Jump to content

l2 server .prop config


Broken

Recommended Posts

Geia sas thelw na anebasw enan server kai tha eithela ligh bohtheia gia pws na ftiaksw ta server.prop kai loginserver.prop

Deite :

Server.properties

 

                             

# ----------------------

# Connection Config

# ----------------------

# Bind ip of the gameserver, use 0.0.0.0 to bind on all available IPs

GameserverHostname = 0.0.0.0

GameserverPort = 7777

 

# This is transmitted to the clients connecting from an external network,

# so it has to be a public IP or resolvable hostname

ExternalHostname = l2factoriserver.servegame.com

 

# This is transmitted to the client from the same network,

# so it has to be a local IP or resolvable hostname

InternalHostname = 127.0.0.1

 

InternalNetworks =

# Define optional networks and router IPs

# IP (200.100.200.100) or fully qualified domain name

# (google.com) that resolves to an IP (use ping to determine if a domain resolves).

# Format: ip,net/mask;ip,net/mask,net/mask

# (mask 192.168.0.0/16 or 192.168.0.0/255.255.0.0 would be 192.168.*.*)

# Note: keep InternalNetworks and OptionalNetworks blank for compatibility with older login server

OptionalNetworks =

 

# ---------------------

# Port Forwading

# ---------------------

# The Loginserver host and port

LoginPort = 9014

LoginHost = 127.0.0.1

 

# ------------------------

# Other Network Options

# ------------------------

# Network traffic optimization: minimum time between sending char's hp/mp status update packet.

NetworkTrafficOptimization = false

NetworkTrafficOptimizationMs = 1100

 

# how character will be logged out on //kick command

# Options: 1 - closeclient - closes client: WARNING: this method sometimes crash client :P

#          2 - relogin - send client to relogin screen

KickType = relogin

 

# === Flood Protector ===

# set the initial size of the flood protector (should equal ~ player count)

FloodProtectorInitialSize = 50

 

# === Packets Related ===

# Packet LifeTime in miliseconds, 0 - disabled feature

PacketLifeTime = 0

 

# Packet ExecutionTime in milliseconds, 0 - disabled feature

PacketExecutionTime = 0

 

# Flood Protection

# if enabled players which send more then PACKETLIMIT packets in PACKETTIMELIMIT ms will get kicked

# warning not tested made a quickhack for squeezed :)

FloodProtection = false

PacketLimit = 500

PacketTimeLimit = 1100

 

Loginserver.prop:

 

                             

#===========

# Connection

#===========

 

# This is transmitted to the clients connecting from an external network,

# so it has to be a public IP or resolvable hostname.

ExternalHostname = l2factoriserver.servegame.com

 

# This is transmitted to the client from the same network, ,

# so it has to be a local IP or resolvable hostname.

InternalHostname = 127.0.0.1

 

# Bind ip of the loginserver, use * to bind on all available IPs

LoginserverHostname =*

LoginserverPort = 2106

 

# The port on which login will listen for GameServers

LoginPort = 9014

 

# the delay between IP Update Time.

IpUpdateTime = 0

 

To problhma mou einai oti mono me 127.0.0.1 pezei o server bazw tin IP tou no-ip alla dn ginete tipota... an mporeite na bohtheisete

tha xeromoun.

 

Link to comment
Share on other sites

signomi kiolas ta post sou eixan 3 lepta diafora  05:17:15 PM :05:20:36 PM perimenes se 3 lepta na boune kai na se help oute na grapsoun den tha prolavenan i eisia viastikos i spamer i apetitikos

Link to comment
Share on other sites

An 8eleis ton server s sto internet na paizoun kialoi allazeis sto gameserver.prop kai sto loginserver.prop opou leei external host name 8a valeis tin Ip tou no-ip.an 8eleis lan 8a valeis to 127.0.0.1 opou lene internal host name.An mesa sto logingameserver.prop dn exei external tote to Ip to pernei apo to gameserver.Etc einai se merika packs

Link to comment
Share on other sites

  • 1 month later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...