kalispera k pali paidia,t mono p thelw na kanw twra stn Server einai na fix ta tattoos. fix ta tattoos legonta na fix t stats, an exei kapoios na m dwsei etoima fix stats gia tattoos tha me voithouse poly, k ak0ma pws tha t perasw? exw perasei 1 gm sh0p t opoio poulaei tattoos apla twra thelw na fix t stats se normal katastaseis ;) 3erw apo pou apla den mporw oso na ne na ta kanw balance meta3u tous,(new dev) thx prwkatavolika gia alli mia f0ra paidia...
Hello everyone,
I'm currently working on a project and experimenting with different elements inside the game.
Right now, I'm using UnrealEd 2.0 on Windows 11, along with other tools to work with .utx, .unr, and .t3d files. However, I’m facing some serious compatibility issues.
I’m well aware that Windows 11 isn’t ideal for running such old software, and UnrealEd 2.0 is struggling to function properly. For example:
The editor crashes whenever I try to add a new object to the level.
Converting .UNR to .T3D often results in a crash or disconnection.
I assume that running UnrealEd 2.0 on Windows 11 is part of the problem, but I’d really appreciate any advice on improving compatibility or making the editor more stable.
Would switching to a different Windows version help? Are there any tweaks, patches, or emulators that could make UnrealEd 2.0 run better? Any guidance would be greatly appreciated!
Thanks in advance!
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Steck
kalispera k pali paidia,t mono p thelw na kanw twra stn Server einai na fix ta tattoos. fix ta tattoos legonta na fix t stats, an exei kapoios na m dwsei etoima fix stats gia tattoos tha me voithouse poly, k ak0ma pws tha t perasw? exw perasei 1 gm sh0p t opoio poulaei tattoos apla twra thelw na fix t stats se normal katastaseis ;) 3erw apo pou apla den mporw oso na ne na ta kanw balance meta3u tous,(new dev) thx prwkatavolika gia alli mia f0ra paidia...
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