opws leei k to subject den mporoune na sindethoune oi alloi ston server mou..
ekana compile me to guide tou ExTrEmEDwarf me epitixia mono pou eixa provlima me to svn k epsaksa to topic na do an eixe k allos to idio provlima..meta apo 25 selides vrika epitelous enas na eixe postari ena paromio svn :P
egw mpeno kanonikotata me to diko m l2.ini..k ta ports anoixta einai
auta einai ta configs tou loginserver
# x.x.x.x - WAN IP obtained from whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.
so i bought this crap of the server few years back and i just found it laying around on my pc and i thought i should share it, if i remember correctly this crap has a lot of bugs that people abuse 🙂
https://drive.google.com/file/d/13QWg8pi4BPbGbTmlygZ078LjL6Fb0J2a/view?usp=sharing source
https://drive.google.com/file/d/13QWg8pi4BPbGbTmlygZ078LjL6Fb0J2a/view?usp=sharing system
Since last massive leak as explained as 07/09 (notably all development branches), I don't accept anymore financial newcomers that easily. People will have to contribute 100 cookies worth of contributions (bug reports/fixes) as a first step to be accepted as Donator. Free user can join after sharing over 200 cookies out of contributions, compared to 100 cookies before.
You can say thanks to RusAcis, and notably his worthless leader, UnleashedForce.
The size of users will continue to shrink if more leaks occur, until true helpers only will be left.
New prices are as following :
Joining price: 200€ + 100 cookies, or 200 cookies
This fee has to be paid if you are joining aCis project. Next month, and all other months, you will have to donate only basic monthly donation.
Monthly price: 10€ / 10 cookies
This fee has to be paid every month.
I won't accept any new join fee before the 100 cookies contribution. Your money will be instantly sent back.
Also, in the same shape of idea, actual supporters/donators have to be active to stay in sources. It doesn't have to be a particular amount, you just have to share from time to time *anything*. I don't accept anymore silent ppl. Only useful people will be kept.
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0tiNaNai
opws leei k to subject den mporoune na sindethoune oi alloi ston server mou..
ekana compile me to guide tou ExTrEmEDwarf me epitixia mono pou eixa provlima me to svn k epsaksa to topic na do an eixe k allos to idio provlima..meta apo 25 selides vrika epitelous enas na eixe postari ena paromio svn :P
egw mpeno kanonikotata me to diko m l2.ini..k ta ports anoixta einai
auta einai ta configs tou loginserver
# x.x.x.x - WAN IP obtained from whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.
# ---------------------------------------------------------------------------
# Default: 127.0.0.1
ExternalHostname = pouthesnaksero.no-ip.biz
# ---------------------------------------------------------------------------
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.
# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.
# ---------------------------------------------------------------------------
# Default: 127.0.0.1
InternalHostname = 127.0.0.1
# Bind ip of the LoginServer, use * to bind on all available IPs
# Default: *
LoginserverHostname = *
# Default: 2106
LoginserverPort = 2106
# How many times you can provide an invalid account/pass before the IP gets banned.
# Default: 10
LoginTryBeforeBan = 10
# The address on which login will listen for GameServers, use * to bind on all available IPs
LoginHostname = *
# The port on which login will listen for GameServers
LoginPort = 9014
# If set to True any GameServer can register on your login's free slots
AcceptNewGameServer = False
# If False, the license (after the login) will not be shown.
ShowLicence = False
gameserver config
# x.x.x.x - WAN IP obtained from whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.
# If this IP is resolvable by the Login Server, just leave *.
# Default: *
ExternalHostname = pouthesnaksero.no-ip.biz
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.
# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.
# If this IP is resolvable by the Login Server, just leave *.
# Default: *
InternalHostname = 127.0.0.1
# Default: 127.0.0.1
LoginHost = 127.0.0.1
# Default: 9014
LoginPort = 9014
# Default: *
GameserverHostname = *
# Default: 7777
GameserverPort = 7777
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