Jump to content

Recommended Posts

Posted

egw 8imamai otan eixa proto3ekinisei to l2 se enan server x200... me vazei 1 filos m ekei sta gremlin kai paei na boi8isei enan allo p molis eixe arxisei to l2! egw mn 3erontas ti na kano sta gremlin piga sti gk kai ekana teleport sto pvp zone kai me piran pk....tote akouo mesa sto net:Eskasa se enan 100k damage(dld oso m eixe skasei aytos p me pire pk)! kai leo egw kai se emena m ekanan 100k dmg! kai m leei pos s lene sto game?? t leo egw to name m kai m leei egw se skotosa.. :D

Posted

egw 8imamai otan eixa proto3ekinisei to l2 se enan server x200... me vazei 1 filos m ekei sta gremlin kai paei na boi8isei enan allo p molis eixe arxisei to l2! egw mn 3erontas ti na kano sta gremlin piga sti gk kai ekana teleport sto pvp zone kai me piran pk....tote akouo mesa sto net:Eskasa se enan 100k damage(dld oso m eixe skasei aytos p me pire pk)! kai leo egw kai se emena m ekanan 100k dmg! kai m leei pos s lene sto game?? t leo egw to name m kai m leei egw se skotosa.. :D

pl empiria o server. ston l2 ultimate prin xrwnia aftos p eixe thn clan p eimoun htan 77 xrwnon epeze mazi me ta egwnia tou o enas htan 13 kai o allos 8 full donate kai eixan onomata swkrates/swkratesthebest/sokrates
Posted

aa egw 8imame enan server... ton l2olympiadgods htane stuck sub kai eixe kati armor po0 s aneyazan ta kerata s.. erxotane o alos kai mas barage kai o server htane eleoC diladi dn enio8e o aloC eimo0na o giorgakis11 me baragane kai dn enio8a me to0s po0 to0s baraga trogane 6k...91k...kai tetia kai skagame plaka

 

Κοίτα, σοφή η μαλακία σου αλλά:

 

1) Ο server λεγόταν L2 OlympianGods, δεν είχε σχέση με ολυμπιάδα

2) Αυτό με την armor στον ύπνο σου το είδες? Έπαιζα και εγώ εκεί για 2-3 μήνες, ε αυτό που λες δεν ισχύει

 

Posted

εμένα όταν ήρθε μια orc mystic female και μου ζήτησε να παντρευτούμε, εγώ γέλασα γιατί δεν πήγαινε πουθενά με τέτοιο στυλ.

Posted

εμένα όταν ήρθε μια orc mystic female και μου ζήτησε να παντρευτούμε, εγώ γέλασα γιατί δεν πήγαινε πουθενά με τέτοιο στυλ.

 

 

αχαχα καλο εγω παλια δν εικσερα πλ απο λ2 οταν αρχισα περασα πολυ Καλεσ Στιγμες αλλα οτι και γαμε να πεκσο παλι στο λ2 8α κολισο

Posted

 

αχαχα καλο εγω παλια δν εικσερα πλ απο λ2 οταν αρχισα περασα πολυ Καλεσ Στιγμες αλλα οτι και γαμε να πεκσο παλι στο λ2 8α κολισο

 

Γύρνα σε Greeklish, γιατί θα μας τυφλώσεις.

Posted

Εμενα η πιο αστεια περιοδος στο Lineage ηταν σε εναν c3 σερβερ οπου μολις εβγαζα λεφτα πιγενα και αγοραζα armors και οποια μου αρεσε πιο πολυ, αυτη θα φορουσα.. α και δεν ηξερα οτι δεν επρεπε να φοραω light σε Necromancer.. :D :D

Posted

tha sas pw 2 istories pou eixa gelio..

 

 

1) thimame otan ksekinisame to l2 kai ena filaraki m rwtage sto chat sto l2 pws na kanei save to game

2) kai mia allh htan pou ena paidi den iksere ta SS akoma k otan ton varese enas me SS fonaze sta net pooo me keravnous me varaei deste

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • I think that solves the freeze thing, anyway great share! 
    • Introducing: Daily & Weekly Missions!   I've released a major panel update with a new Missions system and expanded language support.   Players can now complete daily and weekly missions directly through the panel and claim rewards such as balance or items. Mission progress is tied to in-game activity and supported panel actions, and the update also adds a dedicated Missions page, dashboard mission previews, claimable mission indicators, and full admin tools for creating and managing missions.   The Roll page now shows the potential reward drops below the roll container.   Alongside this, I’ve expanded the panel’s language support with new locale options, including Bulgarian, Czech, Georgian, Lithuanian, Polish, Romanian, Japanese, Simplified Chinese, and Traditional Chinese.     The Demo is now updated with the new features for you to try out!
    • I sell complete packs. If you want to add an item, NPC, etc., you have to do that yourselves. Your friend bought the pack; he's the one who needs to configure his server type. He received what he bought as agreed, and I'm saying this without knowing who you're talking about, because anyone who buys something receives what was agreed upon.   Regards. mmmmm L2Velmore ????   If that's the one, I see everything went well... if I remember correctly you were crying over $100, I gave you a better price, and I suppose you made thousands with that... And you're still coming back to complain? :=)
    • I know many people have struggled with this specific issue and had trouble setting up the correct behavior for Toggle skills in aCis. By default, toggles interrupt the player's movement (retail-like), which often feels clunky to players who prefer a smoother, more modern experience. I've prepared a clean solution that eliminates this "freeze" and allows for fluid movement while toggling your auras. Below is the code on how to achieve this. Hope it helps! Changes in PlayerAI.java: Modified doActiveIntention to properly update the active state without stalling. Removed the forced stop() during toggle casting. Added a MoveToLocation broadcast to ensure other players see your movement correctly (prevents visual "teleporting" or desync). Best regards 😃 diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java index ba0425a..1b2658d 100644 --- a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java @@ -28,6 +28,7 @@  import net.sf.l2j.gameserver.network.serverpackets.ActionFailed;  import net.sf.l2j.gameserver.network.serverpackets.AutoAttackStart;  import net.sf.l2j.gameserver.network.serverpackets.ChairSit; +import net.sf.l2j.gameserver.network.serverpackets.MoveToLocation;  import net.sf.l2j.gameserver.network.serverpackets.MoveToLocationInVehicle;  import net.sf.l2j.gameserver.network.serverpackets.MoveToPawn;  import net.sf.l2j.gameserver.network.serverpackets.StopMove; @@ -159,7 +160,10 @@      @Override      public synchronized void doActiveIntention()      { -        doIdleIntention(); +        prepareIntention(); +        _currentIntention.updateAsActive(); +        if (!getActor().isMoving()) +            thinkIdle();      }            @Override @@ -280,8 +284,9 @@                    if (skill.isToggle())          { -            getActor().getMove().stop();              getActor().getCast().doToggleCast(skill, target); +            if (getActor().isMoving()) +                getActor().broadcastPacket(new MoveToLocation(getActor()));          }          else          { https://pastebin.com/twZujZ3Y
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..