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[help] Get Respawned to town when u hit Antharas and Valakas


Enigma

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Hello need help..

 

1.

Don't know whats wrong and I don't know how to fix this.  When Anyone goes to

Valakas or Antharas and you try to hit it or agro it you get respawned back to town.

Anyone know how to fix this

 

2.

Also with antharas it sometimes disappears people go to the lair and not there and

its not dead and reappears again.

 

Please Help!!

 

If anyone knows how to fix any of them please post below how I can do it?

 

Thank you in advance for your assistance.

 

 

 

 

 

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Hello need help..

 

1.

Don't know whats wrong and I don't know how to fix this.  When Anyone goes to

Valakas or Antharas and you try to hit it or agro it you get respawned back to town.

Anyone know how to fix this

 

2.

Also with antharas it sometimes disappears people go to the lair and not there and

its not dead and reappears again.

 

Please Help!!

 

If anyone knows how to fix any of them please post below how I can do it?

 

Thank you in advance for your assistance.

 

 

 

 

 

Mmm...

Who is gone inside have maded the quest or you have maded a teleport?

You get any error on the server?

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The portal stone is in the GM Shop so when i buy and port outside of the teleport i go in and sometimes antharas is not there.  After like and hour or so i decide to go back go in and theres antharas.  Try to hit it i get teleported out of the lair. Then go again try to agro it same thing.

 

This is without doing the quest.

 

Even players try to go there and they see the same and or get ported out.

 

only when i port in yes i get an error saying: [last-send: gkglobal101.htm][received: _bk3_12] : INVALID link on bypass. user [=admin=noname] level [80]

 

would it be cause of this?

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sorry but need to bump this as i havent heard an answer yet!!

 

I spoke to fred about this incase he knew anything and he mentioned to me it would be

the ai.obj anyone know anything about this?

 

Can i get some help pleaseeeeeeeeeeeeee :D

 

tytytyyytytyt

in advance

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sorry but need to bump this as i havent heard an answer yet!!

 

I spoke to fred about this incase he knew anything and he mentioned to me it would be

the ai.obj anyone know anything about this?

 

Can i get some help pleaseeeeeeeeeeeeee :D

 

tytytyyytytyt

in advance

 

Suggest you learn AI, and learn how the scripting events are controlled and their timers.

When you portal stone into antharas, a 30 minute timer is called, and then he comes out.

(First character)

 

Any other character/player needs to enter within this 30 minute timer.

Based on some DB Values, and script events, heart of warding will also block players on certain conditions and as the timer gets closer.

(As far as i remember, im too lazy to check the ai classes atm).

 

Youd think you know this about l2, or your players for that matter.

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The server's I played at had never had a timer once ported for Antharas.  Valakas like 15-20 minutes which was fine.

 

The disappearing part is fine for now, but my problem is that once you try to hit or agro Antharas or Valakas you get

auto ported to town.

 

I'm not a dev, I did have one but he's on vacation and I need to fix this.

 

If anyone has step by step instructions or would i need a program for this?

 

Please reply kindly

 

Thank you 

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The server's I played at had never had a timer once ported for Antharas.  Valakas like 15-20 minutes which was fine.

 

The disappearing part is fine for now, but my problem is that once you try to hit or agro Antharas or Valakas you get

auto ported to town.

 

I'm not a dev, I did have one but he's on vacation and I need to fix this.

 

If anyone has step by step instructions or would i need a program for this?

 

Please reply kindly

 

Thank you  

 

 

Every single l2off server has it.

And i'm quite sure if i go check L2J sources, ill find a adaption of it as well.

So, be an adult about things, and stop going in auto-defence mode - it's tiresome.

 

 

A quick check on ai_boss04_antaras reveals he does a ::InstantTeleportInMyTerritory to some giran coords under the attacked handler - IF he's alive and sm.dbvalue is 0.

Remove the check, or or just simply remove the function call and your good to go.

 

However, i'm not gonna bother checking if it screws up the BOSS database writes, or other timed/scripted event.

 

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