Jump to content
  • 0

Spawn after death(help)


Question

Posted

I want to make when player die, and when he press "to vilage" he teleport to mine desired spot. I use l2j.server but in config I dont found "spawn after death" then it must be in java : 

 

But when i change in java MapRegionTable this : it nothink happens, help :)

 

// Checking if in an instance

if (player.getInstanceId() > 0)

{

Instance inst = InstanceManager.getInstance().getInstance(player.getInstanceId());

if (inst != null)

{

coord = inst.getSpawnLoc();

if (coord[0] != 0 && coord[1] != 0 && coord[2] != 0)

return new Location(82752 + Rnd.get( -100,100), 53583 + Rnd.get( -100,100), -1499);

 

3 answers to this question

Recommended Posts

  • 0
Posted

go to gameserver/network/clientpackets/RequestRestartPoint.java

 

find

loc = MapRegionTable.getInstance().getTeleToLocation(activeChar, MapRegionTable.TeleportWhereType.Town);

 

change to

 

loc = new Location(81236, 148638, -3469);

 

  • 0
Posted

just one question there are two :

 

loc = MapRegionTable.getInstance().getTeleToLocation(activeChar, MapRegionTable.TeleportWhereType.Town);

 

first or teh last ?

Guest
This topic is now closed to further replies.


×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock