opws leei k to subject den mporoune na sindethoune oi alloi ston server mou..
ekana compile me to guide tou ExTrEmEDwarf me epitixia mono pou eixa provlima me to svn k epsaksa to topic na do an eixe k allos to idio provlima..meta apo 25 selides vrika epitelous enas na eixe postari ena paromio svn :P
egw mpeno kanonikotata me to diko m l2.ini..k ta ports anoixta einai
auta einai ta configs tou loginserver
# x.x.x.x - WAN IP obtained from whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.
I've been working on downgrading the Interlude interface to C4. The problem is the complete downgrading of the clan system from the interlude interface to that of c4. I would like to know if there is an interface editor that can help me finish adapting the clan system from the interlude interface to be the same as that of C4. I've already done a lot of work on this and I'm just missing a few details. Basically the reason for this edit is because if you manage to downgrade the Interlude interface to C4 you can also use the c4 client with system interlude and generate a c4 pts vanganth server that looks like an original c4.
Below is an image of how the clan window currently looks in my edited interlude interface, it's the same as c4 only I need to finish making everything work.
Clan System Window:
Question
0tiNaNai
opws leei k to subject den mporoune na sindethoune oi alloi ston server mou..
ekana compile me to guide tou ExTrEmEDwarf me epitixia mono pou eixa provlima me to svn k epsaksa to topic na do an eixe k allos to idio provlima..meta apo 25 selides vrika epitelous enas na eixe postari ena paromio svn :P
egw mpeno kanonikotata me to diko m l2.ini..k ta ports anoixta einai
auta einai ta configs tou loginserver
# x.x.x.x - WAN IP obtained from whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.
# ---------------------------------------------------------------------------
# Default: 127.0.0.1
ExternalHostname = pouthesnaksero.no-ip.biz
# ---------------------------------------------------------------------------
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.
# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.
# ---------------------------------------------------------------------------
# Default: 127.0.0.1
InternalHostname = 127.0.0.1
# Bind ip of the LoginServer, use * to bind on all available IPs
# Default: *
LoginserverHostname = *
# Default: 2106
LoginserverPort = 2106
# How many times you can provide an invalid account/pass before the IP gets banned.
# Default: 10
LoginTryBeforeBan = 10
# The address on which login will listen for GameServers, use * to bind on all available IPs
LoginHostname = *
# The port on which login will listen for GameServers
LoginPort = 9014
# If set to True any GameServer can register on your login's free slots
AcceptNewGameServer = False
# If False, the license (after the login) will not be shown.
ShowLicence = False
gameserver config
# x.x.x.x - WAN IP obtained from whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.
# If this IP is resolvable by the Login Server, just leave *.
# Default: *
ExternalHostname = pouthesnaksero.no-ip.biz
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.
# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.
# If this IP is resolvable by the Login Server, just leave *.
# Default: *
InternalHostname = 127.0.0.1
# Default: 127.0.0.1
LoginHost = 127.0.0.1
# Default: 9014
LoginPort = 9014
# Default: *
GameserverHostname = *
# Default: 7777
GameserverPort = 7777
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