.s dont forget to restart your server
0 nlajay Posted August 24, 2010 Author Posted August 24, 2010 k gimme 5m to check and ill reply thanks for the help mate :D
0 nlajay Posted August 24, 2010 Author Posted August 24, 2010 This is how my settings are and the config says exactly that what u've mentioned (enable=true and using skill id 10000 and 10001) Also when i use the mana potion i also get "you have used ." <?xml version="1.0" encoding="UTF-8"?> <list> <skill id="10000" levels="1" name="Custom Mana Drug"> <set name="itemConsumeId" val="726" /> <set name="itemConsumeCount" val="1" /> <set name="buffDuration" val="15000" /> <set name="isPotion" val="true" /> <set name="magicLvl" val="1" /> <set name="operateType" val="OP_ACTIVE" /> <set name="skillType" val="MPHOT" /> <set name="target" val="TARGET_SELF" /> <cond msgId="113" addName="1"> <player flyMounted="False" /> </cond> <for> <effect count="3" name="ManaHealOverTime" time="5" val="1.5" stackOrder="1.5" stackType="mp_recover" /> </for> </skill> <skill id="10001" levels="1" name="Custom Mana Potion"> <set name="itemConsumeId" val="728" /> <set name="itemConsumeCount" val="1" /> <set name="isPotion" val="true" /> <set name="magicLvl" val="1" /> <set name="operateType" val="OP_ACTIVE" /> <set name="power" val="500" /> <set name="skillType" val="MANAHEAL" /> <set name="target" val="TARGET_SELF" /> <cond msgId="113" addName="1"> <player flyMounted="False" /> </cond> </skill> <skill id="10010" levels="1" name="Cancel"> <!-- TEMP FIX for CANCEL effect --> <set name="ignoreResists" val="true" /> <set name="maxNegated" val="5" /> <set name="operateType" val="OP_ACTIVE" /> <set name="power" val="100" /> <!-- Base Land Rate --> <set name="skillType" val="CANCEL" /> <set name="target" val="TARGET_ONE" /> </skill> </list>
0 Intrepid Posted August 24, 2010 Posted August 24, 2010 now a weird question you test it with gm character?
0 nlajay Posted August 24, 2010 Author Posted August 24, 2010 Thats not a weird question at all! But yeah i did ;o
0 Intrepid Posted August 24, 2010 Posted August 24, 2010 Thats not a weird question at all! But yeah i did ;o and you have invul mode on?
0 Intrepid Posted August 24, 2010 Posted August 24, 2010 yeah standard. than why you want to receive mana if you are in invul xD PS.: never test with gm char
0 nlajay Posted August 24, 2010 Author Posted August 24, 2010 omg thank you so much! It works idd without invul :) I feel so stupid. But thank you guys alot :D I got 1 more question though if you got time ?
0 nlajay Posted August 24, 2010 Author Posted August 24, 2010 ill make a new topic. thanks again for the help!
Question
nlajay
Hey everyone,
I've been working on a new server and alot of features are working. However i enabled in config file mana from false to true, and
i checked if the skills were present and adjusted them. But no matter the change in game the man potion still does not give mp back :(.
I was hoping if someone here could help me out with this problem it would be highly appreciated!
Thanks in advance!
Yours sincerly,
Nlajay
13 answers to this question
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