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deite ama einai swsta gt dn boro na loggarw

l2archid to pack

 

loginserver

 

This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname = clbhegpl.zapto.org

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname = 127.0.0.1

 

# Bind ip of the LoginServer, use 0.0.0.0 to bind on all available IPs

LoginserverHostname = 0.0.0.0

 

 

gamserver

 

# Bind ip of the gameserver, use 0.0.0.0 to bind on all available IPs

GameserverHostname = clbhegpl.zapto.org

GameserverPort = 7777

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# If this ip is resolvable by Login just leave 127.0.0.1

ExternalHostname = clbhegpl.zapto.org

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

# If this ip is resolvable by Login just leave 127.0.0.1

InternalHostname = 0.0.0.0

 

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Posted

port open

 

2106

9014

7777


 

login server

ExternalHostname = no-ip

 

InternalHostname = no-ip

 

# Bind ip of the LoginServer, use * to bind on all available IPs

# Default: *

LoginserverHostname = 0.0.0.0

 

# Default: 2106

LoginserverPort = 2106

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

# Default: *

LoginHostname = 127.0.0.1

 

# The port on which login will listen for GameServers

# Default: 9014

LoginPort = 9014

 


gameserver

 

ExternalHostname = no-ip

 

InternalHostname = no-ip

 

# Where's the Login server this gameserver should connect to

# Default: 127.0.0.1

LoginHost = 127.0.0.1

 

# TCP port the login server listen to for gameserver connection requests

# Default: 9014

LoginPort = 9014

 

# Default: *

GameserverHostname = 0.0.0.0

 

# Default: 7777

GameserverPort = 7777

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