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siege problems


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Posted

How can i fix that siege guards attacks auto, now you need to hit guard then all attacks. I want to set them auto attackable. And dont show chat dialoges to attacking clan.

 

Other problem is that siegesummons dont do dmg to walls. GameServer log:

 

java.lang.ClassCastException: net.sf.l2j.gameserver.model.actor.instance.L2Sieg

eSummonInstance cannot be cast to net.sf.l2j.gameserver.model.actor.instance.L2

PcInstance

        at net.sf.l2j.gameserver.model.actor.instance.L2DoorInstance.isAutoAtta

ckable(L2DoorInstance.java:387)

        at net.sf.l2j.gameserver.model.actor.instance.L2DoorInstance.reduceCurr

entHp(L2DoorInstance.java:790)

        at net.sf.l2j.gameserver.model.L2Character.reduceCurrentHp(L2Character.

java:7982)

        at net.sf.l2j.gameserver.handler.skillhandlers.Pdam.useSkill(Pdam.java:

200)

        at net.sf.l2j.gameserver.model.L2Character.callSkill(L2Character.java:7

541)

        at net.sf.l2j.gameserver.model.L2Character.onMagicHitTimer(L2Character.

java:7010)

        at net.sf.l2j.gameserver.model.L2Character$MagicUseTask.run(L2Character

.java:2495)

        at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)

        at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)

        at java.util.concurrent.FutureTask.run(Unknown Source)

        at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.

access$301(Unknown Source)

        at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.

run(Unknown Source)

        at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source

)

        at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)

        at java.lang.Thread.run(Unknown Source)

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