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You don't have your l2editor set up properly within your client's root folder, so it can't access the files from the client.
->L2 Client's root folder
--->L2Editor
--->Animations
--->ForceFeedback
--->L2text
--->MAPS
--->Music
--->Screenshot
--->Sounds
--->StaticMeshes
--->System
--->SysTextures
--->Textures
--->Voice
Also, this is pretty useles when it comes to editing maps
Hello everyone,
I'm currently working on a project and experimenting with different elements inside the game.
Right now, I'm using UnrealEd 2.0 on Windows 11, along with other tools to work with .utx, .unr, and .t3d files. However, I’m facing some serious compatibility issues.
I’m well aware that Windows 11 isn’t ideal for running such old software, and UnrealEd 2.0 is struggling to function properly. For example:
The editor crashes whenever I try to add a new object to the level.
Converting .UNR to .T3D often results in a crash or disconnection.
I assume that running UnrealEd 2.0 on Windows 11 is part of the problem, but I’d really appreciate any advice on improving compatibility or making the editor more stable.
Would switching to a different Windows version help? Are there any tweaks, patches, or emulators that could make UnrealEd 2.0 run better? Any guidance would be greatly appreciated!
Thanks in advance!
Question
ReDoRDeaD
Geia sas pedia exw ena error pou dn 3erw pws na to fix!!!
Deite mia pic:
Help me plz!!!
[move]Tnx!!![/move]
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