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Spawn after death(help)


Question

Posted

I want to make when player die, and when he press "to vilage" he teleport to mine desired spot. I use l2j.server but in config I dont found "spawn after death" then it must be in java : 

 

But when i change in java MapRegionTable this : it nothink happens, help :)

 

// Checking if in an instance

if (player.getInstanceId() > 0)

{

Instance inst = InstanceManager.getInstance().getInstance(player.getInstanceId());

if (inst != null)

{

coord = inst.getSpawnLoc();

if (coord[0] != 0 && coord[1] != 0 && coord[2] != 0)

return new Location(82752 + Rnd.get( -100,100), 53583 + Rnd.get( -100,100), -1499);

 

3 answers to this question

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Posted

go to gameserver/network/clientpackets/RequestRestartPoint.java

 

find

loc = MapRegionTable.getInstance().getTeleToLocation(activeChar, MapRegionTable.TeleportWhereType.Town);

 

change to

 

loc = new Location(81236, 148638, -3469);

 

  • 0
Posted

just one question there are two :

 

loc = MapRegionTable.getInstance().getTeleToLocation(activeChar, MapRegionTable.TeleportWhereType.Town);

 

first or teh last ?

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