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[WTS] GvE Pack


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Good afternoon.

 

My name is Horus, an old MxC developer, currently helping the L2jFree team and working on a few other projects.

Me and savormix (one of the current main L2jFree developers), have decided to make a basic GvE pack which could be useful for many people as a starting point. This pack was actually a request by a user, thus, the features on it were the ones the user requested.

 

Note: You can have more features then the ones indicated, just read the "Additional features" section, which does include removal or modification of the current features.


Basic Features

  • - Factions Engine
  • - Holds only 2 teams - can easily be modified to suit more teams.
  • - Configurable faction towns.
  • - Removed normal sieges.
  • - Removed seven signs.
  • - Town guards (Guards attack opposing team's players, and vice versa).
  • - Unstuck and Scroll of Escape move players back to their team's base.
  • - When player reaches "X" amount of PvP he is turned into a Hero.
  • - Each PvP rewards the player with 1 adena.
  • - If the killed player had a 5 kill spree the killer is rewarded with 5 adena.
  • - Advanced class balance system (look bellow):
    classbalance.xml example:

<?xml version="1.0" encoding="UTF-8" ?> 
- <rules xmlns="http://www.l2jfree.com" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.l2jfree.com templates/balance.xsd">
- <rule>
- <!--  HF with pole 
 --> 
 <state>PvP</state> 
 <dmgMulti>1.67</dmgMulti> 
 <class>0</class> 
 <weapon>POLE</weapon> 
 </rule>
- <rule>
- <!--  Total nerf 
 --> 
 <state>PvE</state> 
 <dmgMulti>0.00001</dmgMulti> 
 <class>15</class> 
 <class>21</class> 
 <weapon>ANY</weapon> 
 <weapon>P_SKILL</weapon> 
 </rule>
- <rule>
- <!--  Mob killer 
 --> 
 <state>PvM</state> 
 <dmgMulti>4</dmgMulti> 
 <class>115</class> 
 <weapon>M_SKILL</weapon> 
 </rule>
- <rule>
- <!--  Just random stuff 
 --> 
 <state>PvE</state> 
 <dmgMulti>2.5557</dmgMulti> 
 <class>36</class> 
 <weapon>BOW</weapon> 
 <weapon>DAGGER</weapon> 
 <weapon>DUAL_DAGGER</weapon> 
 </rule>
 </rules>


  •  
  • - Spawn Protection.
  • - Every 20 PvPs in a clan, earns the clan 10 reputation points.
  • - No quest items needed to create a clan
  • - No consumables (e.g. Earth Egg) are needed to acquire clan skills, only reputation points.
  • - After a player chooses his faction he is automatically boosted to level 85.
  • - Players without a team can't fight nor be hit.
  • - Obviously, faction protections, meaning packet protection and faction restrictions.
  • - Upon creation, players will start in a special designated area where they can choose their faction. (After joining a faction they are teleported)

 

Additional features (by request):

If you wish to make an offer or to find more about this pack, please either reply to this thread or send me a private message.

 

 

Note #2- No need to talk about protections,skills, quests and so on, this is a fully finished and fully secure Gracia Final pack.

 

Additional feature explanation

 

  • Dynamic zones engine:
    - A very comprehensive and dynamic system, allows the creation of xml zones and its manipulation directly with the game. Meaning, you can spawn a guard and it automatically assigns the guard a team based on the zone's owner (team who captured it), allows easy zone modification, easy artefact (capturable artefact) assignment through spawning and so on. The limits are unthinkable.
  • Capturable zones engine:
    - A system allowing each zone (towns,castles and everything you want) to have an npc, which acts as the controller, which can be sealed in order to turn that zone into the capturing faction. This system would also require a dynamic npc which allows the user to teleport only to the zones his faction owns, and has not yet captured.

 

Sincerely,

 

Horus & Savormix

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thats from the private l2jfree? :)

 

- <rules xmlns="http://www.l2jfree.com"'>http://www.l2jfree.com" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.l2jfree.com templates/balance.xsd">

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Obviously we created the balance.xsd which is included in the pack.

 

Yes its still alive, we're just a little busy lately but Epilogue support is nearly finished.

 

Note: Fixed a minor typo.

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  • 2 weeks later...
  • 3 months later...

Hello, I am interesting your GvE pack with

capturable zones engine,

dynamic zones engine,

Deep obfuscation + overloaded optimization

and full sources.

What is about price? (I am from poor country:D) Can I pay with WebMoney system?

 

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